View Full Version : Death Shepherd!
Blackarts
September 26th, 2002, 10:54 PM
OK, here's my latest painting - done in Painter. C&C welcome as always. Just thought I would share!
cheers....
http://members.shaw.ca/dmandryk/graphics/cgpics/death_sheperd.jpg
Imp Head
September 26th, 2002, 11:47 PM
Dangit. I was hoping for some really f**ked up sheep... ;)
I definitely like the colors you've got going on in here, (It could very well be because I'm guilty of using the same palette myself from time to time but, hey, we go with what works and this is working quite nicely.) The palette gives the piece a great, "Poison atmosphere" tone without being too overbearing.
The main figure and tech are very nicely executed as well. I'm enjoying the textural differences between the organic and metal bits and the anatomy is nicely done.
I would like to see the main figure in a little more of worms eye perspective (Yes I know it'd be a lot of work to redo but it's definitely something to take into consideration in the future.) The worm's eye is a great way to give the viewer that uncomfortable feeling of inadequecy and/or immenent doom. It's also lends the figure much more of a heroic or monstrous stature.
I would also like to see the turquoise fill light kicked up a notch. You've got a great opportunity to give those beasty underlings a real gallows look if you were to define out their features and forms a little more with the cool blue.
The background is also a great place to add mood and atmosphere with very minimal work. The fog is going to obscure most to all the detail of objects back there so a couple of bombed out buildings or another shadowy form would really add a lot of depth to the piece and give the viewer even more of that uncomfortable feeling. The feeling that this badass is just the tip of the vanguard. At the very least have those hoses on his back trail off into the mist. It'll give the guy a "weakness". It'd suggest the idea that he's hooked to some life support device we, the protagonists can utilize to this horror's ultimate doom. Remember, every good bad guy has a terminal weakness...
In closing, though I think you could go a little further with it, you've still got a great piece as it is.
Brian
Sketch
September 27th, 2002, 12:26 AM
Nice one Daryl! Another 40kish one. You like those big guns lately, don't you? I agree with everything Imp Head said(very detailed criteque). But instead of bombed out houses how about people tossed on burning hot rocks or stuck on stakes... to show his path of destruction. This one is better than the last, keep going.
Oblio
September 27th, 2002, 03:53 AM
I first saw the pic and then reed the comments.
Brian, every comment you put on... brings depth to those posts. Thank you both!
Oblio
Blackarts
September 27th, 2002, 01:19 PM
that is a really good crit Brian, thanks!
black_fish
September 27th, 2002, 08:08 PM
That's really really nice! Good shapes, good colors. If I had to say something I'd say the composition is a little out of balance. For the rest, I think other people said some good things.
very impressive anyway. Very good 'atmosphere'.
Svanur
September 27th, 2002, 08:12 PM
Damn, that's one mean gunner. Looks like a futuristic skeletor. What tools in painter did you use for this piece?
Blackarts
September 28th, 2002, 02:10 PM
I'm just learning painter, so I've just been fooling around with a lot of different brushes...for this one I used mostly a smeary round brush, and the circular camelhair - and sort of played with the indivudual settings of each.
davi
September 28th, 2002, 04:34 PM
Very impressive, i think you can continue the 3 figures crouching more, and some of the landscape to the left could easily be strengthened with a few minutes.
Great piece though none-the-less
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