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  1. #1
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    Ampersand's Sketchbook

    Hello everyone! I've been lurking about for a while, wondering whether to post or not - everyone's ever so good and I feel very childish. After acquainting myself with some of the 'Worst of CA' threads to get a good idea of how not to do things, I thought I may as well go for it and start a sketchbook.

    Well, a little about me: I'm 17 years old, self-taught so far, and though I've been drawing since I was small it was only a year or so ago that I started to take it seriously. I still have so much to learn and hopefully this place will help me improve.

    I would love to hear any feedback and critique you guys have.
    Last edited by Ampersand; February 6th, 2008 at 07:43 AM.


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  3. #2
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  4. #3
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    Thanks katsgod! I've just tried fixing my post, I'm not sure if the pictures loaded or not.
    Last edited by Ampersand; July 26th, 2007 at 04:39 PM.

  5. #4
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    good stuff. i love the horse.

  6. #5
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    Thanks both.

    A bit more from today and yesterday - hopefully the attachment manager will like me this time. I'm trying to study Loomis diagrams and photographs to help me draw people, but I'm finding it very hard to unlearn the cartoony way I've come to draw. It's very frustrating.

  7. #6
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    More sketchbook pages from today. The leg musculature, skeleton and eyes are referenced from Loomis' books.

    Can't draw humans. *facepalm*

  8. #7
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    Like the Quill Dragon and also the stange horse, he looks really sad! Do some more srange animal, your good at them.
    The stranger things appear the more real they usually are.

    My sketchbook:


    http://www.conceptart.org/forums/sho...d.php?t=119409

  9. #8
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    I feel bad for not updating more, but my studies always take precedence over my art.

    Hopefully in order - my shoe (since they seem to be popular still life subjects), various head doodles and my most recent finished picture. I need to do more studies, the human face confounds me.

  10. #9
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    You're off to a really good start. I don't know what you were so shy about. Your figures and faces look good, but in a cartoony way. You might want to do more study on anatomy, and drawing from life. It looks like you're doing the anatomy study already, so just keep it up. That last picture is great -- way above the level of the rest of this sketchbook. I really like the subdued colors, and how effectively you've done the lighting, with the little highlights on the tip of her nose and everything. Keep it up!
    ketchook!


    SSG #44
    "The Fightin' 44th"
    - _andreas_ - brunopicinini - funfetus - Suarezart -

  11. #10
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    Thanks very much funfetus! I'll definitely do more anatomy work. The cartoonish look is something I really want to undo if I can, but old habits die hard. I'll keep at it though.

  12. #11
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    Random heads drawn while waiting in a restaurant, no refs; some eyes and mouths from life (or mirror, such as it was - my face was aching like hell afterwards); also an unfinished ferret thingy, just for fun.

  13. #12
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    Keep up the good work! Just as a tip, neutral poses and expressions are nice and all but you learn a lot more if you break up the monotony and try a wide variety. I have to work on that myself because it's so easy to see that I'm repeating the same lifeless patterns over and over again, don't do what I did and save yourself while you still can!

  14. #13
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    Thank you sciboy! Yeah, my poses are very static and 'safe' - I'll try to stretch myself more.

    A couple of pages from today, no refs because I'm thick.

    'When all else fails, MAKE PLENTY DRAGONS.'

  15. #14
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    Good dynamics in that last one and loving the creatures! Here's some food for thought though, it feels like some of the anthropomorphic proportions are carrying over so I decided to quickly play around with her in GIMP.

    http://img177.imageshack.us/img177/3...thoughtzy6.jpg

    Main points,
    The head wasn't following the direction of the spine through the neck.
    The legs were really stretched and spread apart (probably reminiscent from digitigrade anatomy), and appeared to be joining at the hip instead of further down nearer to the same level as the buttocks.
    The pelvis was sitting too far forward and didn't echo the same position/depth the torso did.
    The shoulder was sitting too far out, I figure you were exaggerating the perspective on the arms, but I wasn't sure.

    Please don't trust what I say, look closely at the areas I pointed out in real life and reference and try to understand how it really is. I still have a loooonnggg way to go on my own figure drawing and so there's still plenty wrong with the example I provided. (especially with how I managed to kill all the action) Taking the initiative to do some research over points like this will help you get more out of it.

    Hope some part of that is useful, I look forward to seeing more updates.

  16. #15
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    Thank you! I really appreciate it.

    I've tried adjusting it to get all the random bendiness under control, hopefully it's better now. I also tried out some watercolours today - paints hate me and I haven't touched them for a few years, but I thought I may as well give it ago. Still terrible as I ever was.

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