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  1. #271
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    kickass environs in the works! keeep it upppppp

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  3. #272
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    Lyno: Hi, thanks. You're right, the man isn't looking in the right direction..

    Dile_: Thank you. The same goes for you.

    Here's one I did yesterday. I drew a better one too (imo) but I forgot to save it and then photoshop crashed :/ Anyway, playing a lot with colours here, I love saturation =P

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    Last edited by zelda_geek; July 25th, 2009 at 11:48 AM.
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  4. #273
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    Work in progress. Just started it really..

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  5. #274
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    Worked some more on it...

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  6. #275
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    Hey Zelda . Nice start but I think you have a problem with the scale. Check the relationship of the girl and the houses/tree. I think she's a bit to big. I think you want to suggest that she's close to the camera?
    It could be just me seeing rare things though .

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  8. #276
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    Yeah, I see what you mean. The tree was really ment to be small, more like a big bush. I see why it can be a bit confusing. Maybe I should repeat it throughout the picture a bit and change the value..?

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  9. #277
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    WWWOOOWW WAY COOL SB YER ENVIROS ROCK! really dig all the characters KEEP WITH THE GOODS

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  11. #278
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    I think it will already have a big impact if you just change it more to a bush. Because we're looking for things in the painting which are also present in our daily lives. Like houses/birds/trees. And by comparing the tree(which had to be a bush) with the girl, we thought she was huge.

    I think it will help, looking forward to it .

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  13. #279
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    Hello there! Nice painting so far! I do agree that she looks a bit.. large.. but I think the reason is the horizon line and not the bush. The fact that the composition is so enclosed makes her feel larger and the perspective on the figure seems to be contradictory to the perspective on the houses. According to the houses, the horizon line should line up with her crotch which would mean that we would gazing up at the figure (instead of staring straight at her). If you wanted her to seem large, you could alter the perspective on the figure a bit to suggest we are looking up at her (like being able to see the underside of the chin and nose, etc). If you want her to appear normal size, the horizon line should fall somewhere in the ribcage area (I think).

    Here's a stock photo I found that may be helpful to you, just of a woman standing with the horizon line clearly visible (and even a house in the back! mwahaha).

    And here's a quick paint-over so you can see how the perspective would feel if you raised the horizon and expanded the composition on the top a little. (I would also suggest making the 'bush' smaller just because it's a little distracting right now.)
    Name:  character041_2_lowerhorizonline.jpg
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  15. #280
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    Hi Zelda. Looked through all 10 pages. You really need to study more from real life. Get a crappy camera if you don't have a scanner to upload. Even worse, I'm going to suggest you work in pen, so no deleting and undo. And even worse, make sure that you understand exactly what you're doing when you do it. You're young and getting there - now I want to push you really hard and get you off those custom brushes and go that extra mile.


    I didn't think it was possible to be called an artist when you have nothing to say. It's like being a writer who publishes individual words as books and expects to be praised for it.
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  17. #281
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    hi mate!
    looking good, great envos.

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  18. #282
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    hey zelda, cool Sketchbook ur landscapes are great! i think with the zelda girl her head might be a little small, her torso is more like a rectangle, where as i guess women prefer an hourglass figure, so pull those lines in... tight lol. but i agree with black spot, drawing from life i agree is probably one of the key practices u should do. Keep it movin'

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  20. #283
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    Grandmassa Mr. Spect: Thank you.

    Lyno: Yeah, I tried to change that bush/tree to more of a bush, but I just couldn't get it right.. hopefully it will look better now when I did what dierat suggested.

    dierat: You nailed it. I completelty forgot to take the perspective of the girl in consideration when I drew the environment. Thanks a lot!

    Black Spot: I draw a bit from life every now and then, but I do it far from enough. No excuses. I've already thrown away most of the custom brushes. I'll do some lifedrawing in pen.

    Lotet: Thanks.

    Jesus Food: Didn't notice that with the shape of the torso. I pulled in the lines a tiny bit. Didn't want to overdo it either, but it really makes her more feminine =D
    __________________________________________________ __________________________________

    So I worked some more on the last piece, I hope it looks better now.

    And two portraits =D Must do more of those.

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  21. #284
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    Hey Zelda, I am extremely pleased to see there updates. Studies hare helping alot. Tomorrow I do some paintovers and critique a little if you dont mind?
    Hope you enjoying your vacation

    Chris

    Work hard, anything is possible. I know, I know, its a very cheesy response but its true. Hard work and dedication is the key to reach your dreams. -Bjrn Hurri

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  23. #285
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    Hive_minD: Looking forward to it;D Hope you're enjoying your vacation too.

    Here's just an other portrait from ref. Think I'm starting to get a little bit better at this now. I didn't use enough time on the gradients though.

    Edit: 19.12.09
    Revisited..

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    Last edited by zelda_geek; December 19th, 2009 at 11:21 AM.
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  24. #286
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    Cool stuff man!

    For the last one: Her eyes are too wide apart, can't really tell if anything else is off cause I'm too tired. Keep doing those studies, mate!

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  26. #287
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    PieMonster: Thanks, you're right. I was very tired too when I drew it, haha. I will keep that in mind.

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  27. #288
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    On the last two, the eyes are not in the middle of the head lengthwise, even allowing for a bit of perspective. Colour is tons better.


    I didn't think it was possible to be called an artist when you have nothing to say. It's like being a writer who publishes individual words as books and expects to be praised for it.
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  29. #289
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    Black Spot: Thanks for your comment. Do you mean like they're too far apart or too high on the head?

    Here's one from mind. Took me about 1/10 of the time compared to those from ref. I guess I get a bit confused by the details that it all goes slower when working from ref. (and getting the likeness of course, that's a pain in the ass).

    Anyway, this one has little personality/expression. I need work on that too..

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  30. #290
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    What I have noticed is that your portraits seem to have a similar error. The eyes are to far apart for starters. I'll have to do a paintover another time of that. I barely managed the warrior lady

    Biggest problem with her was her head and the boobs. And i didnt really feel the pose of the sword, but maybe just me... though my sword looks weak and pathetic
    I tried to keep my paintover simple so that you could use it to finish you piece up to final. It deserves it

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    Last edited by Hive_minD; August 3rd, 2009 at 05:32 AM.
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  32. #291
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    Too high on the head, but the next one was much better except the jaw is a bit wide. I nag my son about the same thing. Get a real person's head at the same angle and layer it on top to see the difference.


    I didn't think it was possible to be called an artist when you have nothing to say. It's like being a writer who publishes individual words as books and expects to be praised for it.
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  34. #292
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    Hey dude, nice improvment ! I think you're drawing eyes way too big ! Peoples usually do that because eyes is the most important part ! But try to really draw them the right size, and you'll make a huge improvment ! Keep it up !

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  36. #293
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    Hey! Lotta good stuff here! You're pickin' up speed! The faces seem to lack a bit of structure sometimes, like a few other commented on.. like the eyes being too far apart, and some skewed cheekbones and such.. Try flippin' the canvas a lot while painting to get a fresh eye if you don't already (I've set up one of the keys on my wacom to flip my canvas... takes the threshold down a bit for doing it.. hehe.. just click and flip )

    dC

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  38. #294
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    Hive_minD: Thanks for the paintover. The pelvic tilt really made a big difference. Unfortunately, I don't think I will work more on that image. I'm just so bored of it. But I'll keep everything in mind in the future

    Black Spot: K, I'll check that out.

    Walid D:
    The eyes are too big,
    or everything else is too small
    maybe there's something wrong with it all

    Thanks for you comment, it really helped. I'll keep that in mind

    dCepT: Yeah, I usually flip the canvas all the time, but sometimes I forget. I've set up the F5 button to flip my canvas.
    -----------------------------------------------------

    We are painting our house atm, and it's not as fun as painting on a canvas It's a real inspiration-killer I tell you. Fortunately, it will be raining the next few days so I don't have to do it. That means I can use more time to create art

    This is what I got. One portrait study and two quick sketches. Oh, and a pencil.

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  39. #295
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    your enviroments are really good. You have improved a lot from the first posts.
    keep up those studies!

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  41. #296
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    Nice photo studies man

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  42. #297
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    Looks good, keep it up!

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  43. #298
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    catukas: Thank you.
    Lyno: Thanks, I really suck at them now, but hopefully I'll improve if I continue doing them.
    dierat:Thanks.

    ------------------------
    So, I've been on vacation for one week in Oslo. It was a lot of fun

    I've been painting and drawing traditionally too, but I wont bother scanning all the stuff so there will only be digital stuff this time.(again )

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  44. #299
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    Hey man, no worries. I really think you're improving .
    Just keep doing your thing .

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  46. #300
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    def not a 3 star thread
    Your studies seem to be coming along really well, love those flowers
    keep it up!

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