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Thread: warrior lady! + (11/29 @ page 2)
August 14th, 2007 #1
warrior lady! + (11/29 @ page 2)
I just finished up a series of robots and I've got some characters to share with you guys.
idBOTS: For this series, I wanted to try to make 5 fairly different bots whose primary purpose wasn't for killing or causing any destruction. I also wanted to try implementing some industrial design principles into them.
So to start you guys off, here's the idBOTS (scroll right!):
and here are two with backgrounds
Now here's two characters I designed in between designing the idBOTS:
And finally, here's an abstract environment I did. It could use some cleaning up, but I like how it turned out.
I'm going to be taking a break from futuristic/fantastical stuff for a bit so that I can get some more modern-ish stuff into my portfolio. Also, aside from the environment, everything else has been made using a "new" painting/coloring technique. Before I was relying on a greyscale base and a combination of different layer modes. I did this to improve my sense of value and composition. After more than a year of using that technique, I'm now starting straight with colors and adding in different layer modes.
Anyways, that's enough blabbering from me. Hope you guys enjoyed this dump!
Last edited by robinchyo; November 29th, 2007 at 09:27 PM.
Hide this ad by registering as a memberAugust 14th, 2007 #2
awesome use of colour i really love it! My fav is actually the soldier not the bots. They remind me (of a good way) FFX Al Bhed. Good stuff, you sure like pink
http://conceptart.org/forums/showthread.php?t=219464 - Portfolio review thread
August 14th, 2007 #3
August 14th, 2007 #4Registered User
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Good stuff here. I like the experimentation. My one crit is that the robots were meant to have a purpose other than killing; however I honestly can't tell *what* their purpose is. Were you just conciously leaving off guns or were you really thinking about what each of these robots would be used for?
"Every generation sees the past though the lens of its own time." - Thom Hartmann
August 14th, 2007 #5
August 15th, 2007 #6
I can agree on fukifinos comment about the robots not really displaying what they're created for in most cases. But then again i dont think that was your main concern when creating these.
some nice daring color choices as always. Keep it up!
Liftbot is my favorite in here : )
August 15th, 2007 #7
hey Robin Cool robots! I especially love that last painting, reminds me a bit of one scene in the Transformers movie, but yours is way more colorful, very cool keep the goods rollin in.
August 15th, 2007 #8anthony pittarelli
- Join Date
- Aug 2007
- Thanked 2 Times in 2 Posts
Neat stuff. I love the colour work on everything, I really like the background on the 2nd last piece.
- Anthony Pittarelli -
August 15th, 2007 #9
Always a pleasure hearing from you. My favorite is the first character sketch!
Looking forward to more >=)
EDIT: One crit though. You render things like folds on cloth pretty highly... but then you look at the kneepads and shoes and they are much looser with very little, if any detail. Depending on what kind of work you are doing, (if it's concept work) and who your modeler is, it could be good or bad, but I think at least adding some second tone or laces or something would increase the believablility of it, even if they were very very loose.
Last edited by Justin.; August 15th, 2007 at 03:43 AM.
August 15th, 2007 #10
nice job robin
those twizzler glows on the slide bot are nice, i also like the ring pop burst comign from the bot taking the kid on a ride.
real creative stuff i may say, i would love this kinda direction put into a game.
my least favorite is the solider, not because of how you drew it but more so that subject matter is becoming tiring. but under you style i can let it slide.
"take our game, take our name, kick us to the curb thats a cold thang"
August 16th, 2007 #11
August 20th, 2007 #12
only crit i have is the first bot looks like it would just fall backwards, the back leg needs to be pointing away more. the way its placed now it seems like there is another leg missing further back, but its a tribot.
August 22nd, 2007 #13
thanks for the comments, peoples!
smartkyle- yeah, i think pink is my favorite color to use in my art. thanks!
DanielC, trevor, poise, Justin Oaksford, bloodfrog- thanks
fukifino, RasselTassel, Idiot Apathy- these robots were just supposed to be general functioning machines. they have a range of abilities but could be upgraded to do more. i kind of had a general idea of what each one could do (as portrayed in the images.
tribot: as seen in the image with the little boy, it can fly. but i'm imagining that it could also walk over rough terrain and be used to walk stealthily down a path.
slidebot: slidebot's purpose was just to be a very fast robot. it's got a very aggressive and organic design that i was hoping would place an emphasis on speed and agility.
bigbot: this was the most ambiguous robot out of the group. i still am not sure what i wanted it to do exactly, but i bet adding on some digital camo would make it look very militaristic.
liftbot: it lifts stuff. heavy stuff. it's the only robot i designed that can actually lift things up with it's arms.
towbot: it tows stuff. i should have probably added in something for it to tow, but yeah.. it tows stuff!
Blaze Firestorm- yeah, i'm really regretting the placement of the center leg. maybe it would've worked better if it was more articulated, but as it is, it's not working as well as i had planned
anyways, here's an interior environment i did recently: