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  1. #1
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    Mullins Fallout 3 image.

    Interesting insight into Spooge's Work on fallout 3.

    http://www.rpgwatch.com/forums/showthread.php?t=1914
    Mullins Fallout 3 image.

    Man I hope he updates his website soon.


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  3. #2
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    Interesting. Worth a read.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  4. #3
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    I'm with the rpgwatch guys, "so?"

    we know this is how it's done, no biggie.

  5. #4
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    Def worth the read but I think it's interesting moreso because Mullins is talking to the internet again. His website is like looking at a machine's homepage, all his commentary gone.

  6. #5
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    Quote Originally Posted by Craig Mullins
    I do ask clients if they would allow a more "painted" look and the answer is almost always no. Maybe if I was a better painter the answer would be different.
    He cracks me up.

    Tristan Elwell
    **Finished Work Thread **Process Thread **Edges Tutorial

    "Work is more fun than fun."
    -John Cale

    "Art is supposed to punch you in the brain, and it's supposed to stay punched."
    -Marc Maron

  7. #6
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    that image never really settled with me, it's so overloaded with junk that i can't really 'feel' fallout. i have no idea why.

  8. #7
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    I just thought of something.

    Anyone who has been to his site knows how every single image has a super low rating.

    All he has to do is change the scale from
    Bad 1 2 3 4 5 Good
    to

    Good 1 2 3 4 5 Bad

  9. #8
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    *drools* love these images, had no idea they were his.
    The controversy is silly, conceptart is not about the image or the techniques within - it's about the communication of concept

  10. #9
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    The controversy isn't really about Craig Mullins and his technique, it's just a group of obsessed fanboys infamous for their ferocity over tearing apart every single little detail released about Fallout 3. They're convinced the game is terrible and use anything to try and discredit it.


    Eric
    www.WhereIsMyEyeball.com My portfolio! Go check it out!
    Sketchbook

  11. #10
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    yeah I saw his fallout concept art 2 months ago in game informer. kick ass!
    Site
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    SketchBook



    "it's much easier to scale up from simplicity than to scale back from complexity"

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