Type: Posts; User: dm3da; Keyword(s):
Great concepts! I especially like the space ships.
Thanks for the links. Other space artists that may be of interest:
These look really cool - like classical paintings.
A few of my latest:
An alien ruins concept.
I'm an experienced artist available for freelance/contract work.
Well known game titles I worked on include: "Warpath" (Digital Extremes),
"Dungeons & Dragons Online" (Turbine), "Unreal 2" (Legend...
Your opinion. However, I didn't say anything about surrealism. Surreal does not necessarily equals surrealism.
Soo much talent here :) I was wondering if you guys and girls do surreal work also? I love doing that, and more so the older I get. I guess there is more freedom in it. Anyway, I'd love to...
I'm an experienced artist available for freelance/contract work. Well known game titles I worked on include: "Pariah" (Digital Extremes), "Dungeons & Dragons Online" (Turbine), "Unreal 2" (Legend...
Its been a while. How are you doing? I've seen some of your recent concepts here - AMAIZING!!! Looks like things are giong great for you at Epic. Say hi to Grayson for me. Looking forward...
He sure looks like a massiverly bad dude. Cool!
OK, besides the wheels, I think the car looks good, but to get a full picture seeing the car from another angle would help.
to knowmind: You are a sensitive soul :). I'm too. I think that MIKECORRIERO is right by saying "you need to toughen up a bit". I know I had to. World is a tough place to live in for people like us....
Thanks for the comments. I agree that doing a paintover would make them look much better in terms of concept-eye-candy, but not necessarily make them better concepts. However, I believe these...
Just wanted to post some of my concepts. They were made for Unreal 2 and U2XMP (Unreal 2 multiplayer extension pack).
Depends on your portfolio, and your portfolio depends on your talent and dedication. The more talented and dedicated you are the easier it will be for you to do well. There are many self-taught...
It depends on the situation. But usually it's best to give equal amounts of attention to both. As for where my eye goes depends on the pose, lighting/coloring and shapes. If the character is posed in...
Re your environements. You mainly need to work more on lighting/coloration and the structure of your shapes. Adding some stronger but subtle highlights and making your shapes more sharper/less...
Looks like a promising style! I like the way you make stark contrasts between the blurry/out of focus backgrounds and the sharp focal point of characters. Looking forward to see more :)
sup_ben: this is great! I love the colors and the idea, not to mention the brush work. Looking forward to see more :)
It depends on the situation and if the costumer is used to do things in certain way. What frequently works well for me is to break up the work into work-sets. Say the client wants about 50 concepts....
Everybody can learn to draw but not everybody will be good at it.