Blizzard_Recruiting
May 7th, 2007, 06:16 PM
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Cinematic Matte Painter
Blizzard Entertainment is looking for a talented Matte Painter to join our Cinematics team. The Cinematic Matte Painter will be responsible for creating hyper-realisitic backgrounds and breathtaking landscapes for our next generation of award winning in-game movies. A portfolio showcasing strong 2D and 3D skills is a must.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Required Qualifications
*Use animation software and painting skills to create hyper-realistic backgrounds and environments
*Combine skills in painting and animation software with knowledge of design, photography, and digital modeling to create two-dimensional and three-dimensional images for blizzard’s cinematic movies.
*Previous experience as a matte painter in an FX house and or CG animation house in films, games or a related field.
*Extensive knowledge of matte painting techniques; knowledge of 2D and 3D modeling, rendering and compositing software, animation, and motion;
Plusses
*Advanced knowledge of 3dsmax and Photoshop. Experience with a wide variety of 3D software packages and compositing software is a big plus.
Please send a cover letter, resume, and salary history to Kenny Carvalho at kcarvalho@blizzard.com with art samples attached or a link to an online portfolio in the body of the email.
Please label subject line: Name - Position - ConceptArt.org
Cinematic Matte Painter
Blizzard Entertainment is looking for a talented Matte Painter to join our Cinematics team. The Cinematic Matte Painter will be responsible for creating hyper-realisitic backgrounds and breathtaking landscapes for our next generation of award winning in-game movies. A portfolio showcasing strong 2D and 3D skills is a must.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Required Qualifications
*Use animation software and painting skills to create hyper-realistic backgrounds and environments
*Combine skills in painting and animation software with knowledge of design, photography, and digital modeling to create two-dimensional and three-dimensional images for blizzard’s cinematic movies.
*Previous experience as a matte painter in an FX house and or CG animation house in films, games or a related field.
*Extensive knowledge of matte painting techniques; knowledge of 2D and 3D modeling, rendering and compositing software, animation, and motion;
Plusses
*Advanced knowledge of 3dsmax and Photoshop. Experience with a wide variety of 3D software packages and compositing software is a big plus.
Please send a cover letter, resume, and salary history to Kenny Carvalho at kcarvalho@blizzard.com with art samples attached or a link to an online portfolio in the body of the email.
Please label subject line: Name - Position - ConceptArt.org