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    Overall, I like the mood of the piece. But by...

    Overall, I like the mood of the piece.

    But by "going further" I would suggest you fix some of the mistakes you have going on here first. For instance, the eyes are two different sizes. She is also...
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    Understandable. There's nothing wrong with...

    Understandable. There's nothing wrong with challenging your memory by trying to create something without reference. Just dont be afraid to refer back to reference when you are stuck. And yes, do...
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    Indeed, I do remember. This is the first place...

    Indeed, I do remember. This is the first place that I displayed my work and I got the same response if I didnt give my intentions of what I was trying to do; a super vague or generalized critique. I...
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    Might want to revisit the front end of the ship....

    Might want to revisit the front end of the ship. It doesn't match the perspective it's in.
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    The problem we are seeing here isn't just with...

    The problem we are seeing here isn't just with your understanding of form and values, but your lack of knowledge of the fundamentals and including, in this case, human anatomy. Going to an art school...
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    You can make connections easily without going to...

    You can make connections easily without going to an art school. Just being on the forum here and talking with me is a connection. I work at a game studio as a VFX artist, but I also have several...
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    Hey there. Unfortunately, your skills aren't...

    Hey there.
    Unfortunately, your skills aren't there yet. You are 17, so you have plenty of time to study. DO NOT rush off to an art school. I'm telling you right now, from personal experience and...
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    Okay, let's back up a bit here. You got some...

    Okay, let's back up a bit here. You got some anatomy issue here that need addressing. The head is way too big for her body, it's also in such a strange position. The face has several problems: one...
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    I agree that the eyes are structurally incorrect,...

    I agree that the eyes are structurally incorrect, but I disagree on the size if he's not going for hyper realism. It's okay to have larger eyes for a stylized type of face.

    Honestly, colors dont...
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    Good start. I like this scribbly type of texture...

    Good start. I like this scribbly type of texture you got going on. I'd start by blocking in the rest of the idea because right now it's just a head with a little bit of neck showing. I can see your...
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    That's fine to disagree with me. And you're...

    That's fine to disagree with me. And you're right, there IS far more to critique here, but I literally could have written a huge, in depth critique pointing out every single thing that needs work....
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    Well the reason why it is missing depth is...

    Well the reason why it is missing depth is because there is little knowledge of form portrayed here. I'd recommend starting from the beginning and learn the fundamentals and then work your way into...
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    I'd say everything from the neck down is wrong....

    I'd say everything from the neck down is wrong. Get that ref and redo it.
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    Make it clean. Render it more. Do some armor...

    Make it clean. Render it more. Do some armor studies. Practice the fundamentals....

    You're giving us a super rough sketch to critique rather than a piece which is on its way to a finished state....
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    The first thing that immediately jumps out is the...

    The first thing that immediately jumps out is the way you have the legs positioned in space. You have the right leg bent and positioned on something, which is fine and dandy, but then you made his...
  16. Poll: Well that was the original idea, was to keep it...

    Well that was the original idea, was to keep it for 50 rounds, however, the new mods have suggested to change it up every 5 rounds (10 weeks) as an incentive for participating and to get more...
  17. Correct, on both counts. Your values are lacking...

    Correct, on both counts. Your values are lacking in contrast and the shoulder pads look mushed together. So in this case, where your current lightest value on the skin is, should be the brightest...
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    Well if you are doing a matte painting, one of...

    Well if you are doing a matte painting, one of the things you need to keep in mind is that you should be rendering as realistic as possible. I've never seen a matte painting in person, but I can tell...
  19. structure, yes. Values, probably not because your...

    structure, yes. Values, probably not because your lighting scenario is different. There are more things here that don't make sense than just lighting. Like the way the collar part wraps around...
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    Very nice. Take a look at some reference for that...

    Very nice. Take a look at some reference for that hand though. It should be more tucked in. We'd really only see it from the knuckles to the finger tips.
  21. There's a lot going on that isn't right. Not only...

    There's a lot going on that isn't right. Not only in your technique, but your knowledge in lighting, values, anatomy and color. Hit up some books on anatomy and facial structure. Do some still life...
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    Anatomically, you have a lot going on here that...

    Anatomically, you have a lot going on here that needs fixing. It's not just a matter of simply moving things here and there, because when you go to correct these things, it will cause other thing to...
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    Hey. So you got a bunch of stuff going on here...

    Hey. So you got a bunch of stuff going on here which is contributing to your issues. First, your values dont have enough contrast. This will create a flat looking image.

    Second, the anatomy here,...
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    you have to keep using the color picker while you...

    you have to keep using the color picker while you paint and blend it that way OR use the smudge brush with the correct brush settings to actually blend.
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    What Chris said is spot on. It takes many years....

    What Chris said is spot on. It takes many years. It can take less time to reach a certain level, but you have to be super hard core at the risk of getting burnt out. I don't recommend going hard core...
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