Now for a quick update! Here are some characters with a different type of stroke i would say. I completely drew this in photoshop which is not how i usually work but just exploring how it's like sketching digitally. Saves a hell lot of time and i i can quickly drop in some rough colours as you can see on the first piece. Thats all for now.... gotta go back to work. Thanks for viewing again everyone and keep the crits coming too. I really really appreciate it!pld:
hey Rezeroth, nice Name, sounds like a big bad dragon from a deep dark dungeon. You have some cool stuff, great designs.
I see you like Feng, so here is my little crit. Some pix looking to hard like Feng, not rly the designs, more the rendering, the little points and so on. but that's my opinion. I will just say you have a big potencial, and some stuff have your style, so go your way. keep it up! *stars*
ZweiDee- Thanks for the crit and i understand what you meant. Feng is a big influence to my work but actually so are the other masters.. Yoji Shinkawa, Masamune Shirow, so many.. That's why i have so many different sort of stuff too.. I'm not sure if this is a good thing or not but i'm always attracted to new and different styles.. So anyway, HAve a nice day and cheers! pld:
A quickie for the day. Just finished work and decided to draw a lil something after watching a part of Stanley kubrick's 2001pace Odyssey.. I love the retro sci fi feel thus decided to draw something. Lol... Imma big fan of Mr Ashley tooo......... XD
Thanks guys! Appreciate all that you guys mentioned!
Calyx- Thanks for your mentoring la.... I hope i dont dissapoint you goddessss! <
Lyno- Inspiration? wow... thats a big question for myself too.. lol! can't give you a specific source but it's almost like everything i see inspires. I know it sounds general but that's what it is. I look at lots of artworks from the japanese too and i'm a cyberpunk fan. My fav artists are like, Yoji Shinkawa, Masamune Shirow, Tsutomu nihei, rakgajet, Takayuki Takeya (Sculptor). Thats for the japanese side. lol... hope it will help About detailing, Honestly my stuff are not very detailed at all. I've seen more detailed stuff but some are overkilled by details so we should know how to balance detailing in our artwork.. To me, detailing takes lots and lots of observation. Stuuf around us, environments, whatever you can lay eyes on because it's better if you can create details that look functionable,logical and practical to be there. (design wise). Functionable details speaks louder in my opinion than to just drop in all sorts of weird elements might just end up looking like a mess and viewers can't comprehend what was visualised. Thats my opinion on detailing and inspiration, hope it helps and if there are any offended by what i wrote i'm sorry but i meant no offend. Have a nice day!
Dan Valkar- Thanks for dropping by again dude! appreciate it!