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  1. Thread: Mad Maxine

    by j.zhang
    Replies
    2
    Views
    210

    The biggest problem I see is inconsistent...

    The biggest problem I see is inconsistent lighting. Right now, the shadows and lighting on the figure conflict with those on the machinery behind her.

    I've watched some of Kuciara's tutorials and...
  2. Replies
    35
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    930

    SketchBook: Cool, thanks! Keep up the nice studies!

    Cool, thanks!

    Keep up the nice studies!
  3. Replies
    577
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    21,332

    SketchBook: Great work on the new piece in #536! It looks...

    Great work on the new piece in #536! It looks really dynamic, and the anatomy + perspective look really believable. One thing that stands out to me though is the head/neck is too big/long, or the...
  4. Thread: Fun times

    by j.zhang
    Replies
    5
    Views
    506

    My biggest critique, other than seriously...

    My biggest critique, other than seriously spending more time to learn fundamentals, is lighting and rendering form. The lighting on the mask doesn't really make sense, not really sure where it's...
  5. Replies
    10
    Views
    537

    What Justa and darnis said about using reference...

    What Justa and darnis said about using reference is good and all.. but that's still not addressing the bigger questions/problems here: understanding anatomy and rendering form. Take some time to read...
  6. looking for more work !

    looking for more work !
  7. Replies
    2
    Views
    230

    The problems with the lower body is mainly the...

    The problems with the lower body is mainly the perspective/foreshortening conflicting with the background and other figures, nothing else seems to be as heavily foreshortened as her legs.

    Contrast...
  8. Thread: Weapon design

    by j.zhang
    Replies
    6
    Views
    398

    Art: Personally, I'd go with 1 and 2, since I like...

    Personally, I'd go with 1 and 2, since I like their silhouettes more. 1 looks slightly more unique compared to other gun designs floating around, while the rest look more generic.
  9. Thread: Kitty Critique

    by j.zhang
    Replies
    23
    Views
    989

    Wow, those new heads have way more character than...

    Wow, those new heads have way more character than the previous ones! The curls on the fur and eye browns gives him a different personality (more regal).
  10. Replies
    35
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    930

    SketchBook: Nice Sb, really like how much traditional stuff...

    Nice Sb, really like how much traditional stuff you do! Anatomy's really coming along :)
  11. Looking pretty good so far. To answer your...

    Looking pretty good so far. To answer your questions:

    1. Creating backgrounds is pretty different from characters. You're going to have to spend some time learning how to create convincing...
  12. Replies
    577
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    21,332

    SketchBook: double post oops.

    double post oops.
  13. Replies
    577
    Views
    21,332

    SketchBook: Really cool work, it definitely feels like the...

    Really cool work, it definitely feels like the viewer's someone in the crowd, and the atmosphere/lighting helps with that! One thing though, the scaling of the pullers seem a little off. The the guys...
  14. Replies
    3
    Views
    326

    Nice sb prophecies, the lotr painting looks...

    Nice sb prophecies, the lotr painting looks great. I think you should do some more studies on how to render basic forms and breaking down the more complex ones before you begin rendering. In your...
  15. Replies
    1
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    203

    Looking good so far with the atmospheric...

    Looking good so far with the atmospheric perspective.

    I think you can make it better by taking some time and doing some (more) studies of rocks and cliff faces. The lighting doesn't work on the...
  16. Thread: Kitty Critique

    by j.zhang
    Replies
    23
    Views
    989

    What Naidy has said is pretty spot on in regards...

    What Naidy has said is pretty spot on in regards to the design aspects.

    From the looks of it, you need to hone your fundamentals before focusing on the design. Since you mentioned volume,...
  17. For changing the lighting, I think you can just...

    For changing the lighting, I think you can just darken the rocks with some bounce light from beneath, since the light source is coming from directly above on the figure. Right now, the light looks...
  18. The painting's looking good! I think the blue...

    The painting's looking good! I think the blue spot in the top of the bg is kind of drawing my eye towards it (is it an opening in the rocks?). Also, I think the green around the blue might be...
  19. Replies
    5
    Views
    535

    Design-wise, so far they all have hefty upper...

    Design-wise, so far they all have hefty upper bodies and skinny lower bodies, maybe try some with opposite proportions. also, more variations on helmets would probably make each concept more unique.
  20. Replies
    5
    Views
    408

    Not really sure what's going on in the piece...

    Not really sure what's going on in the piece exactly, but the perspective for the foreground doesn't seem to work with the background. I also think that it can use some atmospheric perspective to...
  21. Replies
    3
    Views
    315

    You can probably use some more anatomical...

    You can probably use some more anatomical reference of animals when designing creatures, it'd definitely make it more realistic/believable. Also, spending more time on the actual design would pay off...
  22. Replies
    6
    Views
    490

    What arenhaus said's spot on. One bit of feedback...

    What arenhaus said's spot on. One bit of feedback right off the bat is the background values can be changed to give the piece more depth (atmospheric perspective). This will help separate the figure...
  23. Replies
    5
    Views
    623

    The barb's looking pretty badass. One thing is...

    The barb's looking pretty badass. One thing is the anatomy of the knees needs some attention. Not really sure whether you intended this or not, but the lower body seems slightly too small compared to...
  24. Replies
    196
    Views
    7,611

    SketchBook: nice sketchbook and progress! A big thing that...

    nice sketchbook and progress! A big thing that stands out to me is the anatomy and perspective in your pieces. While the rendering is great, I think if you spent a little more time laying down the...
  25. Replies
    258
    Views
    37,990

    the anatomy studies are looking good :) although,...

    the anatomy studies are looking good :) although, i think the proportioning in some of them are kind of off (a lot of the heads are too small/squished/narrow/short). Not sure if anyone's recommended...
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