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Type: Posts; User: DIMAGYAN; Keyword(s):
lionheartGFX:Muchas gracias! me alegro que te gusten mis trabajos.Respecto a los retratos, depende.En el caso de los ultimos(los que fueron pintados digitalmente) intente desde el comienzo que no me...
Yor:Thanks a lot! i try to give them all different looks, so im glad you notice that.
Mihail:Thank you very much! I'll keep in mind your observation about the nostrils.
A couple of tests.A...
Nice progress since the last time i saw your sketchbook.I like the narrative on the first page form the post #2210.If i may, i have a suggestion for the second panel.Right now is just a zoom up from...
A re worked portrait after Joh English coments.I tryed to make a more balanced type of edges(not so blurry and loose like the original, a couple of posts above) and some variation on the temperature...
Some finished characters.Personal pieces for portfolio purpose.
Thanks for watching and critics and comments are appreciated.
Watched my reviw on demand.Thanks a lot John English for the time you put on the pieces and the comments.It was really interesting.Lots of good points regarding what i need to improve.It was quite...
Thanks in advance.
My mane is Diego Garcia.
I have work doing storyboards and some production characters concepts in advertising, but i want to do Concept art tailored to fiction and at some point ahead on the road...
Lav,Seaport,~Twig,GEB: Thank you! much aprecciated.
Some finished character:
3D Sculptris, render Blender internal.
Great work.I really like the posts 185 and 218, very nice drawings.
Last piece (the woman in red dress) is looking great.
Octopus lady and Hulk expression are great! I also thaught the character in front of him was Flash (at least at first sight)
Your figures keeps getting better since your first post.Continue!
NickyBeats:Thanks! glad you liked the characters.
Seaport:Thanks! yeah it was quite some years since the last post.Hopefully this time i will keep a decent pace with the updates.
3D sketches done in Sculptris and two of them rendered in Blender internal
I haven't made a post in this sketchbook since 2009.The main reason i started to post in CA.org back in 2007 was to level up, to practice and to develop an habit for drawing as much as i...
Jason Rainville have some good points and advice.Right now the light treatment is quite uniform aswell the effect on the form.The direction of the light is not quite clear.
A good way to visualize...
Glad my post was useful to you mat0fr.
Regarding your questions,i used a round brush with flow at 20 percent in Easy paitool Sai.
Still it doesn't really matter the kind of brush or software.You...
I agree with Reividescent and dog-faced on the points they have made regarding the anatomy.
Even for a stylish kind of anatomy there are some problems with the location of some parts of the...
The main problem you have is that the whole picture is treated like individual elements.For instance the eyes are too defined, you even made individual eyelashes.Meanwhile the rest of the head is a...
As others have pointed above, is quite unclear what she is doing(the same thing for the warrior).Acting the pose as vineris suggested is a great way to understand the action and also feel the...
It's okay. I was not offended.I just try to be really clear since english is not my native language and i don't want to offend anyone or made a wrong statement that could possibly mislead.
Sorry about that.I didn't mean to put Toth as European(in fact there are many argentine artist in the list i made) the reason i mention his name as well the other non European was just for the...
Depending what you are looking and from what time. But let me add a couple of names.
Without any reason for the order:
First sketch.An invocation.Not to sure about the clothes, i want to make her Casual clothes as the student outfit but perhaps needs something to show she is a student.