Type: Posts; User: Pepper; Keyword(s):
Im not sure if this is the place where i post animation, it's my first attempt on animation so ... i wont say it's perfect coz i know it's really crude and everything
just crits me and show me some...
trying out real-ism
1. red head = Mestre Pastinha
2. blue head = Mestre Bimba
3. orange head = Mestre Cobra Mansa
4. French Cannoneer
why cant i do well in this ; A;
uhur ` 3`
decide where's the lightsource is coming from.
and from there you can easily decide how the shadow and shading goes like
i fail so hard
couples of things
ohes thanks whistler
the references help me a lot
done fixing feet, i'll be fixing the arms for now
some redesign stuff
friend pointed out that the legs looks weird and says it uncomfortable when she tried it in front of the mirror...
The right arm is out of proportion due to foreshortening,...
ohes if you didn't say it, i didn't even notice, THANKS A LOT...
i was fixing the back just now and my pc died
only able to salvage certain espect...
I need some help,
i'm currently working on this right now and i keep on noticings i made a lot of errors, mistakes and problems.
What should i do, i'm sorta in a way afraid to continue...
lol you forgot to post your image on the er..... what's the word i'm looking for...
lol your image is blank from the outside of this thread, so people barely take notice of what issit inside., edit...
nice gallery curry, how come i hardly sees you in pchat D:
yup twiggx, lol
yes i did use guidelines,,, i'll try to make them more accurate next time
Critique please? It's still a work in progress tho, it was suppose to be a simple flat drawing but somehow i just got myself into realism instead, can anyone give me tips and advices and critiques...
practising pose and anatomy
done in pchat
okay, this was suppose to be a traditional drawings, but i reedited it in photoshop since the originals looks really iffy