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Type: Posts; User: JackRabbitSlim; Keyword(s):
I'm liking the observatory and jet pack, good idea on giving them turnarounds too, makes it look really production quality
Strong design work across all assets, great painting style too!
I like the cartoon style, the color is great and the curves and circular objects, great work
Very inspiring, amazing work, can't wait to see it all come to life!
Thanks for the comments and feedback.
Here is a lobby I did for a project called Dark Future:
Awesome work, I like the textures and lighting!
Thanks for the comments and feedback,
JeffX99- Thanks, I didn't actually even know that blowing out to white is a problem, I'll try to avoid it in the future.
Here is a character turnaround I...
Wow very inspiring work makes me want to try too!
I completed these ones a while back, trying to get more polished...any feedback is appreciated, thanks for looking
Thanks all for the critiques and feedback!
Eightsix- Economical brush strokes, I think those are the words i was looking for. Definitely something I have to focus on. Thanks eightsix
Awesome work, nicely detailed! I loved Dead Space 1 and Dante's Inferno and I just started playing Dead Space 2, great job
Thanks danlucas---Not sure if the way I approach environments is the correct or most efficient way but when I start an environment I usually already know the subject matter and angle I like to...
very interesting, I like the designs, cute but also strange. I like the 2nd, 3rd, and 4th the most, going from left to right. Great job on rendering!
Nice work Ignium, I especially like how all the details are quite clear due to clear line work, detailed without being too busy, great job
I like the stylistic look overall too, nice work. Aside from what was said by grabbyninja, the only other thing that leaps out at me is the line weight for the outline. I would suggest a smoother...
Thanks Jiri92 and grabbyninja for the feedback. I was experimenting with trying to be more painterly and/or sketchy but my understanding of it might not be right. I was experimenting with trying to...
Great stuff, I like the last environment especially, good lighting
wow, great work, even more so for two hours! I like JRStagg's suggestion, it would add to creating a cool story moment. To add to it, perhaps some searchlights hitting the ground looking for the...
jbrown67--- Good eye, that's something I have a struggle with! The foreground, mid-ground separation I find easier but for some reason I struggle with the background. Is it too much atmosphere, too...
Templar 101--- A very good point , I've been told that my environments are a little too busy and that I need to let the viewer have "room to breathe". I keep falling into the trap though, I think I...
Another exercise on character costumes. This time I tried to keep it simple and be more clear as to what the occupation would be for each character. Any feedback is appreciated thanks for looking
wow, this one floored me, awesome crazy job scrawnypaws!
Thanks Stylor, I'm hoping the next ones I'm working on will be hotter yet :)
I think the monochromatic color really helps sell the gloomy mood but I agree with thescala that maybe something else could be happening. Perhaps some red banners or flags are blowing from within...
I really like your painterly style, the second last piece is my fav i like how you handled the cool colors, the lighting on the executioner is well done as well, good work!