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3dSculptor
March 8th, 2007, 01:25 AM
no references used....

FLenG
March 8th, 2007, 01:49 AM
uh... you posted in the wrong section.

Matsign
March 8th, 2007, 01:50 AM
lets move this to the critque center and talk about it first.

Nexus
March 8th, 2007, 05:03 AM
No references used....and no recognition of who this is supposed to be. I'm gonna guess that because you titled it "king of rock and roll" it might be Elivs, although I've never consider him to be all that rockin' personally. Really I dont see any resemblance whatsoever, except for the dark hair. Also, Im not entirely sure, but it looks like hes being attacked by dozens of irate pixies or caught in the middle of an accident down at the sparkler factory. Either way, the randomized glitz and razzle/dazzle isnt really adding anything. My suggestion is to get a photo reference and try again since it's fairly obvious that you're portraiture skills aren't to the point where you can just fudge a believable likeness.

Justin.
March 8th, 2007, 05:17 AM
Using reference for a piece is no less impressive than not using reference.

Elwell
March 10th, 2007, 08:55 AM
lets move this to the critque center and talk about it first.
OK, lets.
no references used....
{Adam Savage voice}Well there's your problem...

The Fritz
March 10th, 2007, 09:30 AM
hmm, I think it would be nice to tell us, what you wanted to archive. A real painting of the king, an abstract approach, or whatever. What kind of input device do you used? Looks like mousepainting to me...

sickelsick
March 10th, 2007, 04:55 PM
lol. have u ever seen picassos drawing that wasnt abstract? first, in order to have a nice ahbstract drawing, u must have knowledge on the basic skills. no1 here is ignorant. we see that u tried to make the background adbstract, but at the same time, even picassos abstract had some color theory and other shit like that.

so, i know, the people on this site are kinda mean sometimes, but with all due respect, practice your portraits because your skill isnt up to par in order to take that next big step into abstract.

Elwell
March 10th, 2007, 05:12 PM
I notice how ignorant some people are here
about styles in art...

maybe they are forgetting that realistic style of painting
isn't the only way to express yourself in art...

I mean haven't they even heard of Picasso?
Boy, you really put everyone in their place.
I feel like such a fraud now that my ignorance has been exposed.

Nexus
March 10th, 2007, 06:43 PM
Abstraction as a style is fine and I actually know quite a bit about it. This however doesnt look purposely abstracted it just looks as if you're skills are a bit deficient in portraiture. Don't even try to use Abstraction as a smokescreen for weak technical skill. You'll never put it past the professionals that frequent this site or even someone with a discerning eye. Also as far as Abstraction goes, this isn't all that abstract. It's obvious that it's a person but not obvious who it is. The bright colors splashed around the head are more indicative of Fauvist but the mark making is a bit Impressionist. You mentioned earlier that it was only an hour and a half in. Ok, well then it just needs a bit of work. Rome wasnt built in a day and it takes a long time to get to the point where you can whip out a finished, polished piece in little over an hour. My suggestion would be to decide how much you want to abstract "the king". Caricature is abstraction. Cartooning is abstraction. Cubism is abstraction, if you want to carry it out that far. But before you go about abstracting anything. Draw him out normally a few times. Really get a feel for his facial characteristics and his expressions. What makes him Elvis? When you have that down then youll know much better how to go about abstracting him and emphasizing his characteristics so that the person shows through the abstraction. Id also like to apologize for my earlier comment about the background, I was in a foul mood and it was unnecessary. I can see how you were going for the whole stage fireworks and rockstar feel. But it might help if you decide on a composition first so that the lights and whatnot dont interfere with the portrait too much. Nothing wrong with working outside of the box man but you need to learn whats in the box first. We're all here to help and although some of us are less tactful the advice is still valid. Good luck and I hope to see another version of this, an improved version.

Guitartoon
March 10th, 2007, 08:30 PM
Hmm. The forehead ends halfway down the head. The lenghth of the palm is a good way to measure the length (Starting from the tip of the hairline to the bridge of the nose). Also, I'd recommend drawing out a few pictures of the indended model before drawing out the final version. I hope I helped. =] And this is my first post, so I say hello to concept art!

3dSculptor
March 10th, 2007, 11:26 PM
here's one of the latest concept I've done
that I posted in sketchbook thread...

3dSculptor
March 11th, 2007, 03:19 AM
warrior

no references....
to be a really good artists you have to learn to draw without using references....


I'd like to know what others think about using references when drawing...

so do share your opinion here .....thanks...

The Fritz
March 11th, 2007, 03:21 AM
Sorry mate,
but when you put a picture in here you are asking for crits. I'm no fan of ripping someone apart, every crit can be be put into constructive words. On the other hand it's not very wise to start attacking others for there crit. Your pic has some obvious flaws and these where pointed out. Concerning digi painting, you have to learn a few things. That's what I see when I look at your picture. And, as I stated before, put more info on your pic, because that wouldn't have let us wonder, would you tried to express. Just my 2 cent on that.

NathanLong
March 11th, 2007, 03:47 AM
When you show a picture, the only thing that you should expect to be judged is the picture.

Your other work isn't important.
How comfortable you are with the medium isn't important.
Your process isn't important.

Only the end result is important.

These forums are generally for people who want to get better at representational, realisticly-rendered art so they can get jobs in the games industry and illustration. Therefore if you post art that isn't very life-like looking, you are going to get suggestions on how to make it look more life-like.

Saying something is 'abstract art' is a way of putting a piece beyond criticism, because there is no measurable way to judge whether it's good or bad. You can say, "But I meant it to look like that," and no one can argue with you.

So the question is, do you want suggestions on how to make this look more like Elvis? Or are you happy with your current level of skill? Do you think it will get you a job?

3dSculptor
March 11th, 2007, 04:45 AM
but when your judging someone's artistic
skiills you must look at a lot of his/her art works...

and not just in painting, in drawings too...

I'm always trying to improve....

NathanLong
March 11th, 2007, 01:59 PM
Hmmm. It looks a lot less like Elvis now....

And since, on your orignal post, you provided no link to your sketchbook and didn't mention that you had one, you shouldn't have been surprised when people didn't go there and critique it.

You still haven't posted a link to your sketchbook.

3dSculptor
March 12th, 2007, 02:13 AM
here's the link to my sketch and 3d thread.....

http://www.conceptart.org/forums/showthread.php?t=89020


http://www.conceptart.org/forums/showthread.php?t=84801

3dSculptor
March 15th, 2007, 02:34 AM
update on my elvis painting...

after working on this for about a few more
hours with just my regular mouse, this is what it ended
looking like so far.....

I know it don't exactly look like him...
but I just want to paint it from what I remember him
looking like in his younger years....

for those who commented on how
it was looking bad before, how is it now?

I'd like to know what you guys think of this ....

thanks

Spyplane
March 15th, 2007, 09:07 AM
If your going for realism here your way off, sorry. I think you should listen to the people here, were not trying to bash you apart. However you need to be bashed often to push your skills to the next level, people crit me too and I still have alot to learn. I got embarrased in a critique once at school. Got pissed off and had to prove them wrong. Proportions!! 1. Nose is too long. 2. Line up the eyes better. 3. Lips need work. 4. Need more contour in face. 5. Dont blend your strokes together! Keep your marks! I used to make this mistake. Anyways we are here to help YOU. I took the time to post this so take the time to rework your piece. Good Luck. Oh and unless you have got something to prove here, use a reference for your life studies. You have to get to that level BEFORE you can realistically render life without a Reference. L8r

Spyplane
March 15th, 2007, 09:12 AM
Oh before you can do convincing life without a reference, you need to do so with a reference.

sickelsick
March 15th, 2007, 12:44 PM
i went to the links... and i do still tihnk u need help with basic drawing skills... sorry.... luv ya! ;)

3dSculptor
March 15th, 2007, 08:55 PM
thanks for the helpful advice spyplane...
I'll remember it....

it's good to know that all professional artists
do use references to create their art works...

makes it easier for me when I use one.....

what basic drawing skills do you think
I need to work on sickelsick?

3dSculptor
March 15th, 2007, 10:59 PM
ok so after about an hour of
working on the painting,
here is how it's looking now...

I made the nose shorter, fixed the eyes to line it up,
and also the hair...

and I want him to look rebellious like his characters
in his early films so I changed the hair style....

so next time I'll work on the lips more...

Sepulverture
March 15th, 2007, 11:55 PM
Everything about it is flat, even for being "abstract" assuming you're still going in that direction (based on one of your previous posts) even abstract artists like this Picasso person you mentioned had a background in traditional art, and had good solid foundational skills. There is a blatant lack of fundamentals here. Just to make sure I wasn't being a plain old ass I did go to your sketchbook, and man does it ever look like you burned some important bridges in there (or it's just your plan to burn bridges anyway). Go back to the basics, and come back when you're ready to take a crit for what it's worth.

P.S. put photoshop away for now, it won't help you one bit. Master the pencil, then move on to more difficult subjects like color.

sickelsick
March 16th, 2007, 12:29 PM
im not tryin to be an asshole 3dsculptor, but tryin to tell you that you DO need to go back to the good old pencil and paper.

listen man, i tried to hop right into the photoshop thing about a year ago and i posted sumthing and got ripped apart. but i took it in a good way. i left my photoshop, my brand new wacom and went back to pencil and paper. i improved SOOO much since then that i havent even went back to the wacom because i can feel and SEE myself gettin better. and i dont want to slow that down.

once i feel i have nailed the basic skills even more, then i will try to move onto color... hey man, color is a whole new world. and im not tryin to be mean but u aint ready, theres something called color theory, which i thought was a pile of bullshit artist talk until i learned a little about it in school and i found out that it is a WHOLE NEW WORLD!

so i stepped back from the color and refined the basic skills...

what you are tryin to do is like...... uhm.... trying to teach division and multiplication to a child.... first you need to learn the basic adding and subtracting.

3dSculptor
May 7th, 2007, 03:08 AM
quick painting practice of flowers....

3dSculptor
September 9th, 2007, 01:08 PM
quick concept sketch....

IvkeBG
September 9th, 2007, 02:29 PM
maybe they are forgetting that realistic style of painting
isn't the only way to express yourself in art...

I mean haven't they even heard of Picasso?

I'd like to add a little to the Sepulverture's comment here, just to emphasize again the point that he made.

I've been to the Picasso museum in Barcelona this spring and I was blown away. They don't have a lot of his abstract pieces but they do have a lot of his student work, sketches, studies and such. Yes, he had a formal, classical art training and most of those studies kick ass in terms of realism. If he did choose the abstract form of expression, it wasn't until he had a sound foundation in drawing and painting. One can't just hide a lack of skill with the excuse that art is about freedom of thought without the obstacle of rigid training.

If you're saying that you're not going for realism, I don't see any abstract symbolism in your work either :\. I really think, like other people that have given you advice, that you should develop a solid foundation first. Cheers!

3dSculptor
September 9th, 2007, 11:58 PM
I'm not going for any abstract look in
any of my art works...

I'm not also going for realistic look either...

It's more like surrealism style....

I'm sure u've heard of that kind of style of art....

FoxinShocks
September 10th, 2007, 12:52 AM
I see no surrealism in your works, and in any case (good) surrealists study just as hard as every other kind of artist because skill does not grow on trees. You may have fantastic and beautiful ideas in your head, but art is like a language, until you learn its rules you won't be able to even get your ideas across, let alone write the great American novel.

Listen to these people, they know what they're talking about. BTW I like that city-scape

3dSculptor
September 10th, 2007, 01:38 AM
right...

surrealist is not exactly my style...

I don't think there is a word yet in a dictionary
to say what my art style is....

I'm still exploring...

but right now all I can say is that I'm not
creating an abstract or realistic
art sketches...

realistic takes too much time to do and abstract is just
not something I'm intersted to do.

I like to paint in a loose way... u know without worrying
too much about what something should look like...

I just follow what my imagation tells me....

3dSculptor
September 11th, 2007, 04:50 AM
first time I'm working on a painting like this...

it's still a wip.... no references used....

I call this art piece 'Dating'...

Whyatt Thrash
September 11th, 2007, 06:04 AM
Your perspective in the last pic is all wrong. And that has nothing to do with surrealism.

I can't show you how to fix it cause I suck at perspective too, but maybe someone else could provide a paintover. But since you don't seem to be acknowledging any criticism at all I'm not sure if anyone would want to help you.

You'll have to want to improve in order for criticism to be of any use for you... Until that time, I don't understand why you're posting in these forums in the first place. I'm not trying to be rude... I seriously don't understand what you think you'll get out of it, since you don't seem to listen to anything anyone has to say.

Peace!

JellevdVegt
September 12th, 2007, 04:20 AM
im gonna be brief here. your evlis picture looks flat. go practise drawing from life. one paper and pencil. no digi for you without a freaking wacom lol!

i want you to do one thing for me: go to photoshop with this image and mirror horizontal.

now you'll see the image in a fresh daylight. now you'll understand what the people here are trying to tell you in 30 posts.

3dSculptor
September 13th, 2007, 02:39 AM
thanks for the advice...
I will try to practice more drawing from life...

3dSculptor
October 27th, 2007, 02:32 AM
this is all digitally painted. no special
effects or anything like that was used.

just a concept work.