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gustafberg
November 26th, 2006, 08:02 AM
Im studying Game Development in sweden and as part of one of my classes
we are going to create new characters for a existing game. However, this is
a not my own design, this is a character from Knights of the Old Republic II,
so you might recognice her. Just trying to get a feel for it before I develop
my own characters. Any advice, pointers or critisism would be helpfull.

Thank you
Gustaf Berg

http://i112.photobucket.com/albums/n165/gustafberg/Mira.jpg

http://i112.photobucket.com/albums/n165/gustafberg/Mira_Development.jpg

MephistoLV
November 26th, 2006, 09:17 AM
I think her pose is a little bit stiff right now. Try shifting her weight more to one leg. Also watch the angles on the legs. Her left leg is currently bending in a way that I don't think is physically possible.

softocean
November 26th, 2006, 10:18 AM
Nice rendering. What is bothering me is the lines on the knuckles of the right hand. Also, it almost seems as if her index finger is up too high - as if it's a thumb. Her left leg seems too close to her right leg - as if she doesn't have a crotch area between her legs. Well, thats my 2 cents..

gustafberg
November 27th, 2006, 04:52 PM
Thank you for all advice, here is another, quicker, sketch I drew of Kreia.

zigga
November 27th, 2006, 07:40 PM
I like the clean look of it. However I suggest perhaps approaching it like a painting in that you layer colors over eachother. From your designs I see you shaded everything and then colorized the shaded grey version. Sorry if im wrong. If you start with other colors and layer them you can get a bunch of nuances and tones that would punch it up.

gustafberg
November 29th, 2006, 03:54 PM
Darth Sion