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Prometheus|ANJ
April 4th, 2003, 11:22 AM
Silly DSG's
http://www.itchstudios.com/psg/junk/underwater.jpg
Underwater something: Poor composition. I don't know why I even bothered painting it. The plates in the shoulder makes the diver anatomy hard to read.

http://www.itchstudios.com/psg/junk/sgstorm.jpg
Storm: "Tornado in Tokyo"
Yeah, that's right, wierd, blatant pose. She wasn't supposed to be flying at first and I sorta Just drew the hair over the face cuz I rushed it. Lame. I'm not even happy with the panties on this one.

http://www.itchstudios.com/psg/junk/dsgapoc.jpg
Apocalypse: This one turned out like a HPX homage. I didn't mean to.

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Some old thing I found
http://www.itchstudios.com/psg/junk/insect_color2.jpg

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This is an alien I designed for an idea I had about a UT2003 mod. I was gonna model it but gMax discouraged me with all its mystery meat button crap. Modelling was certainly easier 10 years ago I think. It's very hard for me getting back into modelling now, and I'm smarter now than I was when I was 15.

Tried out two different color schemes. Not really happy with any of them.

http://www.itchstudios.com/psg/junk/alien1or2.jpg

The idea of the mod is as follows; I want to play coop with some bots/players and blow up tons of attacking aliens.

To start with:
Make the alien model, texture and the bone arrangement and implement into the Karma thing. Adjust the AI in the existing .uc files so aliens attack and players defend. The aliens only fights in close combat and can't use any weapons (perhaps they can spit acid a short distance, I dunno). They should have about 30 health points or so, because their advantage is their numbers and I want to blow up tons of them.
Make a map. The players and the bots defends a base with multiple entries. The aliens spawn outside the base in great numbers (accumulating). Their goal is to take out either the players (in which case players only have one life) or destroy a couple of reactors or something.
Upgrade the Radius, Damage, MomentumTransfer(?) on the rocket launcher (most of it in RocketProj.uc) and perhaps lower the reload rate a bit. The explosion should emitt schrapnel too.
I'm a Quake 1 player so I'm used to having a superior RL. It's too 'fluffy' both in UT2003 and QuakeIII. It just makes a little fluff instead of an awesome boom, I hate it, arrghh, RANT!

Anyhow, that's it. I made some different types of larger aliens too. A more advanced mod would feature RTS elements, ie. gathering resource and building stuff like turrets. I love placing turrets.

As usual I have no modeller or coder, so i'm just playing around with the idea. It's often pretty easy to get a modeller though, coders are harder to get.

Quake C was pretty easy although the animation/ai system was ass. I made a Quake 1 mod myself where I divided the monsters into factions (tech, deamon, midieval) and made them automatically attack each other. Then I placed like 60 monstes on a map and just watched...
"Which side is gonna win - 3 Shamblers, 8 Fiends, 5 Shalraths against 10 ogres, 10 enforcers and 10 grunts"?

Tedsuo
April 4th, 2003, 12:17 PM
Dispite your own misgivings, "Tornado in Tokyo" made me laugh my ass off when I first saw it. I think it's well done.


Your idea for a "Starship Troopers" style mod is also sweet. I always enjoyed those type of "swarm attack" games, especially the old school top down types like Raiden II. WHy are those games so rare these days? If I wasn't such a rusty bastard when it comes to coding (it's been three years now, ugh) I'd offer to code for you. If you're serious about doing it I could ask my brother; I know he was fishing for a project a little while ago.


Your bugs are tight, especially the second design. Maybe experiment with a two-tone style design? Like make the hard, bony parts scarab-like and shiny, and the meaty parts more leathery? Just an idea.

Cheers,

-T

Prometheus|ANJ
April 4th, 2003, 01:12 PM
Wooo, dude, I had never heard of Raiden II so I googled it, Mother of God! Sweet Jesus! Holy...uh Magdalena! Totally sweet 2D gfx!!

http://www.trzy.org/raiden2/

Looks like a shoot'em up tho, I was thinking more in terms of a Alien breed thing as a FPS with capure and hold...

I'm not sure how serious I am about the project though. If I finish the concept art perhaps. Right now I got a few commissions rolling in plus the tdome (I'm doing Blaster Master) and the Tabletop thing.


And yeah, I'll probably go for the two material apreoach as you said. The first one is breaking up cuz of the yellow, and the second one is too monotone. i need something inbetween.

Gray
April 4th, 2003, 01:30 PM
Alien Breed rocks...

The alien designs realy look great. If it was me i would lose the fly wings.. but that's just my personal opinion. Though it is a original concept I think it makes them look a bit wimpy.

Your idea for the mod sounds great. A bit like Alien vs Predator while playing the marines.

Aliens (movie) had turrets... I can imagine it already... Perhaps one day is mod will see the light of day...

Prometheus|ANJ
April 4th, 2003, 02:09 PM
Well, my mod idea is pretty mainstream I think. It's a bit like natural selection (HL mod) But I want some more startship trooper type mayhem. Something like 400 frags in 15 minutes or so :D

I'm pretty fond of the fly wings. It makes them unique. there are plenty of alien designs without wings like that. I'm putting them on all the alien designs for the mod, so they look consistant.

I just downloaded Raiden II from the underdogs or something (12mb sloooow DL, even on adsl). Not sure if it's legal or trojan'ed but it works in WinXP anyways. Awesome but hard. the legged walker in kix arse and they have some impressive physics too with debris and craters.
You're definately right Tedsuo, they dun make quality gfx like that anymore. Nowdays they just slap on misaligned 1024 photos on some crummy 3d model...

Nimrod
April 4th, 2003, 02:26 PM
The newest bonus pack for Ut2k3 has a new game type called invasion which is exactly what you describe (but less cool because the aliens have no karma - just glorified moving targets). You should check it out to see how you could use it or improve on it. Although now that I think about it you were probably inspired by it and knew about it all ready so nevermind :) But if you didn't know about it then you can get it from the official site.

Prometheus|ANJ
April 4th, 2003, 04:24 PM
Nimrod> oh well, actually I didn't know about it, I only have the demo version. But like i said the idea is pretty mainstream so I'm not surprised. I'll be sure to check it out if I get hold of the full version.

Fresh DSG, 30 mins.
http://www.itchstudios.com/psg/junk/c_robot.jpg

Tedsuo
April 4th, 2003, 04:26 PM
Glad you dug Raiden, dude. I love that game. If I had money to blow and the space to put it in, I would totally buy one of the old stand up coin-op versions. Two player mode is the best. :)


I'm psyched that you're doing Blaster Master. That game may have been only 8 bit, but it was so rich and textured with awesome gameplay... THAT's an example of how they don't make 'em like they used to. And it was hard too. I remember screaming at the top of my lungs when I finally beat it. I'm doing the slime from DragonWarrior myself (of course).


400 frags in 15 minutes sounds awesome. You should include some kind of "Mega-Flamethrower" weapon if you can. :D

Prometheus|ANJ
April 4th, 2003, 05:14 PM
Actually I had to play it on the emulator to beat it. I shot the last boss three times and save stated the memory each time. I moved those files onto my Amiga and wrote a program that compared the three files and looked for decreasing bytes. I found the boss HP and lowered that byte to 1. (I think he had 100 form the start or something). I moved the file back to the PC and loaded it. Shot him one time and he died, yay!
Of course there was the whip maniac too... but I got lucky cuz he moved into a wall and got stuck. Hahah.

I had to do the same thing with Rygar. I Hacked the experience points. If I raised it to over 2048 (or was it 1024) my stats got lowered tho, a bit strange. 4096 is max I believe, although it did use 2 bytes.

I remember screaming of the top of my lungs and being depressed for a week after flying into a wall right at the last boss in Salamander/LifeForce, I got there on one life.

Lukias
April 5th, 2003, 12:21 AM
Scho schweet.

I love the panties(I love panties), and your trippy colour schemes put the wind in my sail.
Endless prom monsta's are a blessing.

Nothing else to add really. As a nobody once said.. You roxers my boxers.

Hardcore
April 6th, 2003, 04:15 AM
You a freaking drawing machine ...and none of them suck .. :cuddle: :bow:

metalwinds
April 7th, 2003, 04:13 PM
youre an animal.. . yes you are .... . .... .. . .

awesome stuff as usual

sin
April 7th, 2003, 06:27 PM
HOTTT (lol) panty shot dude

bat
April 8th, 2003, 06:00 AM
On a side note, be careful downloading games. I followed the raiden link above to the underdogs site and downloaded Gauntlet2, which promptly screwed up my bios and wiped out a computer. I did a virus check and the whole none yards, Yeesh, luckily I have a spare system.


bat

Prometheus|ANJ
April 8th, 2003, 11:10 AM
bat> Ow! Did it like nuke the system beyond repair? Perhaps it was just 'incompatible' with the OS rather than trojaned or tampered with. :/
I'm really careful with downloading suspicious files myself, and after hearing your story I'll be even more careful :G

others> thanks! ^_^;

:3

bat
April 8th, 2003, 01:04 PM
Originally posted by Prometheus|ANJ
bat> Ow! Did it like nuke the system beyond repair? Perhaps it was just 'incompatible' with the OS rather than trojaned or tampered with. :/
I'm really careful with downloading suspicious files myself, and after hearing your story I'll be even more careful :G

others> thanks! ^_^;

:3

Well, it is a dos game, and rewrote my autoexec.bat, config.sys, and other bios. When I tried to re-install windows, it totally screwed it up and I had a hell of a time finding my files. And I did a virus check before. The game evidently just didn't like my system. At all.

bat

Tedsuo
April 9th, 2003, 01:32 AM
Bat, that sucks! I imagine installing anything dos based is a bad idea now on windows 2000 and above, as those OS's are no longer dos based. Though I am no longer an expert on such things, mainly because I am dos based myself. I accidentally installed a scanner with older drivers once, and everything went ape. Took forever to finally clean everything up. That stuff is a bitch.


Isn't that a bummer though? I would love to play Dark Castle again, but the chances of finding a copy compatible with my system are probably nil.

Kress
April 9th, 2003, 04:54 AM
Prom the one with the stripes is crazy - very inspiring.