View Full Version : Angel (2 pics)
Laconic
June 19th, 2003, 05:59 AM
This was originally a DSG pic for the theme "unlikely angel" and i decided i wanted to do more work on it.
I worked on in for about 3 hours yesterday and now im not really sure what needs fixing.
I doubt i'll work on it any more, unless i get some feedback.
Ah well, Enjoy!
http://users.ox.ac.uk/~sann1892/angel3.JPG
Behemoth
June 19th, 2003, 07:13 AM
the contrast between the figure and the background is too great - the background has a pleasant wash-out feeling, but the bed and the angel are very highly contrasting - it gives the impression that its been cut out and stuck on.
Also, I'd consider textures and details all around the room to bring it more to life. It seems very smooth and artificial at the moment. I like the floor, but some gradiation of light might imply more texture and life.
Laconic
June 19th, 2003, 07:24 AM
Well, Do you know any good texture tutorials? I'm pretty much new to the whole digital media thing.
edit: I added a whole bunch of objects around the place. Too much?
http://users.ox.ac.uk/~sann1892/angel4.JPG
Laconic
Laconic
June 20th, 2003, 05:04 AM
So another hundred people looked at this, and nobody has anything to comment on?
I dont expect much comment from the DSG threads, 'cos you get a hell of a lot in the IRC room but surely someone has something to say?
Does the clutter add to the pic? does the background still look disparate to the girl? Isn't that bowl completely messed up?
I get enough "woah thats cool" comments from people i know, im looking for some more useful crits from people i dont.
I didnt complain with the other stuff i posted, it just sunk to the bottom of the pile. Is my stuff that bad?
Laconic
this shameless bump was bought to you by the letter B
Fipse
June 20th, 2003, 06:48 AM
First at all,
yes itīs a shameless bump and itīs regarded here as impolite to do so (as I learned myself ;)).
For me the addition of the pieces was a good idea to make the pic more interesting. I personally think before you work on the textures youīve got to get back to the basics: this means anatomy (that is in different parts off), Perspective (seems to me off in some parts of the bed) and the usual lifedrawing (laying out some cloth to see how it reacts and drawing it could be a good idea).
I donīt want to disourage you but I think that many people didnīt reply to your pic (beneath the usual lazyness) is that thereīs too much to crit and most donīt want to take their time for it. Itīs much easier to point out the one or two small thing you maybe donīt like on a pic from Jon Foster or Jason Manley or any other artist of a high level of skill. Donīt understand me wrong, your picture is not bad but - as so many of us - you still have a way to go. I suppose the picture would have been better put into the WIP section where comments are easier made than commenting a "finished" piece.
Hope I could make myself understandable and keep drawing
Fipse
Behemoth
June 20th, 2003, 07:16 AM
Firstly, I'm not sure I'm the ideal person to ask, but here goes.
The windowframe needs more definition - It should have straight lines, but instead it's pale and fuzzy.
The floor is nice as a base, but it looks unfinished, shade and highlight the grain (yes, its painstaking work, but the detail is what counts) until it looks a little more natural.
The shading is still very highly constrasting - it makes the sunlight look lovely, but the shadows look muddy. Some of the edges (eg the socket under the window) look a bit crayony too.
I'd suggest a bit of research and investigation into simply drawn environments. I think you'd do well to look through some of Bengal's stuff as he tends to use the simple sketch and pastel colour style that you look like you're aiming for.
Behemoth
June 20th, 2003, 07:18 AM
I also notice the mattress isn't distorted at all, as it would be if she were lying on it.
Laconic
June 20th, 2003, 08:25 AM
Thanks a lot for the advice, i'll see what i can do in those areas. As for the WIP - i was going to, but it had done as much as i was planning on doing. Only the crit made me go back to do more.
Thanks a lot
Laconic.
Behemoth
June 20th, 2003, 09:26 AM
it might help to sketch things like this around your own house - try to find a window at the same angle, or examine the grain in a wooden floor, examine the creases in your pillow, or the shape of a book on the floor.
good luck.
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