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Thread: Days of Thunder
July 8th, 2007 #1
Days of Thunder
Hey everyone, i'm coming to CA to stop drawing like shit. So let's fucking go!
Last edited by Neolight; August 17th, 2013 at 12:07 PM.
Hide this ad by registering as a memberJuly 9th, 2007 #2
i think you've got great potential and good digital colouring skills
my favourite piece is the first one. i think you should definitely finish it...itd be an interesting portfolio piece. and yes..manga does appear to be an influence....my teacher once told me that employers hate to see manga in a portfolio but screw him lol. i like your stuff and i definitely want to see more.
just remember man...you can only get better
and finally heres a website that you can use or not. its got random poses if you ever have a minute or 2 to sketch. its just for practice but its good
i'll catch you later.
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July 10th, 2007 #3
Anyhow, here's a wip. I've been away from my house so I can't really upload the bulk of figure work that i've done thusfar. Hopefully, I can do that later today.
Last edited by Neolight; December 28th, 2007 at 04:45 AM.
July 11th, 2007 #4
The wip looks promising. I like your style in the first post, its not o t t in your face manga, which is good.
The stranger things appear the more real they usually are.
July 11th, 2007 #5
Mmmm animation, I'm full of envy
July 11th, 2007 #6
the second one with the lady and the foxe's looks nice, maybe she need a more sexy booty.^^
July 11th, 2007 #7http://www.conceptart.org/mankeymankeymankeymankeym ankeys/showthread.php?t=99080
- Join Date
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just practise more! and post more You'v got nice stuff I think do some life drawing may help you
July 11th, 2007 #8Registered User
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- May 2004
- Thanked 14 Times in 4 Posts
Looking good so far, my only pick is that your colours are too muted. Liven them a little more
July 12th, 2007 #9
July 12th, 2007 #10
Good life drawing studies and painting..what can i say draw a s#$tload and you'll get really good. Curious, what school are you attending?
As I once heard...everyone has got 10,000 bad drawings in them. The faster you get them out the better you are off. Good luck!
July 12th, 2007 #11
careful with the length fo the arms.
also, maybe look into doing some studies of fabric and folds. just to see how theyc can show the form underneath a bit better, adn take out some of the stiffness in your folds. ;P
December 25th, 2007 #12
Long time no see everyone.
I've gotten through the first semester at NYU Tisch and i'm pretty excited to hit the break - which means I've got a month to beat the crap out of my art. To be quite honest, the program at NYU hasn't been exactly what I thought it would be... Its known for being a film school, a good film school. The problem is that they've got a ton of writing classes, and a ton of craft courses but hardly any foundation arts. As an animator, I feel kind of secondary. There is a fine arts component to NYU, but its in Steinhardt, some other component of the school strangely unrelated to mine. In short - it is an extremely complicated process to get any kind of art training other than the courses directly related to my concentration.
I have to slink into SVA to get my quick fix of figure drawing, because I can't really rely on posemaniacs alone (even though its damn helpfull).
It's just become apparent to me that I have to handle my training independently. And between my required courses - its hard to fit in the time. I really don't know what to do with myself ;O Maybe somone out there has an idea.
I've been sketching a shit load. There's a bunch of things I havn't scanned or painted yet - i'll probably get those up throughout the week. But for now I'm just going to throw up a few more wips, this or that - and three short animations i've done.
Animations: (you'll need the latest flash player, I think)
This was my application piece to the schools I applied to.
First assignment for Intro to Animation
WiP I'm working on now
Anyhow, I made a contact at EA games - some senior producer. If I can muster a compelling portfolio, I'm hoping I can initiate an internship and get my foot in the door. But only if.
It would be great to understand what that industry has to offer in terms of jobs so I can set my crosshairs.
Last edited by Neolight; December 28th, 2007 at 04:57 AM.
December 25th, 2007 #13
i love the colourscheme in tht last piece.
"Tears will drown in the wake of delight"
December 25th, 2007 #14
December 25th, 2007 #15
Very nice start for a sketch! I'm digging your charcoal studies! (mostly that one with the keyboard beside). The thing that I miss is contrast in the images. Maybe it's just my screen. Keep 'em coming!
December 26th, 2007 #16
Checked the stores around here, they just dont seem to carry a whole lot, but there's an abundance of coyote's and weasels.
So unfortunatley I am without a scanner, so I can't post my studies atm. I'll try and build more digitally.
I started something just now, we'll see where it goes. I think the bridge is a bit off, don't really have much of an idea atm. I'm just going to try and dig in.
December 27th, 2007 #17
December 28th, 2007 #18
December 28th, 2007 #19
December 29th, 2007 #20
Well, good stuff man. You're getting there with the figure.
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December 30th, 2007 #21
January 3rd, 2008 #22
January 4th, 2008 #23
February 4th, 2008 #24
Updated this a little. I've lost sense of the background so i'll have to really dig in there and figure it out. Flying base needs a texture.
Second Semester started off pretty heavy. I think i've rebounded though, so its time for more arting.
Last edited by Neolight; February 5th, 2008 at 04:23 PM.
February 4th, 2008 #25
I love this one, you've got the motion down incredibly well here. Aside from the most recent piece, I think many of us would love to see your previous uploads finished off more.
You have some excellent potential for some amazing final pieces, don't let them dwindle and collect dust before you set them aside!
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February 23rd, 2008 #26
Thanks blighted, as of the moment i'm saving those loose sketches as spring boards for when I dont quite have anything in my head.
I have the beginnings of something else here. I have to pitch a story concept for a screen play in my story telling strategies class and I decided that I would present some visual concepts in addition to my premise and synopsis.
So this weekend im going to try and crank out as many paintings as I can to provide the flavor of the world that i'm working with. Here's number 1: (you'll recognize the character)
March 18th, 2008 #27
Sorry to say that his arms seem abnormally short there. There's also the issue of making stronger contrasts so that the shape of the armour etc, the shape of the face is distinguishable (but I'm thinking that this is a work in progress so). Also get rid of that little squiggle on the bottom left. My eye was drawn straight to it because of how straight the vertical cut-off on the right side of it is.
Keep going!! Go go go go go!!!
June 1st, 2008 #28
June 4th, 2008 #29
June 23rd, 2008 #30