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  1. The two comments from December 4, 2011 are...

    The two comments from December 4, 2011 are awesome! :devil:
  2. I went back to Proko's blog and something very...

    I went back to Proko's blog and something very funny popped up during my reading of it...which pertains to this thread.

    Step 3 – Add the jaw

    A common mistake at this point is to make the jaw...
  3. You didn't use the sphere correctly here is the...

    You didn't use the sphere correctly here is the Loomis Ball from Fun With a Pencil. The bottom edge of the ball passes through the mouth not the nose. The hairline is below the top edge of the ball....
  4. If you know Loomis well you can probably...

    If you know Loomis well you can probably construct faces well. But you still need to look around because peoples features and proportions fluctuate, some quite a lot. Don't want to be stuck in the...
  5. Here's your problem. It has to do with the...

    Here's your problem. It has to do with the polygonal modeling of that sphere. The horizontal center of the sphere is like the equator on a globe. The lines (ellipses) that define the hairline and...
  6. I really would recommend taking a look at other...

    I really would recommend taking a look at other methods of head construction as well, for example Reilly, and the Michael Hampton book, and others (Ron Lemen has some stuff too in that Anatomy...
  7. BAM! Because the head isn't a perfect sphere. The...

    BAM! Because the head isn't a perfect sphere. The face is more like a curved plane mounted on the sphere (AKA skull). Also, everyone's head is different and you have to keep foreshortening in mind....
  8. hrm i confess i didnt read all of the argument,...

    hrm i confess i didnt read all of the argument, but the measuring is off.

    you get the point between the brows by the deviding the sphere vertically. for the hairline you cut off quite a bit of the...
  9. I'll give my opinion, but i might be wrong or you...

    I'll give my opinion, but i might be wrong or you already know this and it's useless..
    So, the head is flat on the sides and the circle is just there to help on the construction. I remeber reading...
  10. Not really. The cranium sphere represents your...

    Not really. The cranium sphere represents your skull. Put your hand on your hairline (if you are bald borrow someone else's head ;) ) and your other hand on top of your skull. If you move both...
  11. Funnily enough A LOT of the FORMULAS for the Head...

    Funnily enough A LOT of the FORMULAS for the Head actually result in a elongated head, and you can actually tell who has used a formula and who has taken the time to either measure visually or fix it...
  12. Why are you following the sphere's curved lines...

    Why are you following the sphere's curved lines UP in order to get your unit of measure rather than AROUND? Your result is that your entire sphere is two units high, but it's really obvious from the...
  13. I've painted over your example where I think the...

    I've painted over your example where I think the lines should go in blue.
    (btw I'm not a head expert, take it with a grain of salt :P)

    1639204
  14. It's not only technique but you do have to draw...

    It's not only technique but you do have to draw what you see. The ear lobe should not be as high as the eyes. The hairline is closer to the eyebrow/temple. Basically, your jawline is messed up....
  15. The top third starts at the the hairline, which...

    The top third starts at the the hairline, which is on the same level as the top of the side plane, not at the top of the sphere.

    1EPNYWeEf1U
  16. Replies
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    2,221

    People that think that are just trying to...

    People that think that are just trying to rationalize their own shortcomings or lack of ambition. Who on earth would tell anyone in their 20s or 30s they are too old for anything? Probably not anyone...
  17. Replies
    2
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    1,290

    Try not to get banned within an hour of joining...

    Try not to get banned within an hour of joining the forums.

    Oh...nevermind.
  18. Replies
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    4,798

    Art: You should look into comic book forms of shading...

    You should look into comic book forms of shading and vary your line widths. To get the sketch like effect within your color range on lets say the beard of the sailor, add very thin strokes for the...
  19. Replies
    4
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    672

    Completely agree with Elwell it feels flat and...

    Completely agree with Elwell it feels flat and boring needs to be more dynamic. why is a zombie hanging? If you want to have that element keep in mind that traditional zombies are not dead until the...
  20. Thread: Critique Wanted

    by Elwell
    Replies
    4
    Views
    672

    Not much sense of vs. here. Everybody's just...

    Not much sense of vs. here. Everybody's just standing around. Do more thumbnails. Lots more.
  21. That's looking a bit better, but to my eye the...

    That's looking a bit better, but to my eye the basic gesture is still not working. The key thing to keep in mind here is that unless a figure is standing evenly on both feet (which, as I said above,...
  22. Thread: Fantasy Wip

    by arenhaus
    Replies
    15
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    1,405

    What you need here is enhance the contrast a lot....

    What you need here is enhance the contrast a lot. Make the sky a darkish midtone, the dragon mostly low key, and the wizard in the force bubble high key.

    What that will do in this particular case...
  23. Thread: Design Noob

    by Lulie
    Replies
    3
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    396

    Maybe use darker/black lines around the eyes,...

    Maybe use darker/black lines around the eyes, like you do in the original? Covering everything else up with my hand makes me think it's all in the eyes. Try making those identical to the original...
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    Art: Jaslaaik, you waalies and your thread titles. ;)

    Jaslaaik, you waalies and your thread titles. ;)
  25. Art: if the two designs aren't too far out you could...

    if the two designs aren't too far out you could always layer your original imagery over top. i think all it needs is a bit of light and shade just to make it pop a bit more, other wise id say add a...
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