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  1. #1
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

    [ it is what it is ]

    [ !!! ]

    Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY
    .
    .
    .


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  3. #2
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

    The topic was sounding a bit gloomy so I used artistic license.

  4. #3
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    I sketched this during my lunch-hour. Would have liked to have spent longer on it - I'll probably have another stab at this topic later on.

    Ashton - I like your creature, has a nice dopey feel about it. I'd love to see the image all tightened up.

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  5. #4
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    My humble submission, I think I covered every part of it
    It took about 100min in Photoshop.

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  6. #5
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    first try on DSG

    Ok I never did the DSG before, tried for a campy '50s horror movie feel but don't know if it comes across...

    Spent about 2 hours on this on Photoshop, a bit over the time limit (sorry!)

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

    I really like ashton's drawing but they're all good

    EDIT: for some reason this picture doesn't show on my home comp (it did at work... can other people see this?)

    EDIT2: ok, finally I got this to load... hooray!
    Last edited by Arish; September 7th, 2007 at 10:29 PM.

  7. #6
    Guest
    My one is pretty rough will tighten it up later on.

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  8. #7
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    Mitze-really mummy like!

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  9. #8
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  10. #9
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

    Ahwell, at least I'm painting/sketching with my tablet.


    Edit: I really dig yours Mitze, and maybe on some level mine was influenced by yours.
    :signature:
    "... it's like playing a rpg. you need to level up by sketching all kinds of monsters. more or less.
    "
    -HardcorePixxX - on learning to draw
    (Oct 4, 2004, 05:13)

    My Art (On DeviantArt)

  11. #10
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    Dsg 1282

    Nice sketches y'all. The DSG has been kicking out cool topics as of late.Glad I some time to work on one today. Had fun with this one and getting a little faster....I think

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  12. #11
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

    I'm not happy at all with this one... I've been fighting sickness for a few days now, and work exploded all of a sudden on me, so staying awake alone was difficult, let alone trying to get this the way I wanted. Was going for hyper-perspective and emerging from darkness, yet ended up with distorted and unclear ><
    - Ryoken, the Brown Speckled Dragon
    ------------------------------------
    Ryoken Graphics

  13. #12
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY
    Drawing is the honesty of the art. There is no possiblity of cheating. it is either good or bad. ~ Dali

  14. #13
    Guest
    Nice pics by everyone. Especially for one of the more difficult daily draws.

    watereater. a lot of nice creatures there.

    Calcaneus. good job add a bit of colour now.

    dabble. Great pic nice mood.

    Woodlandwalker. Nice dynamic monster.




    I carried on and tighten the pic up. I could have just edit my original post but i think this version has lost something. The clouds are a photo. If i have more time i will fix up the little people especially the guy on the horse.

    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  15. #14
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    DSG 1282: Creature: BIG, QUADROPEDAL, GAUZE-WRAPPED, UNDEAD, ALIEN MUMMY

  16. #15
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    A quick tip, I think a lot of these paintings would benefit from a lower horizon line. dabble's has a great sense of scale; if you're a human looking at a huge creature, you're looking up, which means the horizon line will be at the lower third at least of the frame. If the horizon line is higher, you just lose that sense of scale. For example, Woodlandwalker, good idea putting those pyramids in there for scale, but they almost look like toy pyramids. If the HL were lower, they and the creature would look a ton more massive.

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