Type: Posts; User: Joseph Descallar; Keyword(s):
After getting critiques I redid my knight piece. Not fully satisfied with final but i'm over it.1502909
Thanks. Hope you digg my art.
You have great dynamic lighting and composition in your pieces. great work!
For which image are you talking about?
Elwell was absolutely correct about the pose being stiff. I think angling her leg would make her look more relax. Also, adding more space on the background like he suggested was on the spot.
I appreciate you breaking it down for me. I did went too hard on the edges of the character than I intended to that's probably why it's looking graphic.
Ahhh yes , thumb trigger good point.
Reference is different form inspiration. I look at actual guns to study how they function but as far as other artist's concepts for games, I stay away from them because I don't want my assault rifle...
You can just visit my blog to see a smaller version.
Good for inspirations but I try to stay away from looking at other people's concept when designing.
You are absolutely correct about the functionality part. I struggled with that idea for a while. How I solved it is to make the blade retract in and out. The user would then use the gun as wand to...
I realized the image was too big. Sorry about that. Like I said my this was my first post.lol