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    I've been using 3D in a concept...

    I've been using 3D in a concept design/illustration workflow for a while now and am steadily expanding my toolset.

    Sketchup is a great piece of software for very quick concepting, however I find...
  2. I was under the impression that you were making...

    I was under the impression that you were making blanket statements about the industry at large, sorry for the misunderstanding. I do agree that working on site and with non-art personell such as...
  3. Not all the way (and certainly not pencil and...

    Not all the way (and certainly not pencil and paper, hardly anyone working remote does any traditional sketching). There are use cases for concepting directly in 3D. Have a look at Jama Jurabaev's...
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    This is all really just personal preference....

    This is all really just personal preference.
    SubD/poly modelling? 3DS Max, Maya, Blender (which is free), Modo... take your pick. Particularily if you're only aiming to create concept art it doesn't...
  5. If we're talking about a fully coloured,...

    If we're talking about a fully coloured, finalized rendering of the concept like you've done here, yes, absolutely.
    Let me link you to to a weapon concept of mine here, not because it's so great...
  6. Shaddy Safadi does a good job outlining the...

    Shaddy Safadi does a good job outlining the requirements (at least for the field his company works in, AAA concept design):
    http://onepixelbrush.com/hiring/
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    SketchBook: Thanks! -- It's been a long time since I last...

    Thanks!

    --
    It's been a long time since I last did a plain figure study. I forgot how much fun it is to just paint away without having to meet design specs or cater to a client. I always try to...
  8. If you want to do that kind of concept...

    If you want to do that kind of concept professionally, there's really no way around 3D today.
  9. Thread: non art job

    by Benedikt
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    I primarily translate English to German. Getting...

    I primarily translate English to German. Getting steady work in that field is difficult here unless you have a certificate (which in turn is very hard to get). I get those jobs primarily because of...
  10. Thread: non art job

    by Benedikt
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    I work part time (~20 hours, more if I want to)...

    I work part time (~20 hours, more if I want to) in an office. I have worked as a waiter, tutor, research assistant and in various other desk jobs in the past. I also occasionally do translations as a...
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    Robertson will give you all the necessary...

    Robertson will give you all the necessary theoretical knowledge (and some). As eezacque has stated, the practical relevance of that knowledge is minor. Either I'm going to draw/paint an object from...
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    SketchBook: http://poli.oppono.de/strongsong2_2.jpg ...

    http://poli.oppono.de/strongsong2_2.jpg


    http://poli.oppono.de/strongsong2_2.gif
  13. Thread: Stilllife

    by Benedikt
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    Much better! Now do the same thing but not...

    Much better!

    Now do the same thing but not with photographic reference, but from life!
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    For stuff like this I'd always use a rough 3D...

    For stuff like this I'd always use a rough 3D base. Unless this is meant as a perspective exercise (but then why paint it out, just leave it in lines).
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    I can't really see what's going on too clearly....

    I can't really see what's going on too clearly. There's a scifi thingy that is floating in what appears to be some sort of landscape with fire (or lava?). that's about the extent of it.
    You need to...
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    To me it's primarily a different pose. The old...

    To me it's primarily a different pose. The old one was more balanced, braced, settled where this one is a bit less so and perhaps more dynamic because of it but ultimately telling a different story....
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    SketchBook: http://poli.oppono.de/strongsong.jpg ...

    http://poli.oppono.de/strongsong.jpg

    http://poli.oppono.de/strongsong2.jpg
  18. If you're going for realism, you need to use...

    If you're going for realism, you need to use reference.
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    The purpose of an exaggerated gesture is to...

    The purpose of an exaggerated gesture is to offset the tendency of figures to become stiff once you add geometric construction/muscles on top of the gesture. Figures are not my specialty by a long...
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    All of the sky has a darker value than the...

    All of the sky has a darker value than the ground, which can happen in reality, but is unusual. I'd darken the ground and/ or lighten the sky. You've also got issues with scale, the mountains look...
  21. Thread: Robot Sketch

    by Benedikt
    Replies
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    The ellipses look okay to me, the top one is a...

    The ellipses look okay to me, the top one is a bit deformed, probably through painting over by hand, but what diegloas is trying to convey with his red lines I'm at a loss to tell.

    If you're...
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    The gesture of those figures is just fine in my...

    The gesture of those figures is just fine in my opinion. The arms look too short/small. I do like the muted hues and hue variation in the skin.
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    The shapes are nice, but you need to use...

    The shapes are nice, but you need to use reference (for elements of the landscape as well as colour/lighting) to push the realism of it.
  24. Thread: Stilllife

    by Benedikt
    Replies
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    Careful of the degree of your ellipses. They...

    Careful of the degree of your ellipses. They don't match the perspective (e.g. we see the kettle as if looking down on it but the rim of the cup cup as if we're nearly at the same height even though...
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    Start with Norling: Perspective Made Easy then...

    Start with Norling: Perspective Made Easy
    then
    Robertson: How to Draw

    Should last you for a while.
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