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ArtZealot
January 30th, 2007, 04:05 PM
When i was at insomania, android was talking about how he sometimes uses 3d models of hearts, livers, bones, etc. to make cool painter brushes and patterns. Does anyone know a good place to find free models of 3d bones, and bodyparts?

Seedling
January 30th, 2007, 04:29 PM
You could maybe, um, hire an artist for that.

Costau D
January 30th, 2007, 04:35 PM
I'll try to help you out a bit.

http://www.3dscience.com/3D_Models/Human_Anatomy/index.php

http://www.turbosquid.com/FullPreview/Index.cfm/ID/260428 $600 Yeeesh

Did he say what program he uses, or if he payed for the model and how detailed it is etc etc?

Poser might have a good collection somewhere. I'm looking for .OBJs so you can put it in any advanced 3D app but it is taking a while.

Seedling
January 30th, 2007, 04:47 PM
$600 Yeeesh

3D models don't grow on trees. Wasn't there a post around here somewhere ( http://www.conceptart.org/forums/showthread.php?t=88571) on how silly it is to ask an artist for free art?

Blue
January 30th, 2007, 04:59 PM
you can find "clip art quality" 3d models out there...


they are free, but you get what you pay for.

Costau D
January 30th, 2007, 05:14 PM
3D models don't grow on trees. Wasn't there a post around here somewhere ( http://www.conceptart.org/forums/showthread.php?t=88571) on how silly it is to ask an artist for free art?

Oh yeah, I realise that seedling. I model as well and I know how difficult it can be to model things out in detail especially if they should be anatomically correct. $600 is probably very cheap for all the work put into that anyway. But, he was just asking where he could find some and there are many places where modelers offer free semi pro quality models. I don't think zealot was asking for someone to do it for him.

You can also try turbosquid.com, or search around for free models on google. You can find tons of buried treasure with how many model things out and just put it up for the hell of it.

http://www.3dvalley.com/models/models_bodyparts.shtml


http://www.infinitee-designs.com/Free-Maya-Models.htm


http://www.simplymaya.com/download_pages/type.mhtml?type=none&typeid=1

http://www.3dlinks.com/links.cfm?categoryid=9&subcategoryid=91


Some more stuff etc etc.

Zealot this may sound VERY macabre, but you can look up atopsy studies and use those for textures as well. Ofcourse if you ever tell anyone you used photo of reall dead human beings body I dont know how they will react...

Blue
January 30th, 2007, 05:20 PM
i'm just a student trying to play around with some of the stuff i learned at the workshop, I dont care about the models enough to pay for them.
thats...actually terrible reasoning. (as an artist, you should be able to see how insulting that is to the original artist)

Regardless, here is some freebies from 3DLinks (http://www.3dlinks.com/links.cfm?categoryid=9&subcategoryid=91). On a side note, as an artist, you might want to check out Wings 3D (http://www.wings3d.com/). Diversifying yourself and your ability is always a good thing, besides, you can make cooler brushes with 3d models you concoct yourself, not to mention feel some pride in doing it. Wings 3D is free, so there is no "im broke" restriction here. ;)

Costau D
January 30th, 2007, 05:38 PM
Also using a 3d program can be good practice for perspective study. In maya I switch to vector render where it only renders out the edges of the shapes on a white background so i can utilize it. Ofcourse I dont reccomend this for just being lazy because it can take longer than if youa ctually studied perspective and did it yourself.

I did these because i was having trouble on how to fit buildings on a small planet correctly for a personal project. i printed it out with gray lines, and used it to draw over so i could keep my perspective, ink and then color it with marker and colored pencil. I dont have the finished peice with me atm though. This is actually for a 2 minute animation i'm working on. The original finished picture doesnt look like vector art though, I just used this for a guide.

Also man if you are interested in 3D at all a great free program is Blender. I recommend you try that out because it gives fantastic results. There is a learning curve as with everything, but you should like it. It's open source, everything you can find to learn it is free, and the community is amazing.

http://www.blender.org/cms/Home.2.0.html I know I'm going wayyyyy overboard with this but also look at the short Elephants dream which utilized all opensource products along with Blender for its main 3d and editing application. http://orange.blender.org/

Seedling
January 30th, 2007, 05:56 PM
I dont care about the models enough to pay for them.

Jesus Christ on a stick! Turn that around, and you get “I don’t care enough about this paintbrush to pay for it.” That’s dandy, but you aren’t going to walk out of the store with that brush in your hand.

I model as well and I know how difficult it can be to model things out in detail especially . . .

If you can honestly tell me that you are using a legal, non-pirated version of Maya, then I might take you seriously.

ArtZealot
January 30th, 2007, 05:57 PM
thanks to the people who helped me out, i appreciate it.

Costau D
January 30th, 2007, 06:13 PM
Jesus Christ on a stick! Turn that around, and you get “I don’t care enough about this paintbrush to pay for it.” That’s dandy, but you aren’t going to walk out of the store with that brush in your hand.



If you can honestly tell me that you are using a legal, non-pirated version of Maya, then I might take you seriously.

I can honestly tell you that i am using a legal copy of maya. The school provides the resources. Along with Z brush, Photoshop, Illustrator, Motion Builder, Mojoworld (nifty program I might add), and a few other things. But, I wont lie I have used pirated software before for personal use. There may be no curtousy in it, but when your a teenager at the time and want to learn a program that is not offered to you even as a trila like they are now so you can get some practice with it without spending 7000 dollars I personally see nothing wrongwith it as long as it is for education and non profit/ promotional reasons. And during that time after I pirated maya, I decided to fork over 300 bucks for animation master. Loved every bit of it.

After school i do plan on buying my own setup of applications, because I honestly dont like the fact I dont own this fine software.

ArtZealot: I hope I was of SOME help, and to any other lurker peeking around.

And also seedling I dont think art zealot was trying to get illegal download help of models or have someone make them for him. He was looking for help on where to find free models which is very common, there is absolutely nothing wrong with that because the person who made them put them up for free. I think you took what he was saying the wrong way. I dont blame him for saying he doesnt want to fork over 600 bucks for something he is not going to use often, but he was hoping he could get for free legally, or I was trying to help him do that.

Seedling
January 30th, 2007, 07:15 PM
Lugh – I know that Art Zealot wasn’t asking for anything illegal. My point to you was this: when you are running your own business, and having to pay for your own resources, including painfully expensive software, the issue of being fairly compensated for your work becomes a serious matter. If someone is providing a free resource, that brings along a sizable ethical issue. Specifically, is the use of free work or cheap work or work produced on cracked software taking a paying job away from someone who is trying to make an honest living? The answer in many instances is “no”, but that does not make it a non-issue.

I have spent years working professionally as a modeller/texturer. To have someone – especially another artist - stroll along and casually ask for the products of my efforts, for free, that raises my hackles.

Costau D
January 30th, 2007, 07:20 PM
That's interesting. I never thought about it like that. i guess from your point of view it can be wrong. What's funny is Lightwave is used so much in the TV industry because of the free community plugins and vast amounts of model libraries they can work with things much quicker. From your perspective though, it reminds me of factory workers complaining about machines taking their jobs away. Not in a literal sense.

People are allowed to export their models for free, and offer them for free, if they already payed for the software anyway. So piracy does have to be stopped but it wont stop people from providing free quality content. And, if a modeler wants to get paid we have to bust our ass to be better than the common joe modeler. All it does is raise the bar, and creates more driven and talented people. Plus, modelers dont make much money by providing pay for models anyway, it's just something on the side. The main job we are looking for is working with a group of people or studio, and providing them with personal original content that they can own and no one else, and get paid fairly well for it. I can see how from your point it can make things a little hard to get a job, but it does help with moving the industry forward. And, don't get me wrong, the free content out there sucks anyway for production. The stuff you have to pay big bucks for is high quality stuff so it's really nothing to worry about.

Simon.Rain
January 30th, 2007, 11:18 PM
check the free stuff section of this site... just make sure you read their TOS if they actually have one

www.3dtotal.com

It s an amazing website =)

Seedling
January 31st, 2007, 07:52 AM
Lugh,
Let me tell you a story about “moving the industry forward”. For every professionally-quality photograph there are dozens or hundreds of not-quite-as-good photos that normally go into the trash. A few years ago someone had the great idea of going around and buying up the rights to all of those images. They didn’t offer much per image, but since they were buying in bulk, it seemed like a good idea to the photographers.

Now, every photographer has to compete against databases of cheap stock photos. They are competing with cast-offs which sell for far cheaper than they can produce a new image. The market for photography has *dwindled*. It is no longer possible to get a low-level job photographing a sunset for an advertisement. Now, all photographers must either compete at the highest levels – I’m talking National Geographic levels – or they must find other work.

Not scary enough for you? There are representatives of stock galleries who have been approaching recent college graduates in recent years looking to buy up generic second-tier illustrations in bulk. (Kids, don’t part with the rights to your own work for cheap, unless you want to compete against yourself.)

But who needs stock galleries when enough of us are willing to give up our work for free?

hito
January 31st, 2007, 09:26 AM
you can find free ones or even "affordable" ones, but "you get what you pay for".

Simon.Rain
February 1st, 2007, 11:55 PM
You should definitly try to learn a bit of 3d modeling just so you can do it on your own.

there are very good websites like the one I said to start and learn on your own. Tutorials are the best way to expend your skills and you can offer more to your future employers.

If you ever work in anything related with multimedia, the more you can do the better even if you are not going to use what you learned.

Costau D
February 1st, 2007, 11:57 PM
Z Brush or Mudbox might be a good start for you.

Puck
February 2nd, 2007, 03:06 AM
That's a scary story Seedling. I haven't been in the industry that long, but it's easy to see a lot of the jobs I do being taken away. If there were lots of free models and mocap data and texture libraries just sitting around on the net, and they were good enough quality that a company could just pay a junior to download them and clean them up a bit... that would be just awful for all the professionals out there.

Though thinking about it now, it does seem like that is going to happen to the 3d industry more and more... I guess we have to become 'National Geographic' standard or start worrying?

matesch
February 2nd, 2007, 05:55 AM
Hi ,

take a look @ www.3dcafe.com there is also a bunch of models for free .

Not that much of highquality but maybee you are able to redefine to your needs
or patch over.

Seems that they are currently updating this section maybe you have to wait abit until it is up again
-sry

greets mat