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Thread: EOW#66 The Swamp Forest of Skull Island

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    EOW#66 The Swamp Forest of Skull Island

    EOW#66 The Swamp Forest of Skull Island

    EOW#66 The Swamp Forest of Skull Island

    REquired elements include:
    -“Skull Island”.
    -Swamp Forest
    -Pirates Optional

    DUE Septemper 27th


    Description required

    Thanks to Davi for the topic
    In honour or “Talk Like A Pirate Day!”

    Winner of EOW 64 Forward base camp of a winter campaign
    OOMGAWA a new face…GOOD JOB!

    I will accept any medium.
    Now... concept!
    To see the world in a grain of sand, and a heaven in a wildflower, hold infinity in the palm of your hand, and eternity in an hour.

    Sketch book

    http://conceptart.org/forums/showthr...ight=chaos%27s
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    grenogs is offline im sparticus, no i'm Sparticus , no I'm Sparticus
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    EOW#66 The Swamp Forest of Skull Island

    -FINAL-

    Speed entry
    I would like to draw some pirates walking in the water carrying a treasure but have no time. Focused in light specially.
    Hope you like it!
    Last edited by navarrot; September 21st, 2007 at 03:47 AM. Reason: adding the word FINAL to the post
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    nice speedy navarrot!! i imagined pretty much the same thing
    might give it a go later on..
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    Navarrot - Dead on. You might have it. Suggestion: Redesign the skull's jaw into a portal or maybe an entrance into a secret realm.
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    trying to get something going on..nothing much yet, more of an experiment with composition..kinda like it but still not sure, any suggestion and critic very appreciated

    EOW#66 The Swamp Forest of Skull Island
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    -Final-
    "We hiked for hours searching for unseen things, until finally. At the edge of the swamp lye the skull of a mammoth, its massive skull engulfed the swamp around it; it truly has a sight to see."
    The prehistoric swamp lands of Skull Island were once the feeding grounds of some of the larges mammals to ever walk the earth. Many travelers enjoy hiking throw the swamp lands in search of such creatures.

    EOW#66 The Swamp Forest of Skull Island
    Last edited by HFix; September 28th, 2007 at 05:22 PM.
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    Great start to this one everybody!

    I'm hoping I have enough time to get this finished. My motion graphics class is devouring my free time! But I'm gonna try my best to crank this one out being that it's my first EOW.

    Still need to throw a skull in there , but here's the WIP:
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    Quote Originally Posted by Vulgar` View Post
    Navarrot - Dead on. You might have it. Suggestion: Redesign the skull's jaw into a portal or maybe an entrance into a secret realm.
    Good suggetion, but I tryed not to draw something tipical. I prefered to show something more... Ow is difficult to express myself in english
    Anyway, thankx for commenting
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    EOW # 66 Final

    In Early this time as I am going on Holiday tomorrow.

    EOW#66 The Swamp Forest of Skull Island

    We landed in a swamp, trekked for days; we could feel the savagery, the utter savagery, had closed in around us, all that mysterious life of the wilderness that stirs in the swamp, in the jungles, in the hearts of wild men.

    'And this also,' said Marlow suddenly, 'has been one of the dark places of the earth.'
    Last edited by Gaius; September 21st, 2007 at 09:58 AM.
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    navarrot : very nice speedy, tight execution.As a suggestion , it is not really necesarry , i will play a little more with the light and the atmosphere, maybe it can help you describe the space better

    shardana: It is a very good habit to make a set of little thumbnail composition sketches before you actually start to draw the final lllustration.Now , in this sketch you have some elements : the 2 trees in the extreme left and right of your image, very similar in shilouette, size and they are in the same plane (that does not help you explain the space is like , in a conversation you say the same well understood phrase two times, repetition is good but with variation ) and the skull wich is situated very close to the center of image.I know that there is a general opinion that the symmetry is bad for a composition for a couple a good reasons.I partially agree, i only think that the symmetry is a very powerfull tool but very sharp and so very hard to use without cutting yourself .So in this case you have two options , one is to proceed with the symmety but then you have to compensate the absence of "eye movement on the picture" lacke of dinamism and so on, with a very interesting subject to catch the eye so the composition per overall will not have boring feeling or you can try other composition solutions and decide after you have done this.

    HFix:nice sketch , i think the tree closest to the viewer is not helping much your composition , it divides the canvas and stop the eye to "wonder" around.

    Gaius: very nice work, i think it will help very much your work to play a little bit with the color variation the atmosphere and the light, it is so nice rendered till now .

    P.S:pls excuse my english
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    navarrot- awesome speed painting. I like these colors and design.

    Gaius - Amazing picture, very nice composition. I really like your image.
    "Imagination is more important than knowledge..."
    Albert Einstein
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