Dibelius
May 19th, 2007, 04:03 AM
Hi there,
At first you surely want to know what this modification is about: it's a total conversion for the new "Command & Conquer 3: Tiberium Wars" game of EA bringing back the universe of "Red Alert 2" (RA2) into the game. Some of you may remember this game released in 2000. The project is called "C&C: Red Alert Revolution" (C&C RAR).
You may ask why we need a concept artist then; we don't want to copy RA2, but our goal is to make a new game of it that could be an acceptable continuation of RA2.
For more information visit our website:
>> www.ra-revolution.com
We're searching for interested concept artist who have already played RA2 and know something about game art there. It's essentual to keep the atmosphere of the original game at highest possible level.
Your tasks as Concept Artist:
#1: You will make certain sketches of new building and unit designs and when we have decided for the best design you can improve these sketches to make the best pattern to convert it in 3D models later.
#2: The 2nd field is about scene designs. The mappers making the campaign missions need inspiration for their creations and you can give them an idea of how the scene could look like (coloured images would be the best)
Your tasks as GFX Artist:
You will draw nice-looking wallpapers, logos, cameos and other related stuff.
Further questions?
If there are any more questions left before you want to decide just post them here. :)
Interested?
You can apply for this job in our Jobs Forum (http://td-board.de/board.php?boardid=36).
(Please don't forget to submit references of your work you've done so far)
Greetings,
Dibelius
At first you surely want to know what this modification is about: it's a total conversion for the new "Command & Conquer 3: Tiberium Wars" game of EA bringing back the universe of "Red Alert 2" (RA2) into the game. Some of you may remember this game released in 2000. The project is called "C&C: Red Alert Revolution" (C&C RAR).
You may ask why we need a concept artist then; we don't want to copy RA2, but our goal is to make a new game of it that could be an acceptable continuation of RA2.
For more information visit our website:
>> www.ra-revolution.com
We're searching for interested concept artist who have already played RA2 and know something about game art there. It's essentual to keep the atmosphere of the original game at highest possible level.
Your tasks as Concept Artist:
#1: You will make certain sketches of new building and unit designs and when we have decided for the best design you can improve these sketches to make the best pattern to convert it in 3D models later.
#2: The 2nd field is about scene designs. The mappers making the campaign missions need inspiration for their creations and you can give them an idea of how the scene could look like (coloured images would be the best)
Your tasks as GFX Artist:
You will draw nice-looking wallpapers, logos, cameos and other related stuff.
Further questions?
If there are any more questions left before you want to decide just post them here. :)
Interested?
You can apply for this job in our Jobs Forum (http://td-board.de/board.php?boardid=36).
(Please don't forget to submit references of your work you've done so far)
Greetings,
Dibelius