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Type: Posts; User: Zwalharulzuki; Keyword(s):

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  1. Replies
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    Art: If you want completely honest critiques, I'll say...

    If you want completely honest critiques, I'll say that you shouldn't STOP drawing, but you've got a long way to go. There's a lot of flaws in your art to be sure, and all of them can be addressed by...
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    Art: How did the dragon fit its head through the door?...

    How did the dragon fit its head through the door?

    Good stuff, though!
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    Art: I have to agree the anatomy is very, very off.

    I have to agree the anatomy is very, very off.
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    Art: Nice. A little scratchy, a little messy. Could...

    Nice. A little scratchy, a little messy. Could use some cleaning up. Also, spidey's sportin some claws there, and his left index finger is positioned oddly. The rings of his costume give it that...
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    Art: The rendering's nice, but that's pretty much it....

    The rendering's nice, but that's pretty much it. Spend time on other things, like anatomy, perspective, layout, composition, the works. You'll realize there's so much more to art than spending time...
  6. Thread: samus

    by Zwalharulzuki
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    1,092

    I would prefer a new pose, but that's just me.

    I would prefer a new pose, but that's just me.
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    Art: Like the others said before these aren't that...

    Like the others said before these aren't that interesting. When you redesign a character that people like and/or is already possessed of a strong aesthetic, you need to push the envelope and really...
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    Art: I think it could be cleaned up and more detailed!...

    I think it could be cleaned up and more detailed!

    Also the highlights on its arm seem out of place as the rest of the body doesn't share those highlights but also doesn't appear to be under any...
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    Art: Good stuff. My only crit is the girl's clothes...

    Good stuff. My only crit is the girl's clothes seem like they could use a little more rendering and smoothing of the painterly brushstrokes. It pales in comparison to the detail of the rest of the...
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    Art: You're good at rendering, but you need to...

    You're good at rendering, but you need to concentrate on things like composition, proportion, and general design. A lot of these seem flat, and you need to keep working to get published in any...
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    The green on the lips detracts in the 2nd one...

    The green on the lips detracts in the 2nd one more than anything. Those feathers are too sharp for the soft feeling you seem to be going for.
  12. Thread: Iris

    by Zwalharulzuki
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    I like the color corrected version much better....

    I like the color corrected version much better. Take this man's advice to heart. He added tons of depth to your piece where there was very little before.

    A problem with your colors beforehand...
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    I have to agree with the critique in terms of...

    I have to agree with the critique in terms of anatomy and proportion. The poses are REALLY awkward, like pieces from differently sized people were sewn together and now they have to stand oddly...
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    Art: I think you should brighten up the lights of the...

    I think you should brighten up the lights of the building. After all, it's really the focal point of the composition anyway (the character is looking at it, the surrounding lines are pointing to it,...
  15. Thread: Dj-boy

    by Zwalharulzuki
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    1,901

    Art: You could have the face occupy a lot more of the...

    You could have the face occupy a lot more of the room, be more recognizable.

    Also, to anyone with any experience in photoshop or illustrator, that twirl effect is painfully obvious.
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    Art: Great! I think you should touch it up with some...

    Great! I think you should touch it up with some highlights and maybe lowlights to really give it UMPH.
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    It's nice, but the colors bother me a bit. Maybe...

    It's nice, but the colors bother me a bit. Maybe desaturate a bit or narrow your color pallette?
  18. Thread: Druidess

    by Zwalharulzuki
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    Art: I agree. There's too much shading on the face. It...

    I agree. There's too much shading on the face. It makes her face look concave or something. More highlights would help, I imagine.
  19. The fire needs to affect its surroundings

    The fire needs to affect its surroundings
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    They're okay, but they need a lot of polish. For...

    They're okay, but they need a lot of polish. For instance, take a look at the girls shadow.
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    Art: I really enjoy the concept of the last one! Good...

    I really enjoy the concept of the last one! Good job.
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    Art: same; no picture displayed.

    same; no picture displayed.
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    Art: A quick crit: The shadows on the head don't match...

    A quick crit: The shadows on the head don't match the body AT ALL. The shadows on the head are deep blacks, but there are no such blacks upon the body.
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    It's all right. Much like what the others said. ...

    It's all right. Much like what the others said.

    1. Study anatomy. Particularily proportions. Buy a proportion mannequin (those little wooden guys). The guy's abs are wonky, his arms are weird, and...
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    Art: I would say that you should vary up the shapes of...

    I would say that you should vary up the shapes of your eyes. They all look almost exactly the same. It'd vary up the characters quite a bit if the dwarves had distinctly different shapes from the...
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