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  1. #76
    Join Date
    Jan 2008
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    hey mate,

    i realy enjoy your work. your renderings are on the best way to get better and better and better. your anathomie sketches are soo great ... keep posting ill come back later

    cheers lateman
    Searching for female mentor! ... will pay with love.

    Website COMING SOON!



    NEW Sketchbook

    Gallery


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  3. #77
    Join Date
    Jul 2003
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    Central Massachusetts
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    Thanked 79 Times in 38 Posts
    a few from the past couple days. character stuff, bridgman studies and some coffee shop sketches.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  4. #78
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    Jul 2003
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    Central Massachusetts
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    a couple from while i was at the coffee shop. i need some pointers as to what i should sorta focus on. more of, less of. typical stuff that i should figure out on my own, but i'm always up for advice.
    Last edited by Jushra; March 30th, 2008 at 01:28 AM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  5. #79
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    Jul 2003
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    Central Massachusetts
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    Wow, I take my sweet time in updating. Theres plenty more in my paper sketchbook, but not really worth showing, I'll have more later.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  6. #80
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    seems its been a while...
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  7. #81
    Join Date
    Jul 2003
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    Central Massachusetts
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    just one today. should have some more time tomorrow to get some more sketches done up before work.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  8. #82
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    one before work. about 45 minutes. messed with colors and trying to get that foreground background separation going.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  9. #83
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    just one before work.
    Last edited by Jushra; June 9th, 2008 at 12:23 AM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  10. #84
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    a couple from today.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  11. #85
    Join Date
    Apr 2007
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    Thanked 86 Times in 63 Posts
    Work on getting your proportions. The size, legnth width. You have nice rendering. Try to capture a basic body structure before you move on to anatomy.

    Good Luck!

  12. #86
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    messing around more with color. advice is welcome.

    thanks for the reply Micaiah, will do.
    Last edited by Jushra; June 10th, 2008 at 01:32 PM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  13. #87
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    gorilla. i'm still trying to get the hang of proper color usage to make things 'pop'. i had a handle on it, or so i thought, but i think it may have been lost somewhere along the way. i'm rushing things.
    Last edited by Jushra; June 15th, 2008 at 10:33 PM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  14. #88
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    Jushra's Journey - Year 2.0 - Updated 18 November

    Year two of my SB starts in July...

    This has caused me look back a bit in retrospect, not only in the past year, but in the past few years, examining my mindset, maturity level, and obviously my the work that comes from my hand. School ended a couple years back, had a few job leads, nothing came about. Currently going from Reserve status in the Army to Active, to provide sustenance for the next couple of years and provide me with a clear mind to pursue my dream. Maturity level, burnt bridges, failed attempts, and a whole mess of laziness have contributed to my current condition, but things change fortunately. Returning to following my reason and logic as opposed to 'feeling and whim', it looks as if my focus is back to stay (or maybe it is just arriving for the first time), but either way, ensuring that it will not be stolen away by others is paramount.

    Below is a bit of what I've been putting on paper. I haven't been doing any finished work, as learning the fundamentals is more important at this point (although some freelance work will be coming along soon).

    C/C welcome...
    Last edited by Jushra; November 19th, 2008 at 12:28 AM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  15. #89
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    a couple from today. anatomy studies will be up this week.
    Last edited by Jushra; November 19th, 2008 at 12:08 AM.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

  16. #90
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    Well, now that I'm actually learning how anatomy works instead of 'winging it', my mind has been set free to a whole new world of possibilities that weren't there before. Throughout my 'formal art education' such things weren't revealed to me, part of it being on my end, but the establishment's system could have been structured a bit better.

    What leaves a bitter taste is that the time I wasted (younger artists pay attention here) is that I wasted plenty of time playing the games I want to be a part of creating (which is important, don't get me wrong), but I also ignored the work that has to go into creating such masterpieces (I did this throughout college up to about _now_). Looking at my website, the evidence of such faults is evident, but change is coming...

    In other words, the past few years have been spent 'winging' artwork instead of sitting down, making my brain hurt, and learning what really needs to be learned (such as: anatomy, composition, color, perspective). Right now, I am going through the 'Structure of Man' DVD set, as well as studying some of Bridgman's books. Why does such a revelation happen now instead of years ago, when would have been more beneficial? It may have something to do with maturity level, and although I am not a religious/spiritual person (as I also once was, and IMO is/was hindering certain aspects of my life), it has to be taken into consideration that 'timing' has more to do with a person than just themselves.

    Having breaks throughout my schooling were a bit of a hindrance too, but 9/11 changed my mindset on a lot of things, but thats a post for a different time.
    Boston Splinter Cell 36
    Jushra | Purb36 | PartialArtist | Vorp | Kongni

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