idle.
March 13th, 2007, 04:45 PM
Here is some stuff that I've finished recently or a bit before that.
First a cover I made for a cover design contest for Playtimes Mag.
http://idleware.com/images/illustrations/idle_cover_final.jpg
Then the character design and some other artwork I've contributed for a final exam of a fellow student. The game is based on a popular game called "Journey to Jerusalem" often played on children birthday parties where there is a round of chairs with one more player than the number of chairs. Music is being played and as soon as it stops every player tries to sit down on a chair. One will not get a seat and loose the round. In the next round one chair is removed and the game begins again.
The cell game works the same with the phones making sounds and character animation. Basically it is a networking game utilizing bluetooth technology. The intention is to get the players socially and physically interacting despite using technology that usually is mostly known for communication that does not involve physical contact.
Here is the character design and some other snaps from the game.
http://idleware.com/images/illustrations/anna_absinth.png
http://idleware.com/images/illustrations/bernd_bier.png
http://idleware.com/images/illustrations/lili_likoer.png
http://idleware.com/images/illustrations/willi_whiskey.png
Then some of the animated goodness. In GIF though.
http://idleware.com/images/illustrations/flagtest.gif
http://idleware.com/images/illustrations/lost.gif
http://idleware.com/images/illustrations/drinking.gif
If you got constructive feedback, praise or just want to flame... fire away.
:)
First a cover I made for a cover design contest for Playtimes Mag.
http://idleware.com/images/illustrations/idle_cover_final.jpg
Then the character design and some other artwork I've contributed for a final exam of a fellow student. The game is based on a popular game called "Journey to Jerusalem" often played on children birthday parties where there is a round of chairs with one more player than the number of chairs. Music is being played and as soon as it stops every player tries to sit down on a chair. One will not get a seat and loose the round. In the next round one chair is removed and the game begins again.
The cell game works the same with the phones making sounds and character animation. Basically it is a networking game utilizing bluetooth technology. The intention is to get the players socially and physically interacting despite using technology that usually is mostly known for communication that does not involve physical contact.
Here is the character design and some other snaps from the game.
http://idleware.com/images/illustrations/anna_absinth.png
http://idleware.com/images/illustrations/bernd_bier.png
http://idleware.com/images/illustrations/lili_likoer.png
http://idleware.com/images/illustrations/willi_whiskey.png
Then some of the animated goodness. In GIF though.
http://idleware.com/images/illustrations/flagtest.gif
http://idleware.com/images/illustrations/lost.gif
http://idleware.com/images/illustrations/drinking.gif
If you got constructive feedback, praise or just want to flame... fire away.
:)