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SketchBook: creature sketch 3
2. Lives in trees
December 24th, 2012
I'm going to really regret posting this SO much. On Christmas too. Oh, feck it, what the hell. I have the perfect example illustrating this point.
I once took a 2 month digital painting class...
SketchBook: Creature Sketchbook
I say sketch, but really I mean sculpt. I'm trying to get better at design work, and just trying to raise my art level in general. My old sketchbook is defunct, so I'm starting a new one. This will...
January 6th, 2012
For me, I find that if I want to sculpt something with a lot of volume, like fat, or fur, it helps to sculpt from the bone outwards. Lay over a pic of the skull, and sculpt a rough shape, lay the...
January 4th, 2012
Thanks for the encouragement and comments Elwell! I think maybe I'll just do a digital touch up on the oils, to reflect on the comments. It's a bit difficult for me to touch up it in traditional...
January 3rd, 2012
I apologize for making this harder than it needs to be to give comments! Really sorry!
I did think of making seperate posts, but I didn't want to spam, so I lumped it all into one. I suppose I...
January 2nd, 2012
Haven't posted much art stuff for a while..so, I have a bit of stuff piled up. Here's a bunch of stuff, if you guys'll take a look, I'd be happy!
A few zbrush sculpts, textured a couple of them,...
November 23rd, 2011
For me, this is really good. Really like your brush work. And if you are picking out all the colors straight off the palette without the usual photoshop tricks, then that's even better...seriously...
November 23rd, 2011
This is an issue with composition. (Of course, technically speaking, everything is an issue of composition, imho). You can play about with spacing, i.e shifting things around on your canvas, but it...
November 22nd, 2011
I'm rather curious about something, if you don't mind me asking, playinsincepong.
This is digital, yes? If that's the case, why do you rely on your eyes to try to read the colors and not use color...
November 21st, 2011
I'm not an expert, but I think the difference between your work and Mr. Jack's work (aside from the fundamentals in drawing) is texture work. I don't know if you have done any oil paintings before,...
To each his own! :hugsmile:
You could try switching over to another kind of painting technique, using the palette knife instead of paint brushes. Using the palette knife requires using really thick coats of paint, and that...
Can it be photographs? Because this is my favorite, not least because it's real, and no longer exists.
The fumes from the paint thinner makes us special.
here's a base mesh that i think will work pretty well. Once you get to a certain level of detail, you can re-topologize to get the loops you need (such as faces and mouths and shit)
Oh, my god, Elwell, thank you so much!! I'm sure I can look around and find photo plates somehow, but this is so good! Thank you!
Hey Liffey, thanks for the link, it's got some really nice portraits there!
However, I'm actually looking for something more scholarly. Well, more scholarly, but at the same time somewhat tilted...
Hey guys. I'm wondering if there are any reference books out there that sort of lists out the different types of facial features of the various ethnic groups? A bit of study on the skull structure,...
There's no way to get back the lowest subdivision level once you deleted it. It's a common mistake for beginners, I did that several times myself in the beginning. I think you're pretty much screwed...
January 31st, 2011
I think you should change your references. These medical type charts, although they are mostly accurate about the muscle placements and the origins/insertion points of the muscles, the artistic...
December 27th, 2010
I don't know if you meant for your environmental concept to eventually be turned into a 3D set, but if you do have that goal in mind, as a 3D modeller, this is the kind of concept I would love/hate...
Hey wooblood, thank you so much for taking the time out! None of the changes you mentioned are particularly difficult to do in zbrush. When I'm done with them I'll repost.
For the length of the...
Did it pretty much from scratch.
As for rendering in Maya, eventually I hope to do that, but for that to work I think I need to retopo him and generate normal/displacement maps. The...
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