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  1. Thread: Snapper

    by neble
    Replies
    4
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    1,271

    Art: Thanks Essinym Your right, I'll try pulling the...

    Thanks Essinym
    Your right, I'll try pulling the colors out more. Maybe less scales will help. What do you think is causing the shrinkwrap thing, I have the UV's layed out pretty much to the same...
  2. Thread: Snapper

    by neble
    Replies
    4
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    1,271

    Art: Thanks

    no it's not currently for a game, and the Wii won't support Normal Maps. I might be able to see it on a friends engine though.
  3. Thread: Snapper

    by neble
    Replies
    4
    Views
    1,271

    Art: Snapper

    It's been a couple years but I finally got around to modeling from an image I posted in the It's Finally Finished forum. I'm sure many of you don't remember the image but I'm just happy to have it...
  4. Thread: Hunters

    by neble
    Replies
    3
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    1,502

    Art: updated Spire

    This is the new look that Nintendo used for Hunters. It's an mprovement.

    http://www.schastudios.com/metroid-prime-hunters2.jpg
  5. Thread: Hunters

    by neble
    Replies
    3
    Views
    1,502

    Art: Hunters

    Retro was asked to create the characters for Metroid Hunters. This is one of the characters I created, before they changed the crystals to orange. It's based off of one of Andrew's sketches.
    ...
  6. Thread: Another Trooper

    by neble
    Replies
    14
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    2,122

    Thanks Lost Dragon Your the first to say that...

    Thanks Lost Dragon

    Your the first to say that about the claw.
  7. Thread: Another Trooper

    by neble
    Replies
    14
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    2,122

    It's amazing that by every little critique seems...

    It's amazing that by every little critique seems to point me to something I didn't even notice.

    Thanks akirproject86, second look actually confirms what your looking at, it does look a little 2...
  8. Replies
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    Art: great job

    I always liked the whole Natzi mechanical experimentation idea when it came to fictional stories. Good job on the image. I also liked the idea that you used Maya to set it all up.

    I would sure...
  9. Replies
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    1,563

    feet

    I'm not sure what it is but the feet bother me. It could be that they're both faceing the same direction or maybe a different perspective angle then the goat. The way that she's angled also gives...
  10. Thread: Another Trooper

    by neble
    Replies
    14
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    2,122

    Another trooper

    This time I went for a little more of a sleek look. I kept the exoskeleton but minimized it by keeping it close to the body. Also, still went for the left clawed hand but tried to explain a little...
  11. Thread: Another Trooper

    by neble
    Replies
    14
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    2,122

    hmmm good points

    The critiques are great. As soon as Metroid 2 goes gold, I hope to have a little more time to work on this.

    Sheldon - I never thought of the form been sorta squished, but your right. Instead of...
  12. Thread: Another Trooper

    by neble
    Replies
    14
    Views
    2,122

    Another Trooper

    I just wanted to sketch a trooper, but wanted to try adding a exoskeleton for supporting heavier weapons etc. The suit would basically support itself, without having to follow the large Mech style. I...
  13. Replies
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    1,132

    Art: old contest entry

    This was just the finished piece that I did for the CGNetworks contest, Machineflesh. I picked it apart after I submitted, but a little too late. I think I might of had the tunnel vision thing...
  14. Art: Talk about bringing up the past. I use to read...

    Talk about bringing up the past. I use to read some comics back in the early eighties. I think they were called, Nemisis, and I would sware you photcopied one of the pages. I always wanted to get...
  15. Replies
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    Art: really cool style. I especially like the bright...

    really cool style. I especially like the bright outline framing the last image. I also really like your color choices. Keep em coming.
  16. Replies
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    1,094

    Art: if your trying to show a bit of scale, have some...

    if your trying to show a bit of scale, have some smaller objects in the room, that the plaer can relate to.
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    Art: A lot better. Along wtih your comments, watch...

    A lot better. Along wtih your comments, watch for texture stretching and repitative objects (the barrels).
  18. Replies
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    Art: Pretty good. Up with what FlopWombat said and I...

    Pretty good. Up with what FlopWombat said and I also agree with egerie too. These were both concerns I had.

    I also noticed that everything seemed a little too evenly spaced. One tree is almost...
  19. Thread: 1st flying

    by neble
    Replies
    42
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    7,078

    Art: Love the piece. I just hope you have good enough...

    Love the piece. I just hope you have good enough 3D artists to fullfill the vision, that this creates. Love the way your forcing the eye to the center and enclosing the character.
  20. Thread: Running,Boy

    by neble
    Replies
    4
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    1,419

    Art: Nice piece, I think. First glance at the...

    Nice piece, I think. First glance at the character made me do a double take. I thought my eyes were going bad from staring at the computer too long. Not sure if that's a good thing or bad.
  21. Replies
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    Art: Nice work. Just have to say that I get the...

    Nice work. Just have to say that I get the feeling that the spear doesn't fit in. The body has a little more of a relaxed painted feel, but the spear leads towards comic art. Nice look though.
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    Art: could be just a little too clean.

    could be just a little too clean.
  23. Thread: Neo Armor Suit

    by neble
    Replies
    7
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    2,110

    Art: Nothing is original anymore. Everything that is...

    Nothing is original anymore. Everything that is done has been done. Your piece is an original piece of artwork. that was influenced by someone elses original artwork, on a subconcious level or not....
  24. Replies
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    Art: Howdy. This is my concluding image for this...

    Howdy.

    This is my concluding image for this thread. I've learn't a lot in simply painting these images and from the comments posted. I'm starting to realize what style of art I feel most...
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    Art: Oh do I miss those comics. They kicked ass. ...

    Oh do I miss those comics. They kicked ass.

    Am I wrong, or are the artists working at or helped found Liquid Entertainment?
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