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Thread: Demoreel concepting
August 27th, 2007 #1
My name is Jakob Kousholt, Im 18 years old and I currently work as a modeler at zeitguyz game developers. I feel, that I am not showing what I can do, with my current gallery so I'm off to make a reel with 3 characters in hopefully a very high quality.
I hope you guys will help me by giving me critique to my concepts.
My first concept will be a character called Scrent.
shot of some of the gear
His primary weapon will be a spear with a sharp bottom (left) and a killer spear-head (right).
Don't be shy.. be harsh !
Hide this ad by registering as a memberAugust 27th, 2007 #2Justin Hrala
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August 27th, 2007 #3
Ive been studying figure drawing the last 6 months. could you please point out the errors? then it would be much easier to correct it instead of it's "just wrong". The anatomy is very stylized, just so you know Im not going for a realistic anatomy structure. just the basics..
But thank you for noticing
August 27th, 2007 #4
August 27th, 2007 #5
August 27th, 2007 #6
mrbo, thanks for the critiqe and the link. appreciate it..
Now, I've tried to stand up, and twist my arm and leg as he does on the first drawing, I don't know if its me who is elastic, but I had no problem posing my arm and leg like that. Yes it is exagerated and it would be easier and more natural to stand is you have drawn it, but it has less dynamic too it..
I understand why you feel the chest and stomach area is a problem. It was a design choice. I would try too see what happened if you tilted the ribcage backwards so you wouldn't just get a "strong guy" feeling to it, but more of a creature feel. But I see that it is clearly not working.. I'll try to work on the stomach area and make it intresting in a more "not weird looking"-manner...
The hands haven't been drawn. I just made a 2-3 second sillhoute thingy to get the proportions..
thanks again for the critique
August 27th, 2007 #7Registered User
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- Aug 2006
- In the middle of nowhere for now, ...(Yuba-City)...well northern Sacremento is nice, I prefer the bay Area to be my home of choice.
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Ture its very stylized
Am sry I dont post enough so for my crit i can give, hmm...its not exactly, bad,...am just not good at critiques...?, am sry
I have a simaliar friends with a broad style that emphazies the anotomy you've some to show us, ,its like I say seeing a picture I've seen before but with more a unique figue ,that is your strength seems to come form originality,and yet the figure seems to be meshed to teh 2d concept but could use shadin here and htere across the lims to simulate a 3d aspect to the 2d concept,and like ohters said here ,a few more anotomy sketches would be nice to see more of what you draw.
now for myself am off to go buy a tablet, (I think hmm...)
i'll have to sketch more to show you what I mean , ...or et a scanner for myslef instead of usin this old one i have that keeps breaking down on me, ...oh well
And agian, by anychance do you use a tablet with adobe or macromedia maybe, even try thinkng of gettin coral,like myslef i would love to use some of the newier programs,jsut havent got around to it
well hope you post more soon, to see howyou've grown,
now for myself,off to sketch,
.....man i need to draw more...
August 28th, 2007 #8
Hi.. you can see some of my classical art here. http://www.jakejk.com/artwork.html
I have a wacom intous 3, but i prefer to sketch on paper because of the line quality. I know It needs shading, but I think it would like to get critiqe on the huge forms, like mrbo18 was kind to point out..
Im working on a new chest. I think it's getting better.. Posting it later today!