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Thread: Damage Knights

  1. #1
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    Damage Knights

    In mmorpgs, I like knight classes that are more damage based rather than defense. Here are a few concepts for damage knights. I hope you like them!


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  3. #2
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    Cool!

    Clever and sorta different armor designs.

    The legs on the 3rd one aren't exhibiting the same flare and style of the first 2,

    but cool stuff.
    Do more!

  4. #3
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    If your third character were to attempt to do jumping jacks what do you think would happen?
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    "it's much easier to scale up from simplicity than to scale back from complexity"

  5. #4
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    These are refreshing deviations from the typical mmorpg designs that continuously pop up these days-- the first is my favorite, and although I like the dark style, perhaps a dab of color would add some flare/interest to the piece. You should do more class variations. : )

  6. #5
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    Like the gritty style and armour. Number one's definitely got the most attitude, and the design on number three's wild (though i can see how passing doors can be a challenge).

  7. #6
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    lol @ the jumping jacks and door comments for number 3.
    very cool design, but i think it would be more of a non mobile element...perhaps its in the activation phase of becoming a shield? pretty cool never the less but i do agree his pose isn't as strong as the others. great work!

  8. #7
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    Thats pretty hardcore.

  9. #8
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    The second guy looks pretty geared for defense, in my opinion. Maybe if we saw some action happening, and maybe if his ball and chain were the size of a weather balloon it'd have some more personality. I like the spanish hat though, an interesting character trait.
    There's a row of black spikes on the third guy's shoulders inside the large pads that I think look really cool, but with the extra stuff around it I think it's just a bit silly.
    I think if they're damage oriented, we gotta see some exaggerated weapons and some action! Pretty cool though.
    \m|, d=f=b .|m/

  10. #9
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    The second one is cool! ...and the metal is nicely done.

  11. #10
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    these are nice designs, and well executed save for the lack of weight. imagine holding/wearing that stuff (or find a blacksmith and get your own ), and use that as a means to 'stance them'. and a shadow underneath each would help too.
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  12. #11
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    Very nice ideas but not very practical or realistic enough to be taken serious.

    Being a Medieval re enactor i no what Plate armour is like to wear use and fight in. and how slow and more defensive people are who wear full plate..

    myself play the poor class of the medieval era so wear light armour Padding ..cloth armour bits of plate ie Helmet and plate gauntlets for hands.

    and fight with a bill ... *long stick with a pointy end* i find that i am more offensive than defensive compared to some one in full plate....

    But still i love sci-fi.. futuristic look of you're guys armour =D

  13. #12
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    Quote Originally Posted by Tazman View Post
    Very nice ideas but not very practical or realistic Being a Medieval re enactor i no what Plate armour is like to wear use and fight in.
    Haha! I'm sure you "no" EXACTLY what medieval soldiers went through when they wore and fought in that armor.
    \m|, d=f=b .|m/

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