Yeah, I know, it's a Havoc. They're cheap and easily maintained, thus well-suited for a profit-minded mercenary unit. :P
I figure this is as good a place as any to pimp out the story.
Blood Money Boogie is my take on a distillation of heroic bloodshed movies and just about every action trope in the book The storyline follows a unit of ragtag mercenaries, specifically two in the unit, as they kill and maim their way through the world for a paycheck. In this case, the first story arc takes place in Somalia.
Coincidentally, I should note the difference between mercenary and PMC. A PMC is/are personnel you hire as well-armed security. A mercenary (unit) is/are personnel you hire because you want someone/some people dead or out of the way. There's a fine line, but it's there.
But enough of the bollocks. Sketches coming up in a few hours!
Hey, thanks for your reply in my sketchbook. Great stuff you've got going on here; I really like your solider sketches, I just find the legs fit really nicely for some reason.. whiiich will probably come across as weird, but I don't know. Aaaanyway, your story looks really interesting; I'd like to see how you tackle the normal 'action blockbuster' conventions of guns, shooting, more guns, a little sex in the middle and a big exploding finale :)
October 30th, 2010, 02:15 AM
Well, here's an update of the first page of the comic...
Yeah, the eyes are a bit wonky. I'll be redoing them later on.
November 8th, 2010, 01:06 AM
Nice stuff, and a helpful redline over in the critique section for khajit. From a quick look-through I'd say most of your figures are stiff and highly posed. Nothing wrong with highly posed, of course, but I'd still like to see them look a little looser. I'd suggest doing a 100 gestures project. I got most of the way through one by using posemaniac's timer feature. I had it show me a new figure every minute and did 10 a day. I saw pretty quick improvement, but you can always draw whoever's sitting around you, etc.
November 9th, 2010, 08:03 AM
Good progress here mate. The build up from the first page to here has shown good improvement. Keep working on your strengths, it seems you have a strong sense of imagination with weapons and character concepts relating to it.
You could also focus on facial studies a bit more to give your characters a little bit of that extra personality!
November 9th, 2010, 07:17 PM
Klaus Reinbach III
everytime I look in here I get the urgend again to draw weapons. Like I told before, but I never did T.T. Maybe you should dish out some art really fast with just a main focus you like to observe, improve. Seeing the portrait I would say like, do fast 20 or 30 portraits and concentrate on getting the value in a few strokes right. Could be helpfull maybe =).
November 10th, 2010, 02:55 PM
Thanks for the comments, boys and girls. I just got a fresh sketchbook, so expect some updates shortly. And when I say "shortly," I mean "next week."
I think I might do a tutorial for weapon design, actually...