It's funny that you mention the iphone stuff because I was thinking about that recently. Unfortunately, my game isn't created using Java, Flash, C++ or any standard coding. Instead, it's all been done with a small program called Game Maker, and from what I understand, it is not able to be used on iphones, just PCs. As it stands, the game is not even 1/3 complete. (The download file is just the first level, and I'm still trying to sort out annoying glitches)
However, I do think that being able to get exposure on the iphone has huge potential! If anyone you know is familiar with GameMaker and knows how to convert it to iphone standards, then I'd definitely like to consider it once I get level one finished up
Let me know if you are interested in doing an iPhone port of this game. We have a couple of our games and IP submitted and in-review and have a couple of engineers available. I wouldn't normally offer this (and focus on our own internal IP) but I simply love the style. The accelerometer could make some great gameplay w the monkeys. Let me know,
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