IDW #41: Deamonic Siege Engine

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 1 of 2 1 2 LastLast
Results 1 to 30 of 40
  1. #1
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Follows
    0
    Following
    0

    Icon IDW #41: Deamonic Siege Engine

    Topic: Deamonic Siege Engine


    Background: This topic is inspired by the Warhammer Game, so if you're down on inspiration I suggest you check on their website or something. However, it is not needed to stay whitin their style or world. The setting could be in the future, parallel universe or in the past or fantasy world.

    *Edit: As some people were not completely sure what a siege engine is: it is a war machine to break down the enemies defences. The term often applies to medieval/renaissance weapons such as trebuchets, catapults, mortars, battering rams, ballistaes, siege-towers etc. etc. This said, you don't necessarily have to keep it medieval but could also transfer the idea of a siege engine to a bunker-buster or whatever. It should all serve the same goal: break down enemy fortifications.

    Brief:

    1. Design a siege engine driven by deamonic powers.
    2. Also show some of the crewmembers (as someone should have at least some control over the machines otherwise they might start firing at your own ranks). These do not need to be as detailed as the machine, but should be clearly visible. Also very usefull to show the scale of the machine

    Deadline: Thursday August 9 2007

    Last edited by yoitisi; August 2nd, 2007 at 06:51 AM.
     


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    Follows
    0
    Following
    0
    i have absolutely no idea what a "siege engine" is after reading "as someone should have at least some control over the machines otherwise they might start firing at your own ranks" ;_;

     

  4. #3
    Join Date
    Jan 2006
    Location
    Minneapolis, Mn
    Posts
    1,356
    Thanks
    81
    Thanked 251 Times in 132 Posts
    Follows
    0
    Following
    0
    I think it's probably like a Demonic War Machine... with a sort of demonic "pilot" or crew that operates it. Some horrible killing juggernaut machine from hell.

    At least that's what I read into it.

     

  5. #4
    Join Date
    Aug 2006
    Location
    Vancouver, Canada
    Posts
    384
    Thanks
    1
    Thanked 44 Times in 41 Posts
    Follows
    0
    Following
    0
    Final!


    IDW #41: Deamonic Siege Engine

    Fliegen-Aufsatz or FA-Mk1

    During World War one, the Germans conducted many bizarre experiments to strengthen their armies. One such experiment involved the use of live demon embryos (anything more developed was found to be too powerful to control easily). Contained in a sphere of crystal, the demon is shocked at precise amounts with one or more of the four Tesla Coils on the upper corners of the tower. The embryo's pain and rage is then focused and amplified through the crystal and unleashed towards the intended target. The FA-Mk1's hovering ability is due to ionics lifter rings in its base, and can carry the structure silently to its destination with a crew of pilots and maintainence staff. It was used with devastating results in the latter part of the war, as they crossed the English Channel under cover of dark to destroy their defences and any coastal resistance until the rest of the German forces could arrive.

    Last edited by ScaryPotato; August 7th, 2007 at 12:19 AM.
     

  6. #5
    Join Date
    May 2006
    Location
    UK-North East
    Posts
    287
    Thanks
    63
    Thanked 20 Times in 16 Posts
    Follows
    0
    Following
    0
    Siege engines are war machines used during sieges, generally medieval/renaissance period, Catapults, Trebuchets and Ballista or then the later siege-guns and mortars - usually whatever it takes to breakdown fortifications and defences, maybe rams and siege-towers could be lumped in too.

    mmm - have to get thinking of how to be original with this one.

    Last edited by D-Holme; August 1st, 2007 at 12:09 PM.
    MY SKETCHBOOK Updated 05/08/08 - Critique and comments encouraged

    Industrial Design Weekly Enviroment of the Week
     

  7. #6
    Join Date
    Feb 2006
    Location
    Lincoln, NE
    Posts
    264
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    Oh I totally got an idea now.
    *placeholder*
    (thanks IDW for getting me back into CA.org )

    __________
    Sketchbook
     

  8. #7
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Follows
    0
    Following
    0
    Legato: Read D-Holme's comment I suggest. Also, in a lot of tales and stories concerning deamons the deamons always try to find a way to turn agains their master/summoner. Some kind of control is needed to keep the deamon-powered machine at the right target.

    Michael Jaecks: Exactly

    D-Holme: That's exactly what I meant with it I woke up this morning thinking I should check whether people got the idea, as I was not certain the English name was correct. Good to see someone else explained it already.

    Johnnyhorse: Glad to be of service

     

  9. #8
    Join Date
    Jun 2007
    Posts
    15
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    This one should be fun.

     

  10. #9
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    Follows
    0
    Following
    0
    just spent an hour working on one and it turned into a COW... might wait this one out

     

  11. #10
    Join Date
    Mar 2007
    Location
    Indiana
    Posts
    609
    Thanks
    173
    Thanked 202 Times in 81 Posts
    Follows
    0
    Following
    0
    Bah! my first attempt ended up more COW/CHOW than IDW as well

    Any indication of how much demon can be on our siege engine in relation to mechanical bits? I know that sounds kinda ridiculous but since this topic involves demons I figured there needs to be a bit of demon skin/flesh in or on it.

     

  12. #11
    Join Date
    Jul 2007
    Location
    Kuala Lumpur, Malaysia
    Posts
    412
    Thanks
    219
    Thanked 209 Times in 70 Posts
    Follows
    0
    Following
    0
    "driven by demonic powers"
    the engine is demonic in nature? or demonic magic holds the thing together. or demonic intent, or an enslaved demon, or machine controlled by demonic beings?... or all of the above!!
    sounds fun, conjure up all sorts of images...

     

  13. #12
    Join Date
    Jul 2006
    Posts
    44
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    Well it's been forever since I've done any work for CA, but here goes nothing

    just an update getting a lil sick of coloring lol

    Final - Hellfire Cannon
    IDW #41: Deamonic Siege Engine

    When the sky shatters, all will feel the fury in Lucifer's Heart.

    For the hellfire cannon to properly charge its solar array, it must bask in the glow of hell's sun, known as Lucifer's Heart. To accomplish this in mortal realms there must be a portal ripped open directly above the cannon, a feat that only the most disciplined of dark priests can accomplish with their twisted runes.

    Last edited by KuJo; August 12th, 2007 at 09:35 PM. Reason: updating picture (all done)
     

  14. #13
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Follows
    0
    Following
    0
    Legato: I guess this topic brings some difficulties, but I think that's a good thing Challenges are there to be overcome.

    Kamikazebob: It should not end up being more creature than machine, if that's what you mean. I thought a more organic machine might be a nice change from all the super technological stuff in IDW. Keep in mind that it still is IDW though

    Zenichi: Whatever way you choose to interpret the topic. I think enslaved deamon is what I was thinking when setting up the new topic, but any interpretation is fine (although I would be careful with the deamonic controlled machine thing - who will control the deamons themselves?)

    Kujo: Good to see some work already showing up Be carefull to show enough of the cannon to make clear how it works and moves and stuff, as this is conceptart (which means your drawn concept has to be modeled in 3D or whatever, and right now it's a bit of a guess how the base of the cannon looks).

     

  15. #14
    Join Date
    Nov 2003
    Location
    Omaha Nebraska
    Posts
    702
    Thanks
    10
    Thanked 47 Times in 19 Posts
    Follows
    0
    Following
    0
    Quote Originally Posted by yoitisi View Post
    Legato: I guess this topic brings some difficulties, but I think that's a good thing Challenges are there to be overcome.
    pftttt, i give up!!! its too hard!!! rabble rabble rabble!!!

     

  16. #15
    Join Date
    Jul 2006
    Posts
    274
    Thanks
    31
    Thanked 22 Times in 16 Posts
    Follows
    0
    Following
    0
    IDW #41: Deamonic Siege Engine

    The war ends...
    ....The defenders do not capitulate,so Gnoph-Keh,
    high priest of the Gnoph-Keh, summons the council,
    and the prayer calls to CTHUGHA, the fire in the sky.
    and baptism in fire will end the siege...

    Actually the gnoph-keh really believe in this story,
    but you know the truth,don't you?

    Last edited by fughi from yuggoth; August 8th, 2007 at 01:22 PM.
     

  17. #16
    Join Date
    Jun 2005
    Location
    Manchester, UK
    Posts
    367
    Thanks
    71
    Thanked 21 Times in 18 Posts
    Follows
    0
    Following
    0
    Scary Potatoe lol love it! reminds me of the good old days playing the original C&C.

    This is my first IDW. I had tonns of fun painting this one!

    IDW #41: Deamonic Siege Engine

    The Helbras Jugger Noughts are built to with stand heavy artillery volloys and still be able to stampede through large barricades. The Helbras main purpose is to storm through any defensive barricade in its wake. The Halbras will charge at enemy strongholds and just before the moment of impact will fire a volloy from is seige cannon to ensure nothing is left standing.

    Last edited by AK86; August 4th, 2007 at 08:52 PM.
    C&C welcome
    http://www.conceptart.org/forums/sho...=84532&page=10


    'Iam what Iam' - Popeye The Sailor Man
     

  18. #17
    Join Date
    Jun 2005
    Location
    Irvine / CA
    Posts
    317
    Thanks
    0
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    Wow AK looking good.

    Heres mine..
    Basically a gigantic bull-esque creature used for its massive cranium and powerful neck fitted with armor and weapons to knock out barricades and walls.
    Still a WIP, need to add in weapons and armor.

    Silhouette
    IDW #41: Deamonic Siege Engine

    WIP
    IDW #41: Deamonic Siege Engine

    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.
     

  19. #18
    Join Date
    Nov 2006
    Posts
    2,689
    Thanks
    405
    Thanked 1,130 Times in 479 Posts
    Follows
    0
    Following
    0
    Act.Appalled: Just a little warning for your design: make sure the focus is on the machine and not on the beast carrying it. This is IDW and not COW after all. I know this topic begs for the approach you're taking, but I'd prefer if you put more effort in the machine than in the monster. Machines pulled or carried by monsters or other creatures are fine, as long as the machine is the main focus of the picture (and probably bigger than the creatures).

     

  20. #19
    Join Date
    Mar 2007
    Posts
    53
    Thanks
    34
    Thanked 23 Times in 16 Posts
    Follows
    0
    Following
    0
    OoOooOo lucky for me you said something Yoitisi, i was going along the same lines as Act.Appalled.

    i just finished sketching up my design, but ima change it now and do something different, heres the old design.
    IDW #41: Deamonic Siege Engine

     

  21. #20
    Join Date
    Jan 2006
    Location
    Pasadena, CA since February!
    Posts
    52
    Thanks
    3
    Thanked 4 Times in 3 Posts
    Follows
    0
    Following
    0
    Interesting topic!

    I'm going to do some thumbnails tonight and try to have a full illustration by thursday.

     

  22. #21
    Join Date
    May 2006
    Location
    UK-North East
    Posts
    287
    Thanks
    63
    Thanked 20 Times in 16 Posts
    Follows
    0
    Following
    0
    I think that the representation of the daemonic is the most difficult to capture this time – either it could be too dominant or not obviously present.

    Scary potato: I think the smaller image helps represent the daemonic-power-source but perhaps the overall structure could be more suggestive of it.
    KuJo: The effect seems to be there sort of daemonic-mech-cannon.
    Funghi: Perhaps the daemonic elements could be more strongly represented, is it wasn’t for the title one might think that is could be a ‘normal’ orbital ray cannon – bring the figure more into the piece might also help to overall effect.

    AK86: looks good

    Act.appalled/Adi – I am interest to see how these come out, considering similar things myself I wondered on how to make the ‘carrying’ monster appear truly daemonic.

    I had originally thought of doing something similar to other people, with a ‘creature’ mounting a siege gun or beam-weapon. I still don’t have a scanner to work on my new system so I’ve had to do without a sketch again this time and work straight in Photoshop which I’d rather not do. In the end I’ve decided to stick close to the original inspiration so this should be a daemonic version of a classical siege engine.


    UPDATE - FINISHED PIECE
    IDW #41: Deamonic Siege Engine

    Last edited by D-Holme; August 10th, 2007 at 05:53 AM.
    MY SKETCHBOOK Updated 05/08/08 - Critique and comments encouraged

    Industrial Design Weekly Enviroment of the Week
     

  23. #22
    Join Date
    Jan 2006
    Location
    Pasadena, CA since February!
    Posts
    52
    Thanks
    3
    Thanked 4 Times in 3 Posts
    Follows
    0
    Following
    0
    2 - 3 hours of figuring out painter:
    IDW #41: Deamonic Siege Engine
    IDW #41: Deamonic Siege Engine


    kinda hard getting the 'creature' out of 'Daemonic'.... doubt I'll do a full illustration, but definitly a couple more sketches.

     

  24. #23
    Join Date
    Aug 2006
    Location
    Vancouver, Canada
    Posts
    384
    Thanks
    1
    Thanked 44 Times in 41 Posts
    Follows
    0
    Following
    0
    This was a cool topic, everyone has come up with pretty interesting looking ideas so far.

    KuJo - I'm looking forward to seeing this one done. It's so intricate!

    fughi from yuggoth - I think D-Holme has it right, that it isn't at first glance obvious a demon is powering the weapon. Neither is mine though. A big challenge making a weapon demon-powered without making it look demonic!

    AK86 - Yours is pretty cool, the steam engine grille and mouth cannon are nice ideas that work well in the design and concept.

    Act.Appalled and Adi. - Funny how the two ideas are SO similar. Maybe you're long-lost twins but still share a psychic connection?Hmm...

    D-Holme - Nice to see a more traditional style for the weapon. The silhouette makes me curious how it will look in the end!

    anhedonic analog. - I like the top sketch more than the second one you've got there. It looks a little more heavy-duty while the bottom one with its long slender legs seems a little too graceful to bust up heavy defences (assuming they're both the same size!) I do really dig the spiky cauldron on the top of the second machine though

     

  25. #24
    Join Date
    Jul 2006
    Posts
    274
    Thanks
    31
    Thanked 22 Times in 16 Posts
    Follows
    0
    Following
    0
    my thought was that cult of Cthugha tells that story,that there is no ray cannon,they tell the crowd,that this is real magic,done by the evil demon who they serve.
    the real deamonic thing is the surpressing of the people (or the gnoph-keh,in this case).

    maybe my english was too bad and the description to incomplete.

    thank u for ur comments!!

     

  26. #25
    Join Date
    May 2006
    Location
    UK-North East
    Posts
    287
    Thanks
    63
    Thanked 20 Times in 16 Posts
    Follows
    0
    Following
    0
    funghi: I rather think I am not the best person to expand on that but to me part of "concept design" is that the concept is portrayed though the illustration and the description is just there to support what is already represented within the image and perhaps show it in a greater context. If the image was just shown to anyone they should be able to say, oh that looks like a daemonic siege weapon or whatever - but people might want to correct me on that.


    A suggestion would perhaps be that if you didn't want the daemonic nature to be obvious, have it implied by runic carving or some areas of eldritch or occult structure. As a separate point some stronger lighting on the planet and satellite might give the work a more dynamic and distinctive appearance.


    ---------------
    KuJo - updated WIP looks good – I’m liking the brooding posture and colours.
    anhedonic - I prefer the second version, the cauldron structure on the back looks good and ominous.
    ---------------
    WIP updated - I am still not happy with how this is looking, that it has too many similarities with what is has already been done. I've played around with wheels or other legs but they weren't working too well.


    I've been busy with work so I might have a job getting this done for deadline.

    MY SKETCHBOOK Updated 05/08/08 - Critique and comments encouraged

    Industrial Design Weekly Enviroment of the Week
     

  27. #26
    Join Date
    Mar 2007
    Posts
    76
    Thanks
    1
    Thanked 8 Times in 3 Posts
    Follows
    0
    Following
    0
    IDW #41: Deamonic Siege Engine
    the pirates have discovered a way to harness the power of the ancient rackaliae to their advantage.
    the ship is lashed to a rackialen and it is powered by its jet propusion. usualy underwater,the squid will come up to attack adjacent ships and pull them under. all attemps to stab and cut and shoot the tentacles to ward it off have failed, because the rackialen cannot feel pain and regenerates at an extremely high rate. once the ship has been sunk, the tentacles are usualy long enough to reach the wreck, so it will pick up chunks and deposit them on the shore for crewmen to loot. when attacking a port city, the rakialen wil pick up boulders from the seafloor and throw them into the buildings.
    food is not a problem, for it will eat any creature.
    it is not known how they control it, or why it obeys, but it is presumed that it prefers human meat to regular meat, so it attacks without command.

     

  28. #27
    Join Date
    Mar 2007
    Location
    London
    Posts
    994
    Thanks
    28
    Thanked 178 Times in 105 Posts
    Follows
    0
    Following
    0
    IDW #41: Deamonic Siege Engine

    In the year 3000 the pharaohs have been resurrected and are waging war with civilisation for control of the world. These tiny deamonic siege engines may be smaller than a blade of grass....but have more power than a ballistic missile.

     

  29. #28
    Join Date
    Jan 2006
    Location
    Pasadena, CA since February!
    Posts
    52
    Thanks
    3
    Thanked 4 Times in 3 Posts
    Follows
    0
    Following
    0
    BAAHHH!! far from done.. but then again I only found out about the topic Tuesday.

    Inspired by the Defiler's great success in Chaos campagns, the Black Legion required a similar machine of near titanic proportions. The Besieger, lead by a mighty Chaos Sorcerer, is a towering symbol of the Dark Gods' power on any battlefield.

    'refined' design
    IDW #41: Deamonic Siege Engine

    WIP:
    IDW #41: Deamonic Siege Engine

     

  30. #29
    Join Date
    Aug 2003
    Location
    Australia
    Posts
    9
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    really digging the walking chaos tower, it would fit well in a warhammer or 40k environment. Love to see a conversion or a scratch built model of it

     

  31. #30
    Join Date
    Mar 2007
    Posts
    26
    Thanks
    4
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0

    Here it is

    I did mine in graphite because I wasn't around my computer and really felt like drawing the old fashioned way.
    IDW #41: Deamonic Siege Engine
    This Demonic Siege Engine can be manned by only one person, unfortunaly that person has to be the one who summoned it. It does not fire conventional shells or even large objects. Instead it focuses demonic energies, requiring a soul as ammunition, and fires a yellowish green ray that bursts into a portal. The "portal to hell" as it is called allows demonic troops to be deployed inside enemy bases where they can now reap havoc. If the summoner looses control of the Siege Engine often times it will consume thier soul and use it to open a portal on the nearest unit of troops.

     

Page 1 of 2 1 2 LastLast

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook