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Her dress is a bit too elegant to be worn by a nasty warrior, especially the upper
part of the dress. She looks like a pretty tall girl but her femur bone is
just too long, or her knees are placed too low. Her face, me personally
I don’t like, cause she is looking cold and not really attractive, more
like a blond not so intelligent male. The things I like is that you are
improving with your colors and with your painting skills in general.
A few more slashes and you will deliver some more exquisite paintings,
and it will definitely not take you too long to become amazing.
Woah, long time no update. Here's a couple of mediocre pictures, the pirate is linework for vector art since I need to study Illustrator, and the peacock lady is still a wip.
And, as always, thanks a bunch for the crit, Plissken, it is very much appreciated. I did kinda mess up that one.
Last six days of still lives. Also, a quick value study of a screenie from Reanimator, and a quick color study of Bierstadt. I'm trying to do more stuff, especially atmosphere and values, but real job just kicks the crap out of me, that's why last two stills are so much worse than the rest. Just keep swimming I guess.
Heya! I don't know if you remember but we talked a bit on the crimson daggers forums a while back how are things? Did you have a good stay in Sweden? I'm loving your studies. Really inspiring dedication. Not sure if I can give you any constructive feedback at this stage.. just keep it up! Looking forward for more!
Oh hey! Yeah, I remember talking to you, it was when I drew those awful feet
Everything is going pretty well, actually, I just got a job as an illustrator at a small game company in Croatia. So far it's only vector work, but I manage to squeeze drawing in here and there. Too bad I had to drop the still life. And Sweden was beyond awesome
How are things with you?
And also, here's a huge art dump, sorry if I double posted anything, will fix it when I get home.
Last edited by The Whistler; March 4th, 2014 at 05:54 PM.
Hey everyone! I didn't update for a really long time, but I'm gonna try to get into the habit of posting more again.
I'm not gonna post the rest of the anatomy challenge because it would really make no sense now, I think, so here's one image that I'm close to finishing, which I'm gonna use as a portfolio piece (needs candle light and some magicky light stuff), and first seven days of the new 100 day challenge.
As for the Odin piece, I feel like I really screwed up by adding the cape, because covering my main light source left me only with bounce light to define the torso, and now there is a huge difference between the head, which is backlit, and the torso, which is... Well, not.
I'll give it three more days, if I don't think of something, I'm going to the next one.
Here's the rest of the progress and the final on Odin, messed up with coloring, as I usually do. Atmospheric perspective is a bitch. Which is why I'm gonna do landscapes until I die. Here's the first one, struggling with it a lot. And it still needs a foreground. And those focal points, I guess I'm gonna add that later on.
Hello, posting again after a long time. First eight pics are spitpaints done for the daily spitpaint group on FB, and the rest is some stuff I did for the 100 day challenge which I dropped today since I'd like to do Blizzfest.
Anyways, I'm trying to get into environments and it's hard as hell, that's why this update mostly sucks