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Thread: //concepts//CELL FACTOR

  1. #1
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    //concepts//CELL FACTOR

    ok, here are some concepts that i made for a game called "CELL FACTOR" (inmersion games) i create some art ideas for the genaral aspect of the environments,,
    this is my first time that i work in this "circle"
    i was so nervous.......
    need your opinion


    and the last one is personal image
    thanks
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  3. #2
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    HOT! makes me wana check it out! great pieces!
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  4. #3
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    Those are totally pro.

    If I wanted concept work done, I'd certainly hire you.

    How long do they take you?
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  5. #4
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    thanks guys,,,,,,
    the time work is a relative factor, i take over hmm 3 or 4 hour for create an unique piece.
    but for the general concept (the sckecht) i take over 30 minutes or 1 hour.
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  6. #5
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    Vary nice, sire.

    Def can feel the kind of atmosphere this game would be placed in from these few images.
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  7. #6
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    Wow. I'll have to play this game if it looks anything like your art.
    Amazing. 3 or 4 hours for one those piece? Shit, that's fast.
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  8. #7
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    Amazing concepts! I really like them.
    "Imagination is more important than knowledge..."
    Albert Einstein
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  9. #8
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    Dude!! this is Great!!

    I love it!

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  10. #9
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    white city looks like Cloud city from star wars universe.
    In fact ..it looks better :p

    nice man!
    One's humble Sketchbook
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  11. #10
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    MAn I wish I could create images like that.

    Genious.

    Just out of curiousity, what software do you use and what's your workflow? Do you have any tutorials of making any of the pics you posted?

    Thanks, and again, amazing work digitalkarma!
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  12. #11
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    thanks guys:::
    i really work with painter and photoshop,,,,start with a quick sckecht, and then i start detailing tha image with mi cusom brushes,,,, is really cool what you can do with this tools.
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  13. #12
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    these look great. i think the values and colors you chose have a very realistic quality, and they all look very sharp and well executed. my favorites are the second and fourth. the second one is a sweet looking base concept and the fourth is a just really well framed. i'd love to see some details and/process images.
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  14. #13
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    solid! wait you workied on cell factor? Sweet dude, whats the latest with that game anyway I havent been in touch.
    Site
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    "it's much easier to scale up from simplicity than to scale back from complexity"
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