View Full Version : Wii
cartoonfox
October 13th, 2006, 05:39 PM
Ok I think we need a new thread to talk about Nintendo's new home console.
I'm sure all of you interested know about the Wii, so let's leave out all the technical information and use this thread as a hype/discussion thread.
Today all around the US you could finally pre-order a Wii at Gamestop/EB Games stores. From the reports I've read, most places had from as little as 6 units (small shops) to 30+ (the bigger stores). It was pretty crazy, people were camping out just to pre-order!! As you can imagine, most places sold out of there pre-order stock in less than an hour after opening times. Some before the stores even opened!
Looks like the Wii is a lot more popular than first anticipated. I mean, I knew it would be popular, but camping out for a pre-order? Has that ever happened before?
Anyway, I'm hoping that the stores unit numbers increase before launch, as do I hope that I don't have any trouble pre-ordering a Wii here in London.
I know that GAME are doing pre-orders, but they aren't official as they haven't received their unit numbers yet. Same goes for Amazon.co.uk and a few other places.
Anyway, that's what happened today. Anyone around here manage to (or not) pre-order a Wii?
Let the Wii loving begin!
Peace
CaptainInsano
October 13th, 2006, 05:42 PM
yah, people were camping out of the EBX in my neighborhood the night before just for the pre-order.
I offered the clerk $10 as a bribe to let me get my pre-order that night, but he said he'd been offered $500 for a PS3 two nights ago (which he "turned down" yeah right!). I then offered him $20.
I'll just show up at 5:00am the day it goes on sale but no way am I camping out.
asoir
October 13th, 2006, 05:47 PM
I LIEK PS3.
Teehee
le capitan
October 13th, 2006, 06:15 PM
one word: super smash bros. brawl turns me on. alot.
cartoonfox
October 13th, 2006, 06:23 PM
That's more than one word but I forgive you because it included the word Super Smash Bros. Brawl
Snuggles
October 14th, 2006, 03:21 AM
Oy, I turned up a half an hour before a store opened up. I figured, at the WORST I'd have to stand in line for a bit. But...no. Every store in town had filled their allotment 1-2 hours before opening, and by the time we jumped in the car and started calling around, even the places outside of the city were all pretty much dry. Kind of ruined my day, as it was something I was looking forward to.
'Course, having not pre-ordered a system since the 64, I hadn't really realized there would be limited pre-orders, and people camping out just to get a piece of PAPER. If I'd known this new, crazy etiquette, maybe I would've made it in time.
But, yeah, despite the lack of Mario at launch, Smash probably not arriving until the middle of next year, and a frustrating ordeal with just trying to secure a pre-order, I'm still much looking forward to it.
...Jesus, pre-orders are what you do when you want to AVOID standing outside a store at 5am.
cartoonfox
October 14th, 2006, 10:07 AM
Yeah it's pretty crazy.
I heard a rumour that there will be more pre-orders available this (or next?) wednesday.
Maybe you should go to your local EB/Gamestop and ask if they know anything.
Here's hoping the GAME in my small town (away from the center of London) will be small enough that I can pre-order with no worries.
Jason Rainville
October 14th, 2006, 11:42 AM
Even though I'd like to get a Wii (for ssb mainly) Nintendo has let me down with the cube, and I see the wii being no different. The only reason I got the cube was for SSBM and the rogue squadron series. I recently hawked all my other cube games except those.
A system has to have more than 3 replayable games for me to remain interested. The xbox was good to me, and the 360 so far has been good to me also. With awesome games behind and great looking games on the horizon, I think I'll stick with my 360.
Not to say that 'omfg 360 ownz all others,' but it's just my preference, after nintendo didn't really give me what I wanted last time around :)
cartoonfox
October 14th, 2006, 01:09 PM
The fact that in the whole of Gamecube's library, you only find 3 games "replayable" is frankly shocking. I have 39 Gamecube games, and at least 10-15 that I still want to buy. I'm constanyly re-playing old games. I've recently started playing Paper Mario again.
Anyway, maybe Nintendo games aren't for you.
I want to get a 360 after the Christmas price drop. There are a few games I wonna play.
Jason Rainville
October 14th, 2006, 01:22 PM
The fact that in the whole of Gamecube's library, you only find 3 games "replayable" is frankly shocking. I have 39 Gamecube games, and at least 10-15 that I still want to buy. I'm constanyly re-playing old games. I've recently started playing Paper Mario again.
Anyway, maybe Nintendo games aren't for you.
I want to get a 360 after the Christmas price drop. There are a few games I wonna play.
It's not that I've played every gamecube game and then siad that I can only play 3 over again, it's just that I've never been really exited about a nintendo game and instantly said "im getting that". I rented and played mario sunshine and wind waker, both great games, but the replay value is next to nil. I even bought and returned metroid prime because once I beat it, it felt pointless to play again. Other than those, I never even really got excited about upcoming nintendo titles.
But I suppose nintendo isn't for me. :shrug:
Snuggles
October 14th, 2006, 02:36 PM
Even though I'd like to get a Wii (for ssb mainly) Nintendo has let me down with the cube, and I see the wii being no different. The only reason I got the cube was for SSBM and the rogue squadron series. I recently hawked all my other cube games except those.
A system has to have more than 3 replayable games for me to remain interested. The xbox was good to me, and the 360 so far has been good to me also. With awesome games behind and great looking games on the horizon, I think I'll stick with my 360.
Not to say that 'omfg 360 ownz all others,' but it's just my preference, after nintendo didn't really give me what I wanted last time around :)
As far as systems go, I'm looking more and more curiously upon the 360. But honestly, I have no faith and a good bit of distaste for MS's systems, seeing as they don't even know what the inside of a game dev studio looks like. (But plenty of cash for plunking down to make a PC that you play games on.) The majority of the success that the PS2 and Xbox enjoyed last gen is attributed, obviously, to third party developers. GC had a noticable shortage of those, which is why it was an unpopular platform for mainstream gamers. Not that I blame anyone. As far as being the weird gamer I am, my GC still only gets turned on about a third as often as my PS2, thanks to the overwhelming amount of quality third party PS2 games.
Fortunately, Wii is going to be different. Not only because of the new control scheme etc (yes, we've all heard it,) but because third party studios are already clammering to be on the system. There're countless reports of studios officially voicing how enamored they are with Wii and look forward to developing for it. So I really think the concerns about not getting enough third party games isn't something we're going to have to worry about.
Personally, I keep my faith in Nintendo high thanks to the fact that I'm relatively sure even their execs do know what the inside of a dev studio looks like, if they haven't at least been involved in multiple games early in the company's career. And, frankly, unlike Sony or Microsoft systems, when you get a Nintendo system you can feel secure in the fact that, at the very least, you WILL get some great games on the system you've purchased because, well, Nintendo...makes great games. As far as the other two giants go, it's up to companies like Squaresoft and Konami to pump out great titles for their systems, and, well...if they want to stop supporting the machine you've put $700 on...you're just a bit screwed.
Edited to sound less like a rant.
Fozzybar
October 14th, 2006, 05:30 PM
No doubt for 1 second, that Wii will write history and open a new era for the videogame industry and will be one of the most successful consoles ever. Not only for Gamers, also for the mass of non-players - from kids to seniors.
I am serious.
cartoonfox
October 14th, 2006, 05:48 PM
I love you Fozzy, hold me
Hyskoa
October 14th, 2006, 05:56 PM
I get nintendo for zelda and mario, maybe some resident evil and super smash brothers and mario party (trust me, if you add beer with it on a lanparty, you get a godlike sensation).
IF the ps3 becomes affordable, like say 200-250 euro, I might get it for the final fantasy series, phantasy star online and metal gear solid.
I'm not into halo much or any other xbox serie as far as I have seen so I'm not getting any of those. Although... banjo kazooja might change that.
Then again, the short movie looks too darn realistic for them to be my old buddies anymore :'(
But yeah, my preference goes out to wii from these 3 by far, because to this day, zelda was the ONLY game to ever make me go "Oh.. my god... I was wrong, this game.. it's godlike, simply godlike. I'm so sorry." And since then I check out every game at least once.
That's how you know they have a good production house, if they can convince even a negative person to change his way he percieves every game after that.
I'm still bloody waiting for the next zelda OOT though :/
wind waker/majora's mask were not all that what I had hoped for..
cartoonfox
October 14th, 2006, 06:05 PM
I'm still bloody waiting for the next zelda OOT though :/
wind waker/majora's mask were not all that what I had hoped for..
Chances are Twilight Princess will please you ; ]
CaptainInsano
October 14th, 2006, 06:39 PM
Wind Waker is one of my fav. games made.
even a bad Zelda game is better than 95% of the other crap.
Shamagim
October 14th, 2006, 08:35 PM
The nice thing about Wii is that is so cheap that it is still possible to buy one and still have either an Xbox 360 or a PS3...And enjoy the best things about whatever you preffer in games.
The Wii will be a much more succesfull product than the Gamecube....Sony is making to many mystakes, even with other product lines....Nintendo as this round.
Prometheus|ANJ
October 15th, 2006, 05:14 AM
When's the EU release? I'm guessing before Yule. Ah, google tells me:
"The price of the wii in Europe is EUR 249 / GBP 179 and is set to launch on the December 8th 2006, it will include Wii sports like the American and Australian launches."
( 249.00 EUR = 311.289 USD ) Not sure I can afford one, the 'IRS' are taking all of my earnings atm.
Fozzybar
October 15th, 2006, 10:03 AM
I played Wii and i saw people playing it...YOU CAN'T BEAT IT!
It's like the old name of the console - it's a revolution.
Tobin
October 15th, 2006, 11:26 AM
yeah those videos on the wii site, even though they are obviously staged, they show how it works, and its going to be so much fun... we are ALL going to be like that kid from the n64 video.
my only worry is that I'm not going to be able to put it in my bedroom cause it will need more space for moving.
Fozzybar
October 15th, 2006, 11:40 AM
my only worry is that I'm not going to be able to put it in my bedroom cause it will need more space for moving.
You see, that's the problem with the understanding of the Wii in the public.
You DON'T NEED to move like a real athlet to play the games...you CAN do it if you want because it may be more fun, but it is enough for the controller to just tilt, rotate or whatever you need to do for the game...
That's why Peter Molyneux is talking bullshit when he says, he wants to sit on his couch when playing a game and not moving and sweating like an athlete...i know that he says this because his studios were bought by Microsoft, so he wants to make NIntendo look unattractive, but he is WRONG. You even can play the Wii games with a classic looking gamepad, which is also available for the Wii and if you want to sit on your couch and have a cozy gameplay feeling you WILL have one.
That's the power of the Wii (Sony and Microsoft are aware of that and scared as hell, but they don't show it or make comments like Molyneux did) - you can play it with action or not, you can play it the way you want to, depending on what game experience you want to have or what mood you're in.
Easy, thus successful.
rogfa
October 15th, 2006, 12:01 PM
I remember reading Molyneux first praising the Wii controller, then he gets bought out by MS and then he trashes it. So sad.
I hope the Wii opens avenues for people with disabilities to be able to play games. My mom (who had a stroke and is partially paralyzed) loves playing Brain Age on the DS, cause there's no buttons to press. Just the stylus. We are almost a month away from release and I can't wait!
I'm not going to pre-order. Nintendo's production numbers have been said to reach 4 million units shipped by the end of the year (don't 100% quote me, it's just what I think I remember reading) so I'm not worried about not getting one on launch day.
cartoonfox
October 15th, 2006, 12:58 PM
Rogfa, I think I read that Nintendo hae recently upped those shipment numbers from 4 million. I will go and double check before posting numbers here.
Bascialy though, there's no way you won't be able to pick one up for Christmas.
Fozzy, you explained the controller very well. Games like Excite Truck and Zelda will require smaller movements than, say Wii Sports or Wario Ware.
Where did you play? Liepzig?
Man, 53 days and counting for us Euro's : ]
Snuggles
October 15th, 2006, 01:02 PM
That's why Peter Molyneux is talking bullshit when he says, he wants to sit on his couch when playing a game and not moving and sweating like an athlete.
Molyneux said that? Say it isn't so! I mean, I know the quality of his games have been declining for a while now, but I still consider him one of the best. Peter, why you do this thing? :(
Oh, and Cartoon? I'm pretty sure what Fozzy meant about the small movements is that in any game you have the choice between large and small movements. For instance in Tennis, you can do whole backhands, or just flick your wrist in the same direction. Whichever you like. So when we get tired of jumping around like ninnies we can just sit down and motion. :)
Tobin
October 15th, 2006, 01:05 PM
do you know if you can use the old game cube controller ? i loved that thing, probably the best controller ever made in my opinion, i havent played the wii yet though :D
as cartoonfox mentioned games like wario ware seem to promote the full body aspect of it, I dont mind having it somewhere where there is more space, i just have to contend with other people for time to use it.
Nero's Master
October 15th, 2006, 04:15 PM
Oh man, so hyped. Too bad I wasn't able to pre-order one. :(
cartoonfox
October 15th, 2006, 04:36 PM
Yeah that sucks. I'm hoping it won't be so bad here (I live in a small town on the outskirts of London). I heard some stores aren't doing pre-orders, so maybe you can walk in on the day (early! : ]) and pick one up.
Too bad it's not online from launch, but as soon as Pokemon Wii launches in Japan, we should see online games coming. Maybe even updates for already released games via WiiConnect24. Who knows...
Fozzybar
October 15th, 2006, 04:44 PM
Fozzy, you explained the controller very well. Games like Excite Truck and Zelda will require smaller movements than, say Wii Sports or Wario Ware.
Where did you play? Liepzig?Yeah, i played it in Leipzig...but it was not meant for the public, some strange politics from the headquarters in Japan...
Molyneux said that? Say it isn't so! I mean, I know the quality of his games have been declining for a while now, but I still consider him one of the best. Peter, why you do this thing?yeah, i am also so disappointed of him...i played the original Populous, Magic Carpet etc...i loved his games and what he did for the games industry....Molyneux, Sid Meier and Will Wright were the top game designers for me....now Wright seems the only one of thinking of really new concepts and being successfull at the same time...
do you know if you can use the old game cube controller ? i loved that thing, probably the best controller ever made in my opinion, i havent played the wii yet thoughDunno, if you can use the Gamecube Controller, but the new one shouldn't be that bad also ;)
http://www.nwiizone.com/wp-content/uploads/2006/05/wii-classic-controller.JPG
But you can play the Gamecube Games on the Wii as well of course...
Jason Rainville
October 15th, 2006, 07:41 PM
A lonely super nintendo controller peered out from it's box in the basement. It seemed so many years ago that billy last played with him, pushed his buttons, threw him at his buddies when they beat him at street fighter.... Those days were long gone. Times of fun and glory were behind the poor little controller, and he knew that in just a few days he would be thrown out along with the rest of the super nintendo system.
That is, until, billy's sister left her Ipod in the recroom downstairs.
The little snes controller took notice of the sleek and stylish ipod, and forged a plan in his little plastic brain. After billy's sister left, the little controller waddled and crawled over to the Ipod in the next room. With a smooth move and a line or two, the controller began making sweet love to the Ipod. Which each cute little plastic thrust, the controller thought to himself,
"one more chance for fun..."
"... one more chance for glory"
Nine months later, the Classic Wii controller was born...
And reborn was the glory of the snes controller.
yAdam
November 2nd, 2006, 05:19 AM
2 new zelda trailers :)
http://uk.wii.com/software/01/
Saw these this morning and it looks (and sounds) pretty amazing!!!!
cartoonfox
November 2nd, 2006, 02:03 PM
I'm not watching any more zelda videos. I've seen enough I want the game to be as much of a suprise as possible.
Thanks for posting though. God I can't wait to play this on December 8th.
Fozzybar
November 2nd, 2006, 03:59 PM
yeeeehaaaaa....countdown is ticking...
BlueMech
November 2nd, 2006, 04:05 PM
I'm just going to camp out at best buy since I've missed all my pre-order chances. I'll just hope for the best. I'm avoiding any more Zelda vids too fox, I want to be surprised when I play. Watching the pre-start video was OK though, now I can get into the game faster! :p
Snuggles
November 2nd, 2006, 04:50 PM
2 new zelda trailers :)
http://uk.wii.com/software/01/
Saw these this morning and it looks (and sounds) pretty amazing!!!!
The full trailer made me finally start to realize why people could keep saying this is the best Zelda ever. Well, you know...where they got the idea from, anyway.
Prometheus|ANJ
November 2nd, 2006, 09:00 PM
Yaoi pretty-boy Link. Uninspired cheap knockoff designs. Unfaithful to the original. No doubt very linear. Glitter.
Actually, I think it'll do well with the target demographic. It might even climb up to the top of the garbage heap. There it will claim a throne, take seat, glister enigmatically in the sun like a polished, glorified turd. Forsooth, ruler over the land of mediocrity and easily impressed, we will succumb to thee.
Snuggles
November 3rd, 2006, 03:08 AM
Yaoi pretty-boy Link. Uninspired cheap knockoff designs. Unfaithful to the original. No doubt very linear. Glitter.
Actually, I think it'll do well with the target demographic. It might even climb up to the top of the garbage heap. There it will claim a throne, take seat, glister enigmatically in the sun like a polished, glorified turd. Forsooth, ruler over the land of mediocrity and easily impressed, we will succumb to thee.
Honestly, this isn't gonna curb my desire to complain about how Link should look ( http://zs.ffshrine.org/album/link-to-the-past/art/link-ready.jpg ) as I practically grew up copying those illustrations out of instruction booklets. And it took me a second to swallow down the scenes that just screamed Shadow of the Colossus. But somethin' about it as a whole just kinda worked for me. Just have to wait n' see how it goes in a play-through.
cartoonfox
November 3rd, 2006, 06:59 AM
Prom, no comment : ]
To everyone else, go watch the new Super Smash Bros. Brawl trailer. It's fucking awesome and it's all gameplay.
Fozzybar
November 3rd, 2006, 08:27 AM
I DON'T WANT TO SEE THE VIDEOS ANYMORE...I WANT TO PLAY! :perv: :)
Prometheus|ANJ
November 3rd, 2006, 08:54 AM
Have they atleast fixed the horsehead? It was unbelievably tiny/malformed on the older screenshots.
Link without long nose is like Lara without hoobabaloobas. Just like Samson and the hair, Link's enigma is in his nose. Without it, he is nothing. Maybe I'm just projecting, cuz I'm nordic and have a big nose myself, and we vikings believe the spirit/soul is in the nose (or so I've been told, I hope I wasn't lied to, then my whole universe would fall apart!!!!).
Calle_
November 3rd, 2006, 09:45 AM
really? I have a big nose -.-v
Snuggles
November 4th, 2006, 01:39 AM
HOOBABALOOBAS! Sorry, outburst there. :bashful:
Link's nose is truely his essence. It's one of his few features that really made him into an awkward pubescent hero full of moxie.
Also, local Gamestop got a Wii demo unit in today. Played ExciteTruck for about 20 minutes, and I gotta tell ya...it's everything I thought it would be. (System, not the game.) It just feels so damned NATURAL. The weight of the Wiimote is perfect for gesturing and holding. Two weeks can't come fast enough.
|NTeRN
November 4th, 2006, 02:32 AM
man the music in the game is so damn awesome. its been changed slightly but they still have kept the known music as well. man cant wait
Prometheus|ANJ
November 4th, 2006, 07:54 AM
New Zelda will apparently not have sword waving but simple 'Z-targeting' and a nudge to make a generic strike. This could mean:
There wasn't time to implement good sword waving.
It's a GC port and they wanted to be consistant with the control method.
The wiimote isn't good enough for making that gameplay style fun (I hope this wasn't the reason).
It's too tedious on the wrists to use that kind of control (I doubt this cuz apparently you'll only have to nudge the *mote and you won't be in melee all the time).
It's not possible to make that gameplay style fun.
They didn't know how to implement it well.
This game is a flagship and one might expect them to do something more with the *mote... the sword and shield pic of Miyamoto comes to mind.
70hrs playtime? If a game measures in playtime it might mean:
You'll have to put up with it for that long.
It stops being fun after that time, maybe cuz it's linear and you don't want to play it all over again.
How many hours of playtime does Tetris, CS or StarCraft have? This is a personal grudge, I find myself suffering though games with 'playtime'.
yAdam
November 4th, 2006, 08:24 AM
I heard that apparently they got the controls down quite well, though it does take a certain amount of time to adjust, but once you've played for a little while, done the tutorials or whatever, its really intuitive. I think having the sword mapped exaclty to the remote would make the game far too difficult. A slight nudge or wave to trigger an attack that would have happened if you had just pressed 'A' sounds fine to me, and in practice sounds like it works.
I hate the playtime thing as well. I think thats just a given that developers have to state that sort of thing nowadays or else people won't think they're getting value for money... But, a 70 hour zelda game sounds awesome to me :) Its the kind of game that I am willing to make time for. It doesnt sound like a tedious final fantasy grind fest... I was willing to do that for FF when I was 13, but not anymore.
le capitan
November 4th, 2006, 04:05 PM
That's more than one word but I forgive you because it included the word Super Smash Bros. Brawl
im pretty sure thats one word. :D
cartoonfox
November 4th, 2006, 04:21 PM
Hahaha
ruzkin
November 5th, 2006, 12:16 AM
Why all the hate, Prom? Zelda looks fantastic, reports from IGN reviewers who have done 30 plus hours with the game say that the controls are fantastic and are not tiring in the least.
Prometheus|ANJ
November 5th, 2006, 12:31 AM
Why all the love?
I did not say the controls were tiring. Read what I wrote. I think it's unsettling that they had the possibility of doing sword waving (which potentially could be great tactical fun) but didn't do it for this game that is all about sword waving. Maybe it isn't possible to make it fun, or whatever. I speculated about several reasons. Now the potentially fun sword waving gameplay is lost in favor of push butan reciev bacon. Put shortly, I speculated that they're not using the wiimote to it's full gameplay potential or it has none.
The game looks terribly generic to me. Aside from Link's outfit and some tune residuum, it doesn't seem like Zelda at all, kind of how Z2 was to Z1.
|NTeRN
November 5th, 2006, 03:07 AM
i think that constant wiimote waving would have been annoying. itd feel like swating at flys all day. this way you get your few hand control swings, but dont lose your combo ability (whould would block once you can swing aimlessly? i know i dont in games where your joystick controls the melee weapon)
Prometheus|ANJ
November 5th, 2006, 06:18 AM
It'd only have to be wrist twitches in different directions, and only during sword fights and action. Zelda probably has a great deal of exploration aswell, well, running from point A to B anyways. At any rate the wiimote concept wasn't good enough for swordfights.
Clink Hyrulewood:
http://www.nintendo.co.jp/wii/topics/interview/vol5/movie05.html
blanquish
November 5th, 2006, 05:03 PM
tee hee http://img174.imageshack.us/my.php?image=wiibitchks0.jpg
I cant wait to get one!!
cartoonfox
November 5th, 2006, 05:33 PM
Prom the game has been in development as a Gamecube game for about 3/4 years. It's been in development as a Wii game for a year (if that). With only half that using finished or near finished Wiimotes and Dev kits.
It's a launch game for Wii, it's been in development for years with loads of hype, initially thought of as a Gamecube game, anticipated for a long time as possibly the best Zelda ever, etc etc. I think Nintendo want to ease people into this new way of playing games, rather than making everyone jump in the deep end with 1:1 sword fighting, and with Nintendo's most well known, anticipated and established franchises.
I can pretty much guarantee that the next Zelda, built from the ground up on Wii, will have 1:1 or near enough sword (and other) controls.
Plus they said that this Zelda will be the last of it's kind, the next one will be completely different gameplay wise. Which to me means that this one had the Wiimote controls attached on as some added functionality and fun, and the next Zelda to be a focused Wii project.
Prometheus|ANJ
November 6th, 2006, 12:27 AM
Ah, it's all good if the reasons were those (I had them on my list).
Some new info on ZTP:
Launch: November 19
Retail: 50$ (both Wii and GC)
Will offer dowloadable content.
Kotaku 'hands-on' (http://kotaku.com/gaming/feature/handson-the-legend-of-zelda-twilight-princess-212137.php)
cartoonfox
November 8th, 2006, 04:46 PM
I got myself one of those Wiimote replicas!!
posted some photos of it on my blog
http://cartoonfox.blogspot.com/2006/11/wii.html
It's awesome, and much smaller and lighter than I thought it would be. Super comfortable!
Fozzybar
November 8th, 2006, 04:56 PM
you're a geek, fox, and you know it :)
cartoonfox
November 8th, 2006, 05:02 PM
Damn right! : ]
lyon
November 8th, 2006, 05:10 PM
Ah, that replica is so cool, fox! Get your proud geek on man, that is fun stuff. :perv: I can't wait for launch day. Fozzy and Cartoonfox, we will have to get it set up to play some of the games multiplayer. The wii is going to put Nintendo back where it belongs, on top of the game world. That, is a very good thing. :) :nintendo:
Fozzybar
November 8th, 2006, 05:58 PM
You bet lyon...
This will be historical....yeah historical...a milestone...
But we need to play the multiplayer side by side so we can hit each other with the controllers...because that's the real purpose of Nintendo i think :)
cartoonfox
November 8th, 2006, 06:05 PM
You're all more than welcome to come play Wii on my Samsung 26" widescreen :}
I can't fricking wait for Smash Bros. Brawl. I'm gonna kick all yo asses online!!
Fozzybar
November 9th, 2006, 03:31 AM
My Mii will have a hairy breast and a weight of 300 pounds....and he will be a former prisoner...just so you're warned...
Reed Davis
November 9th, 2006, 11:16 AM
I'll be getting a Wii eventually, and I'll be playing it on my brother's 42" NEC plasma! BYAHHH! oh and listening to it's smooth sounds on his freakin' awesome Paradigm sound system, too bad College owns my bank account
cartoonfox
November 9th, 2006, 09:17 PM
Just to let you know that the IGN Wii team have recieved their Wii's (and component cables) and a bunch of games. They are playing them all now and seting up direct-feed footage throughout the night (as far as I'm aware).
So keep you eye's peeled on IGN's hompage over the next few hours
http://wii.ign.com
Peace
Prometheus|ANJ
November 12th, 2006, 04:23 AM
joystiq: nintendos-new-zelda-falls-flat (http://www.joystiq.com/2006/11/11/nintendos-new-zelda-falls-flat/)
joystiq: nintendos-new-zelda-most-certainly-doesnt-fall-flat (http://www.joystiq.com/2006/11/12/nintendos-new-zelda-most-certainly-doesnt-fall-flat/)
kenneyy88
November 12th, 2006, 04:30 PM
New Zelda will apparently not have sword waving but simple 'Z-targeting' and a nudge to make a generic strike. This could mean:
There wasn't time to implement good sword waving.
It's a GC port and they wanted to be consistant with the control method.
The wiimote isn't good enough for making that gameplay style fun (I hope this wasn't the reason).
It's too tedious on the wrists to use that kind of control (I doubt this cuz apparently you'll only have to nudge the *mote and you won't be in melee all the time).
It's not possible to make that gameplay style fun.
They didn't know how to implement it well.
They did that because it was tiring to keep pulling back a bow to fire. Its a lot easier to just jerk the controller for something, instead of full motions.
Around a week for the US release!.. can't wait
Nero's Master
November 13th, 2006, 03:31 PM
*dances* Soooo happy. I want one now. I got some extra me money recently and this is where it's all going. Well, after I play one and make sure it's everything it lives up to be. ;)
Snuggles
November 13th, 2006, 06:43 PM
*dances* Soooo happy. I want one now. I got some extra me money recently and this is where it's all going. Well, after I play one and make sure it's everything it lives up to be. ;)
Good luck getting one without having to sit outside somewhere for 48 hours or knowing what to do three weeks in advance.
No, I'm not bitter. >:|
I just want a Wii, damnit... :grandpa:
cartoonfox
November 13th, 2006, 06:59 PM
well you only have to wait 6 days, i have to wait 25 days!
So fuck you.
Snuggles
November 13th, 2006, 07:03 PM
well you only have to wait 6 days, i have to wait 25 days!
So fuck you.
With the way these things tend to go I'll be waiting about that long too, man. :S
cartoonfox
November 13th, 2006, 07:13 PM
Well I heard that one or two store chains (EB Games for example) will have 80-100 Wii units on launch day. I'm sure it will be possible to walk in and pick one up if you pick the right store (maybe cue up for a hour or two).
Good luck man. We'll have to play some Brawl once it comes out online. : ]
CaptainInsano
November 13th, 2006, 08:10 PM
gosh, I hope I can get one on launch day. they ran out of pre-orders. I can't WAIT!!! 6 more days!!!!!! I'm standing in line on Saturday afterNOON!!!! yeah BOY!!!!
jcaffoe
November 13th, 2006, 08:42 PM
just don't freeze yourself fox, be patient.
Vladimir Cole at joystiq is really pissing me off. He's basically just an asshole trying to be controversial.
Joystiq as a whole is getting really cocky lately, claiming to be THE unbiased news source. If that's what they want to achieve they need to stick to just reporting the news and keep their opinions to themselves entirely.
Fozzybar
November 14th, 2006, 09:19 AM
I am warming up already with the remote control of my tv :perv:
Prometheus|ANJ
November 14th, 2006, 11:04 AM
http://the-magicbox.com/gaming.htm
"* Software downloaded from Wii Shop Channel is licensed to you, not sold."
:/
_Mario
November 14th, 2006, 12:38 PM
http://the-magicbox.com/gaming.htm
"* Software downloaded from Wii Shop Channel is licensed to you, not sold."
:/The positive possibility: That way it doesn't matter if you lose your data and it can be downloaded again on your replacement console or even you next generation Nintendo console.
The not so positive (that would be negative) possibility: The licensing doesn't extend to replacement consoles or the next generation console. So in the end the license is just used as an easy way to not really sell you the product.
Fozzybar
November 14th, 2006, 01:47 PM
Prometheus|ANJ
I am not sure, but it looks like you're trying to put the Wii down...did you already play with the Wii? If so, wasn't it convincing to you?
cartoonfox
November 14th, 2006, 07:24 PM
The Wii is not for everyone.
I think Prom is just trying to balance things out a bit on this thread (Sorry I just love Prom too much).
oracrest
November 14th, 2006, 08:04 PM
http://the-magicbox.com/gaming.htm
"* Software downloaded from Wii Shop Channel is licensed to you, not sold."
:/
thats probably just for legal reasons. Kind of in line with how purchasing albums works, you buy the liscence of the songs, not the songs themselves, hence they can still say it's illegal for you to copy and give away the CD's
what irks me about the Wii's claims the most is their use of the term "backwards compatability"
If the Wii was truly "backwards compatible", then the good hundred NES/SNES games I already own would be playable on the system, rather than me having to purchase the game...... again.
jcaffoe
November 14th, 2006, 11:43 PM
thats probably just for legal reasons. Kind of in line with how purchasing albums works, you buy the liscence of the songs, not the songs themselves, hence they can still say it's illegal for you to copy and give away the CD's
what irks me about the Wii's claims the most is their use of the term "backwards compatability"
If the Wii was truly "backwards compatible", then the good hundred NES/SNES games I already own would be playable on the system, rather than me having to purchase the game...... again.
I remember hearing something about being able to input serial numbers from cartridges or something like that...
maybe I imagined it?
I don't know. I know that each cartridge has a unique identifiable number on it though.
Fozzybar
November 15th, 2006, 02:23 AM
The Wii is not for everyone.
I think Prom is just trying to balance things out a bit on this thread (Sorry I just love Prom too much).
hehe, i am not doing harm to Prom or offending him..just trying to find out if he knows something what i don't ;)
Prometheus|ANJ
November 15th, 2006, 05:57 AM
What's wrong with being negative? It's an opinion just like asspats are. Critical reveiws are often more informative than positive ones. I always read the reviews with the lowest scores simply because they contain more information about a system, as the reviewer often will have to describe it and take it apart in order to whine about it. I can then ignore the whine and decide based on the information presented whether I like the system or not.
How often do you see an asspat on CA that has an extensive explaination for why the specific painting works? Not very often.
Mario: From the same linked article
* By formatting the Wii Shop Channel from the Wii System menu, you will clear all records of your transactions and rights to download software
No big surprise, same goes for a formatted PC harddrive, but with PC software I have a CD and other backup possibilities.
Why isn't the account stuff stored on Nintendo's servers so I can just download the stuff again if I fess up? Also, I've already bought Metroid 1 twice, or thrice even, it's getting tiresome.
Regarding the emulators, it doesn't seem like they're full feature. Stuff I'd like to see is:
Tile tables with a 2 bitplane (4col) layer as normal, then extra shading (multiply, screen, overlay, dodge, burn, color) layers on top of that, this arrangement would allow palette shifting like normal on a NES. Also, the NES tiles are 8x8px originally, there's no reason why the drawing engine shouldn't be able to do other resolutions aswell. There'd have to be an editor for this. Essentially it'd make the games skinnable.
Network protocols for joystick ports so you can do multiplayer stuff. There's be some lag, but it wouldn't matter in some games. The games would have to be recoded for proper predictability stuff to work, although possibly the emulator could emulate ahead a bit virtually based on the current input. I'm not really sure how network mechanics work.
Demo recording and upload features for that, this to allow speedruns without savestate/slowmo.
Official Nintendo game mods. I'd love to play a new map/scenario in Zelda 1 or Metroid 1.
To be realistic, Nintendo's VC is competing with PC emulators, illegal or not. All Nintendo has to offer is the legal bit, whilst their emulators are grossly feature lacking and bettered by something a kid wrote in his mom's basement at age 17.
No, I haven't Wii'd yet. I'm speculating in a speculation thread.
Prometheus|ANJ
November 15th, 2006, 09:13 AM
IGN: "New Wii in 2007 to Enable DVD Playback - Sonic Solutions signs on to develop updated console for late next year."
Fozzybar
November 15th, 2006, 10:42 AM
I understand where you're coming from Prom, because i also don't like much asspatting and geeks following blindly their love...
But i experienced some things which make me think about the Wii the way i do.
I wasn't the console player before, my last console i owned was the Atari 2600 or 5200 (dunno anymore)...i played everything (literally) on Commodore64 and then i got a PC...the only handheld i owned was the original Nintendo Gameboy.
Now as the Nintendo DS was released last year i was like "ah, just another handheld with 2 screens...why bother).
Then i got one as a present, and my other colleagues also had one...I was amazed what you can do with that little demonic thing. And as i mentioned before i played a LOT games before, so it wasn't that easy to impress me :)
Well, other guys who never played with a DS will ask why the touchpen and 2 screens should be that impressing.
I tell you...Nintendo has a deficit when it comes to communicate WHAT you really can do with their hardware.
eg in Nintendogs:
What you might know without playing:
You give your dog a name by speaking into the microphone. When he is away from you you can call him by name and he will come to you.
What you know when you play and get impressed:
If someone else (like your friend sitting next to you) calls your dogs name, it won't come, it is fixed to your voice (i know i know, it's a technical thingie related to the pitch etc...still you won't expect it)
eg Another Code:
What you might know without playing: You can use the microphone to interact.
What you know when you play and get impressed:
There is a part where you're in front of a window, not knowing what to do. Then you breathe upon the screen and - you see the glas (in the game) steaming up...and a secret text is appearing!
Same in Nintendogs:
You can buy a toy to make soap bubbles, you create them by blowing to the screen where this plastic ring with the soap film appears. There the bubbles go and your puppy is playing with them :)
Another game (dunno anymore which one - maybe Another Code):
You see the underside of a stamp on the top screen and a paper on the bottom screen. GUESS WHAT? You can close the Nintendo DS screens (folding up the 2 screens) and open them again...there you have your stamped paper!
There are so many other features which will open worlds for game developers and players like holding the DS vertically to hold it like a book (Dr.Kawashima) or drawing tracks for your char with the touchpen to help your char solving levels (Kirby Power Paintbrush)...the list is endless..
Now we are playing with my colleagues the whole time during a train trip when we're going to a customer or whatever...we have only a few games and no doubles, but it doesn't matter you can connect the DS wireless and download the game from the DS which has the cartridge...bam - and we can play all together (even if not all features of the game were available).
Now all this little features which we discovered one by one, mostly by occasion convinced us, in a BIG way.
Then the Wii was announced and i heard about the features and all...we were sceptical again...we didn't bother much about it, but then we got a chance to play the Wii last summer...and you already know it...It was exactly as i imagined but never believed that they will make it...you play it and it's just as you're playing the char for real. No abstract interface anymore.
After playing with the Wii and considering how NIntendo impressed me with the DS i know the power of this little masterpiece. It will make its way. Definitely.
And again there we discovered features after this summer which makes the success more and more inevitably.
Talking about Mii Characters, which you can design in a mini-tool, to make a look-a-like of you and play with it in games which support Mii.
So what you say? At least i did...then i read that you can SAVE your Mii in your REMOTE CONTROL!!! How f***** great is that??? Imagine, taking your remote control with you to your friend and playing with it and your Mii on it against your friend and his little buddy.
I thought well the graphic of the Mii's is so simple and what can it be like...today we saw a flash in the net, wehre you can design your Mii (they just roughly progged the Mii-Tool in flash) and we were doing our faces and the ones of customers and friends the last hours...it is fun and thinking of using the Mii which looks like 90% like me is hilarious. WE CAN'T WAIT!!! :)
So after the longest post in my ca.org career :) i hope you understand why i don't pay attention to the very few negative reviews of the Wii...
It will be the next milestone in videogame history. Yep. :)
Prometheus|ANJ
November 15th, 2006, 11:43 AM
I saw the Mii flash editor quite a while ago, it left me unimpressed (I weren't able to find good parts for myself and the color choice was awful), but I'd like to think the reverse engineering was just bad. I think N is trying so hard to be easy-to-use that they neglect the depth a hardcore gamer desires. Scalability is not in their vocabulary.
I have a DS which I've used a couple of times, but not for the last 2 months. The stylus is similar to a computer mouse, with the disadvantage that it has less buttons and you cover parts of the screen with the hand and pen. The strength of the stylus-handheld concept is that it enables games you normally don't see on handhelds. Sim City, Some RTS game, Alpha centauri, Xcom, Elite, I can think of many games, but there's no sign of them. I'm sure the DS is potent, but it just doesn't have any games I like, and I don't think it ever will with N's attitude towards my demographic.
As for ZeldaTW,
What you might think without playing:
Awesome I can fence like a real swordsman just like Miyamoto on that pic! Woosh Woosh! Take that moblin scum! An garde, peahats!
What you know when you play (I'm speculating of course):
Jerk the wiimote to have Link do a predetermined strike.
No hitzones, no poking them in the eye. No sword broadside (flat side) smack to stun the enemy (possibly accidently). No sword handle butt to stun the enemy. No edge direction to worry about to maximize cutting/piercing. No sword mass to learn to wield in harmonious curves to maximize attack and defence coverage - and sync that with the enemy attack and defence openings. No improvisational parrying. It's just the usual >push button to strike and then the enemy blinks and loses generic HP and when dead it does the death animation and dissolves magically with a puff.
I'm probably too 'hardcore' for the Wii. I don't like restrictions and ease-to-use being more important than complexity. As a kid I even 'modded' my Game&Watch games (I took em apart and drew new backgrounds on overhead film).
Fozzybar
November 15th, 2006, 12:28 PM
You see and that's the point where you're wrong, you're speculating and guessing.
But i KNOW because i played...
In Wii Sports:
It's not just swinging the controller and you hit the ball...no, if you want to make a volley you have to move the controller/your arm just like you have to when doing a volley hit...if you want play backhand you can - just do it like you would do in RL...same goes for services...you can control the direction of the ball by the timing (early/late hit)...I am not sure, but i think i even could do spins, lobs and stops...
So i am sure there will be games for the Wii (don't know about the first line, didn't read much about that) which support sword fight with controlling speed, hardness, technique or whatever...the controller and the hardware supports it, why shouldn't they implement it? They will!
But i don't want to convince you or whatever, just talking from what i experienced during playing with the Wii...
...though wondering why you're ignoring all the other features of the DS and talking only about the Stylus...
Prometheus|ANJ
November 15th, 2006, 01:19 PM
I was talking about Zelda, not Sports.
I know Sports uses the Wiimote more, and maybe well. From what I read about Zelda, you can jerk the controller sideways or vertical for 2 different attacks, then there's a stab by jerking and holding a button. Maybe it's sufficient and fun enough, but I can't help to speculate that a big chunk of extra possible gameplay fun is being left out with that control scheme.
You might have played with the Wii, but your taste is not mine, and I can only speculate based on my taste. Also, you 'KNOW' because you have your taste and have played, so basically you know that you like it, based on your taste. I'm far grumpier than most, some say impossible to satisfy. I want to have fun too :...(
What other DS features? The games I have doesn't use them. I've used the online WiFi a bit, but it was pointless since the game didn't have a chat, just random hookups. N probably stays away from using chats as they don't want to be responsible for moderation and the nasty legal bit that comes with it. same thing for complexity and editors, it means more support calls and they might not want to deal with that. Hardware features are worth little if not implemented in a fun game. I'd love to order little tanks and K-bots around on my DS, maybe shouting orders in the mic or whatever. So far I've mostly been exposed to whack-a-mole, encirlce and draw-a-path games on par with random flash games.
Some Zelda TW vids here.
http://www.gamebrink.com/nintendo-wii/2243-The_Legend_of_Zelda_Twilight_Princess-reviews.html
(edit: second video is pretty clear with how the sideway jerk works)
(edit: Seem to work a bit like mouse gestures, or the control in an old RPG I have called Silver.)
Shinryu
November 15th, 2006, 02:09 PM
The strength of the stylus-handheld concept is that it enables games you normally don't see on handhelds. Sim City, Some RTS game, Alpha centauri, Xcom, Elite, I can think of many games, but there's no sign of them.
http://www.gamesarefun.com/gamesdb/media.php?id=1558
Fozzybar
November 15th, 2006, 02:31 PM
ok, Prom, i got your point :) and you got mine...
Still i believe that you didn't see what DS and Wii are capable of and that's where your mistrust or dissatisfaction comes from.
Prometheus|ANJ
November 15th, 2006, 03:45 PM
Seems SimCity DS will be out mid next year or so. I like what I see in this Youtube video (http://www.youtube.com/watch?v=9x9qGdVpn9s), buttons and flat map on the bottom, nice iso map on top. I think it's Will down there in the corner of the video. Sim City was ported to the SNES even I think. RTS games are rarer to see. I think the SNES had Utopia though, although it's more of a Sim City game than an RTS.
You are correct Fozzy, the hardware in this case has not demonstrated the capabilities to me. This is what irks me.
Nero's Master
November 15th, 2006, 04:32 PM
Well I heard that one or two store chains (EB Games for example) will have 80-100 Wii units on launch day. I'm sure it will be possible to walk in and pick one up if you pick the right store (maybe cue up for a hour or two).
Good luck man. We'll have to play some Brawl once it comes out online. : ]
Unfortunately, the Gamestop I go to said they'll only have 18-20 units in stopre this weekend. And as my extra money is in the form of a GS gift card, I have no choice but to go there. Le sigh. Maybe I'll have one by the time you get your's, Fox.
In response to debate that's going back and forth here, I see both sides. I actually played the Wii yesterday, and was actually not too thrilled with the game that was on display. Some racing game. I wish they had Wii sports. I'm not too happy about the possibility of an upgrade next year, though I don't need a dvd player. That's what my ps2's for. :D
I'm not crazy about the graphics. It certainly doesn't hold up against the 360 or ps3, which is what they were going for. But, if I want freakishly badass normal maps, high poly models, etc. I'll just go to the 360.
The controller is a whole lot smaller than I thought it was going to be. I knew it would be tiny, but holy crap. It was almost too little. Now, I don't have huge hands, by any means, they're about the size of an average guy's. So I'm not sure I could see someone like my older brother, who has tanks for hands, picking up the controller and swirling it around without feeling like he'll break it. I know I'll get used to it, just throwing that out there for debate.
I don't like that they've mirrored Zelda for the Wii version, so Link can be right handed. What about left handed people? Do you get to chose or are you stuck?
So yeah, that's my negative rant. I'm still getting one, and I know I'll love it when I get used to it. Just like moving from the snes controller to the n64. That was a huge change, to me anyways. IGN has an excellent review of Wii sports. They break it down by each game and go through the pros and cons, what makes it great for people who don't play games, and what makes it not so great for people who do. http://wii.ign.com/articles/745/745708p1.html
We shall see. I'm still excited though, even if it looks like I'm not. I doubt I'll be able to get one this weekend, but maybe in the next few weeks, while getting attacked by soccer moms, I can grab one. Super Monkey Ball, here I come. :teeth:
Shinryu
November 15th, 2006, 05:04 PM
cool! Didn't know about the video for sim city
back on topic, no wii for me just yet, i'll get the gc zelda a week later
looking forward to it
Prometheus|ANJ
November 15th, 2006, 05:37 PM
The general opinion seem to be:
- It's a bit sensitive with how far away you are, too close and it poops on you. Some of the people who had a bad experience stood too close.
- Some say control lag, some say responsive.
- ZeldaTP is preferably played with a wiimote.
- Excite Truck controls could be better.
- Spots lacks depth in order to appeal to nongamers (as pointed out by the IGN article. Again, I must promote scalability... there's no harm in having low complexity as long as there's hidden complexity that can be enabled or discovered later, but N doesn't seem too keen on taking that route.)
- Graphics (launch titles etc) are Gamecube 1.5 (not a huge deal for me personally, and it's certainly possible to be suffieciently aesthetic anyways).
I might actually get a Wii just for Zelda... WW. Yeah, I've been curious about it and a few other old GC games. My tax return letter due next month will determine the outcome of that.
rogfa
November 15th, 2006, 05:41 PM
I'll be getting up early to see if I can get a Wii on Sunday. I'm really impressed with this direction from Nintendo. I like that the Wii is targeted to non-gamers. My mom, who is physically disabled due to a stroke, loves playing Brain Age. I see the Wii bridging the gap between games and people who have never played or can't play today's games. I remember my 5 year old niece just pretending to play my PS2 because the controls were just too advanced for her, while her older brother was having fun.
rorke
November 16th, 2006, 07:24 AM
ha ha I just found this ad for the wii
http://video.google.com/videoplay?docid=-9136575504838642038
he he Zelda "a wii adventure"
http://video.google.com/videoplay?docid=3094099115897654260
Fuu
November 16th, 2006, 09:38 AM
i have tried pretty much every Game and Gamestation in Edinburgh and none of them are allowing Pre-Orders of the Wii, now i dont know if thats cause they hav sold out or cause they havent heard from Nintendo, even HMV has stopped pre-ordering it!
cartoonfox
November 16th, 2006, 10:03 AM
Hmm, have you tried other non-game stores like Dixons/Currys etc?
I went into GAME to try and pre-order and I would have been number 30! (And it's a small store). So I went to my local Currys 'cos they had a new sign up advertising the Wii, and I pre-ordered there at number 7.
If you still get no luck you can try some online places. Amazon.co.uk are taking pre-orders on 21st November. Go check out their Wii page for more info. I'd advise you to be quick though, I'm sure they will fill up their pre-launch quota in a day.
Other places like Play.com and gameplay.co.uk might have some left. You could also try GAME.co.uk (their Wii pre-orders are seperate to their store chains).
Good luck!
Fuu
November 16th, 2006, 02:19 PM
thanks! ill take a look into that, thanks again!
s.ketch
November 16th, 2006, 06:07 PM
As for ZeldaTW,
What you might think without playing:
Awesome I can fence like a real swordsman just like Miyamoto on that pic! Woosh Woosh! Take that moblin scum! An garde, peahats!
What you know when you play (I'm speculating of course):
Jerk the wiimote to have Link do a predetermined strike.
No hitzones, no poking them in the eye. No sword broadside (flat side) smack to stun the enemy (possibly accidently). No sword handle butt to stun the enemy. No edge direction to worry about to maximize cutting/piercing. No sword mass to learn to wield in harmonious curves to maximize attack and defence coverage - and sync that with the enemy attack and defence openings. No improvisational parrying. It's just the usual >push button to strike and then the enemy blinks and loses generic HP and when dead it does the death animation and dissolves magically with a puff.
I thought that TP was made for the Gamecube then in a last minute huff they threw in Wii controls? If thats not the case then what im about to say is invalid. Now, given that it was a last minute thing to make it a Wii game and to get it out as one of the first titles for the Wii (Probably thinking a long-running title sequel would sell better) they probably didnt spend enough time to program all those detailed physics and features into the gameplay. My hope is that the later titles, that really spend time designing the game to go along with the Wiimote, will be alot better to play with and a lot more realistic. But im just hoping. If this is the case, its sad to see that making money took presidence over gameplay and quality, I hope they dont keep making those dicisions.
Nero's Master
November 16th, 2006, 06:33 PM
I thought that TP was made for the Gamecube then in a last minute huff they threw in Wii controls? If thats not the case then what im about to say is invalid. Now, given that it was a last minute thing to make it a Wii game and to get it out as one of the first titles for the Wii (Probably thinking a long-running title sequel would sell better) they probably didnt spend enough time to program all those detailed physics and features into the gameplay. My hope is that the later titles, that really spend time designing the game to go along with the Wiimote, will be alot better to play with and a lot more realistic. But im just hoping. If this is the case, its sad to see that making money took presidence over gameplay and quality, I hope they dont keep making those dicisions.
I've heard that TP is amazing with the remote, but I'll save my judgment till after I've played it for myself. As far as graphics go, I'm always reminded of the Super Nintendo. Remember Super Mario World? (One of my favorite games of all time, fyi. :teeth: ) Launch title. Five years later, look at what they were able to accomplish with Donkey Kong Country (oops, only three for DKC) and Super Mario RPG. Same with Super Smash Brothers Melee and Resident Evil 4. Launch title, which looked excellent, but was blown away a few years later by Res4.
Anyways, just because the launch titles may not look that pleasing now, graphics wise, don't count this little machine out yet. We shall see what happens in a few years. :teeth:
cartoonfox
November 16th, 2006, 06:42 PM
I was looking at some Wii/GC comparison screenshots, on some random site. And I looked at the screens for Battalion Wars. And I said, "ooh, they look nice". And then I scrolled down and realised that I was actually looking at the Gamecube screens! The Wii version looked even better.
I then went to my Gamecube and popped in Battalion Wars to see what they looked like (It had been a while). And they did indeed look very nice.
Point being that you (or at least, I) don't really notice the graphics all that much while you're in the game, having fun.
It took a second run of Resident Evil 4 to really appreciate the great graphics, taking time to gander at all the beautiful landscapes and textures and stuff, because the first time round I was so immersed in the game I barely noticed.
In other words, don't judge a game by screenshots. You have all the time in the world to look at one screen shot and notice this and that about it. Where as that one screenshot will fly past your eyes in a 60th (or 30th) of a second when playing the game.
s.ketch
November 16th, 2006, 10:21 PM
I agree. Im more interested and excited about the new style of game interaction. Graphics arent too much of a big deal for me.
HugeHarHar
November 16th, 2006, 10:37 PM
Graphic wise looks at what games launched on the PS2 and how it ended with games such as God of War, Final Fantasy 12, Shadow of the Colossus.
It's going to take a few years for developers to find the true power of the system, and honestly I think it's ridiculous how much Nintendo ignored the gamecube. The system is obviously powerful, but aside from RE4 and the Metroid Prime games, the system was never really pushed.
Krystallwolvelt
November 17th, 2006, 06:52 PM
Even though the Wii is gonna be cheaper than the other consoles I think this console will be the best.
I'm getting one for my birthday or christmas since my B-day is near crimbo, I can't wait to play that console also I'm getting Zelda - Twilight Princess with this to also in future I will get splinter cell, call of duty 3 and sonic wild fire.
cartoonfox
November 17th, 2006, 07:46 PM
A portion of a 1up review for Zelda Twilight Princess.
10 out of 10
"Truly fantastic. It’s not a reinvention of the genre like Ocarina was — but it’s much better, because it takes all its predecessors’ raw ideas, perfects them, and creates an experience that’s at once new and familiar. It’s rare to find a launch game that truly justifies the purchase of a new console, but this is precisely that. If Wii Sports is a game for everyone, Twilight Princess is for everyone who loves games."
Full review here (http://www.1up.com/do/reviewPage?cId=3155329) (May have some spoilers, I haven't checked. Be warned if you so care.)
Wake101
November 18th, 2006, 02:00 AM
I'm probably getting one between its realese and Christmas, or for Christmas. I cant wait to play zelda!!
Fozzybar
November 18th, 2006, 08:40 AM
cartoonfox
I thought you were checking game news on 7up only...oh well...:perv:
Jason Rainville
November 18th, 2006, 09:50 AM
Is anyone angry yet that some 'gaming expert' on cnn described the wii as a console for the younger players, and the ps3 was for the serious or 'profesional' gamer?
Of course, he was playing the game with real-time weapon change, so he must have been blinded by the inginuity of the ps3.
robogabo
November 19th, 2006, 01:00 AM
yup not many consoles for eb games
or any other stores
. . . the most ive heard
are 60 on the target,
not all of them
i was gonna get up tomorrow and go there
and drove there tonight just to ask
and gather information
. . . there where like 50 something
people camping out
. . . no hope for me there . . .
i went so many places example
in a 24 hr Kmart
i thought well ill buy it at 12 am
but they are going to sell it at 7 am
. . in a raffle tickets to people in line
how many wii units . . . . .
. . 3 maybe 4 . . . thats ridiculous
ill wake up and camp 2 hours early
before store opens tomorrow and see if i get lucky
i wish i could buy a ps3
but is tooo expensive
Wii is going to bring the gaming experience
to a new level cant wait to see
how far they can go with the
nintendo DS and Wii combo
"alla" zelda four swords style (awesome fun game)
also people are refreshing
their browsers to see if they can get
a Wii through amazon when its available :nintendo:
anyway i only wish all CA members
get good luck on getting what they want
on consoles and games
for this christmas, best wishes guys >:D
rogfa
November 19th, 2006, 11:25 AM
Yep, no Wii for me. I wasn't really that surprised because I didn't pre-order or felt like waiting in line for the store to open. It was sold out in about 30 minutes at Walmart. Went to a few other places. Found signs on their doors that they were sold out too.
Wake101
November 19th, 2006, 11:42 AM
Just askin if anyone got one yet, I wanna know opinions.
0kelvin
November 19th, 2006, 02:06 PM
No Wii for me.
I left for my quest at 9am, and grabbed a quick breakfast. By the time I got into town, every store that was open was already sold out, and every store that wasn't had a huge line in front. Spent three hours driving back and forth across town trying to find somewhere people might not have ransacked yet, but the whole town was pretty much sold out. So much for just being able to walk into a store and grab one.
Yep, I'm pretty sad.
0kelvin
oracrest
November 19th, 2006, 02:13 PM
Got mine a few days ago. So far, played a bit of sports, and some zelda too. While the zelda controlling isn't very dependent on the wiimote, there are rather frequent ways that it is used, such as aiming with slingshot, swordfighting, etc. It seems that there are a lot of complaints that you don't do more with the wiimote with zelda, but feels to me that it balances at a good spot between practical, and gimmiky. still feels as intuitive to control as any other 3d zelda, which is great.
sports is fun too.
:nintendo:
robogabo
November 19th, 2006, 06:53 PM
target sold out really fast
found one with no waiting line . . .
they where all inside waiting
with tickets . . . like 47 units
went to costo 2 hours before
they opened at 10 am
knew they where going to have 48 units
the line wasnt too bad and i got 16th place,
later a costco employee came
out and told us only 24 bundle units
where available
wii + control + nunchuck
+ wii sports + xcite truck + zelda
at 350 bucks
so got my ticket and payed for it,
then went to target again to buy another
controller only 4 left so got mine
but
nunchucks, memory cards and anything else
was sold out
wii sports is great !
im sure takes some more finesse
to master but had a lot of fun with all of them
if you wanna keep your wii online
it will make an update
that will take like 10 min be prepared
i dunno how much for 56k users :-(
wii weather channel service not available
only the shop wich has:
sonic, mario 64, zelda, altered beast, pinball
and like 7 more games.
xcite truck is fun but cant hold
my attention for 5 minutes
mario kart and f zero probably gran turismo
remain as best racing games, so xcite truck
has only vs mode to play with buddies
so cant run a race against the computer in vs mode
only 2 players . . burnout ps2 or xbox360 is better.
zelda is good havent played a lot
but so far used the controller for fishing,
slingshot, wooden sword techniques
wich are like 5 is really good,
normal zelda things --->
i cant sell you the slingshot cause my cat is lost,
cant get the cat until i catch a fish,
cant catch fish until i get the fishing pole ,
cant get fishing pole until i get a cradle in the river,
cant get the cradle from the monkey
until i call the eagle to retrieve
and so forth so be prepare
graphics are alright, shadow of the collosus
kicks zelda twilight princess ass by far
so gameplay is ok altough shadow of the collosus
is for me a way far better game . .
any comments or questions let me know
ah also making avatars is a lot of fun :^^:
and got tired from swinging the thing i guess
is some sort of exercise . . . :^^;: wimp
CaptainInsano
November 19th, 2006, 07:16 PM
Wii Sports is kinda fun, but wears thin after a few hours. Lots of replay value, tho, since you'll immediately want to play again when you have a couple of people over. Good for having fun, drinking beer, having friends over. Definately the perfect party game.
The boxing really really sux. it's not responsive at all to your movements. I was very dissapointed. Just avoid it. The Golf is pretty bad too. The club doesn't respond very well to you moving the wiimote slowly, so when you're trying to gently tap the ball into the hole, it always ends up whacking it way too hard. I didn't play the baseball. It gets better at Tennis and I was starting to really get into it. Htting the tennis ball as if the Wiimote was really a racket. It's pretty cool and a lot of fun. But the bowling is where it's at. Can't describe how cool that one is but I could play that for friggin hours, especially with others and lots of beer. Awesome game indeed. So simple, easy, and fun. The whole Sports game is worth it just for the Bowling alone, and the Tennis is a lot of fun, too. The others feel tacked on and don't do the Wiimote justice. The bowling feels authentic, almost real, and the physics are life-like. It's really damn cool.
I heard Red Steel is pretty bad, so I'm goign to just rent it first. I'll pick up Call of Duty 3 for my Xbox360, and Zelda looks great but doesn't blow me away. I think I'll pick up a Wii next year. By then Metroid, Smash Brothers, and the Wii version of Resident Evil should be out.
I'm glad I got an Xbox360. Viva Pinata, Oblivion, Dead Rising, Gears of War, and XboxLive Arcade are definately worth it. PS3... ugh... no thanks.
CaptainInsano
November 19th, 2006, 07:30 PM
With the Wiimote, I'd LOVE to play SimCity on it. That's be PERFECT. I a huge fan of SimCity, but don't like sitting infront of a PC to play games and use a mouse and keyboard. The Wiimote would be awesome for laying down zones and what-not, just like a mouse, but playing it on my big screen TV sitting on the couch instead of a computer chair would be waaay funner.
I hope they consider making RTS games with the Wiimote too, since the Wiimote is a lot like a mouse. Imagine: You can scroll the screen with the nunchuku, use the Wiimote like a mouse to point & click, and use the A/B buttons like left-mouse, right-mouse click.
0kelvin
November 19th, 2006, 08:15 PM
went to costo 2 hours before
they opened at 10 am
knew they where going to have 48 units
the line wasnt too bad and i got 16th place,
Aww man, the Costco near me didn't get any. I thought I was totally going to get one because I got there ten minutes before opening and everyone else waiting to get in was old. It didn't look like anyone else was there for the Wii. Then I get inside and find out they weren't carrying any at all.
If I'd just gone to EB right away and got in line, I'd have probably gotten one. But I assumed they'd be the first to sell out, so I went there last. They were selling their last units as I got there, and apparently the people had only been in line an hour or two.
Ah well, hopefully the next shipment doesn't take too long.
0kelvin
Cup of Joe
November 19th, 2006, 10:19 PM
No Wii for me yet, either. I missed the pre-orders, and I'm didn't want to wait outside of the store (the PS3 related robberies sure didn't help).
My guess is that Nintendo will make sure there are plenty in time for christmas. Or at least I hope so, can't wait to get mine. :nintendo:
jcaffoe
November 20th, 2006, 01:21 AM
I had more fun with Wii Sports than I did with Zelda.
Zelda is certainly not the greatest game ever made and no one should expect that from it. It is, however, immersive, beautiful, fun, and ZELDA, so any nintendo fan will instantly fall in love with it.
Immersive is the key word here. I feel myself drawn not to play the game again but to throw myself into the world.
I think that's a true testament to the power of this system, where it can take a game that seems mundane, plays similarly to just about every adventure game released for the last 10 years, and with a couple tacked on control features it makes it an incredibly rich and immersive experience.
Interceptor
November 20th, 2006, 01:57 AM
Wii boxing is the best workout I've had in the last 5 years of my life, hehe.
I like this system quite a bit, though the Red Steel cutscenes are so ugly it's actually painful to look it.
Wake101
November 20th, 2006, 01:06 PM
man...I cant WAIT to get me a wii. The only problem is that my dad is in charge of the money that is going towards our wii so I'll probably be waiting until christmas to get one...gosh dangit that is too long.
viag
November 20th, 2006, 01:11 PM
http://forums.somethingawful.com/showthread.php?s=&threadid=2183346
:^^;:
robogabo
November 20th, 2006, 02:33 PM
thats one thing i noticed
sometimes you gotta strap
the nunchuck to the wiimote
and i felt the thread was gonna get
worn out after passing it so many times
gotta be careful , nintendo gotta make a more
though strap like . . . soon
http://media.wii.ign.com/articles/745/745202/vid_1742357.html
Joseph Kerr
November 20th, 2006, 03:42 PM
I was actually just lucky enough to walk in with my mum, over hear one of the employees at Gamestop talking to another customer about how he was surprised they still had 4, and walked out with the 2nd to last one they had. That and Zelda & Red Steel. Of course i won't be able to delve into it until Christmas....but atleast i managed to snag one, and along side a Scanner, X-mas day'll be fun indeed.
:)
Wake101
November 20th, 2006, 11:35 PM
GOSH DANGIT!!! My parents were right. They were scarred that I would break our 55" TV if we hooked the wii to it. I told them there is no way that could ever happen because Nintendo was smart and added a wrist strap (a crappy one I now know) . Oh, well at least I still get to use it on the crappy tv. at least its less of a target if the strap breaks, hehe.
Spacemanchuck
November 21st, 2006, 12:50 AM
Wiiiiiiiiiiiiiiiiii!!!!!!!!!!!!!!
So my friend secured one and I had the chance to play abit of Zelda RedSteal and Sports... I didn't play for long, but from the short experience I can safely say that the Wii is the most increadable thing to happen to gaming EVER!!!
All three games were a pure JOY to play, I can't believe how dull this thread is, why arn't people going ape shit????? I sure as hell did, and I actually LOVED Wii sports, and totally expected it to suck.
I love you Nintendo, I love you Wii, I love you DS, I can't wait to own thee!!!
:nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo: :nintendo:
Oh and you dudes worried about your TV's being broken by a rogue Wii-mote, I've got the solution. Go to Home Depot, buy a large sheet of plexi glass and make a Wii-Mote shield... How bad would that suck to have your new Plasma Tv cracked by a friggin Wii-Missle?!!
Good luck to all my fellow gamers on this truly exciting time in game history. May your consoles come swiftly and bring you much joy!!! And seriously people, THE Wii IS HERE, IT'S TIME TO GO APE SHIT MO-FO'S!!!!!!
|NTeRN
November 21st, 2006, 03:08 AM
i played wii sports at a frieds house. its freakin incredible.
redsteele however is the worst FPS ive seem. its just plain awlful.
cartoonfox
November 21st, 2006, 07:17 AM
Spacemanchuck - Haha you made this thread fun again!! : ]
I won't be getting my Wii until December 8th, so I'm not going ape shit just yet! : ]
Intern - Try and give Red Steel a chance. From what I have read, it's not amazing, but after a few hours of play and you get used to the strange controls, it's a blast.
If you want a better Wiimote FPS experience, try CoD3. Apparently it's has amazing controls, although doesn't look as nice as Red Steel
Calle_
November 21st, 2006, 09:49 AM
hehe give it a few hours to learn the control?.
I will not be getting a Wii. I might have considered it if the price was as I thought from the start(around 200 bucks) wich isnt that bad. But now when its out it costs twice as much, Atleast here. Even the Xbox260 is cheaper.
Considering its not very powerful at all (i dont really mind) but it doesnt have a harddrive or, from what i've heard, free online service. Im yet to try it tho, not given up on it entierly but the games list doesnt impress me and its alot weaker then the others.
but i dunno, perhaps its fun? :bashful:
c_.
viag
November 21st, 2006, 09:54 AM
you should try zelda , awesome game !
cartoonfox
November 21st, 2006, 10:02 AM
hehe give it a few hours to learn the control?.
I will not be getting a Wii. I might have considered it if the price was as I thought from the start(around 200 bucks) wich isnt that bad. But now when its out it costs twice as much, Atleast here. Even the Xbox260 is cheaper.
Considering its not very powerful at all (i dont really mind) but it doesnt have a harddrive or, from what i've heard, free online service. Im yet to try it tho, not given up on it entierly but the games list doesnt impress me and its alot weaker then the others.
but i dunno, perhaps its fun? :bashful:
c_.
+ Yes, a few hours to get used to the controls. You know, like when you first played a FPS on pc. Or the first time you tried analogue control on a console. It's a new way of playing, just like any other.
+ I find it hard to believe that the Wii will cost more than the 360, but maybe that's Sweden prices.
+ It has 512 mb internal flash memory which is more than enough for game saves (think about the Gamecube 59 was about 15 mb) and even loads and loads of NES and SNES games. Then if you finally run out of room you can use an SD card, which are widely available and cheap these days.
+ The online IS free. both internet browsing and playing online games.
The Wii is not for everyone of course, but I'd suggest you try it out, at a friends house or something, before having a final judgement on it.
Peace
yAdam
November 21st, 2006, 10:37 AM
I'm not convinced about red steel. I'm just getting zelda to start with. I'm probably gonna get monkey ball at some point, and was going to get trauma centre, but for some reason that doesn't get released here until early next year!? I'm sure there will be some amazing games for the wii late next year from 3rd parties, but at the moment its just the usual mario, metroid, zelda that seem to be the strongest out of a pretty weak list of games (that i've seen anyway)... and i guess either metroid or mario will be delayed until the second half of next year, maybe both :)
What i'm mostly dissapointed about is region locking on the virtual console. I can't think of a game i'd like to play more than sin and punishment... Will I ever get to play it.... :(
Calle_
November 21st, 2006, 11:02 AM
Dunno, First FPS(with mouse look) I played was Q1 and it fit like a glove right away, But I had been using the mouse for some time so I guess you are a tad right. However I wouldnt last hours ^^ but im not at all patient either.
Well the price.. wii wins the standard pack price with about 1 dollar. But xbox's bundle pack is cheaper. (just to make things clear I wouldnt even accept a 360 if I so got it for free :P)
I want a storage facility for random crap and wärsch. 60 GB sounds more about right =).
Online free? hm, maybe it was the microsoftians who charged? I know ive heard someone did.
Well I'l propably try it someway, and perhaps even like it. But im not a big fan of swinging things around and stuff, And nintendo failed me many times with the new Zeldas, metroids, and so on.
However That old supermario Galaxy seems great from what ive seen. I really liked Mario 64. Some other titles that could interest me would be wario ware and if they make a new Donkey konga. But the PS3 counters those titles.
But I would never pay 388 bucks for one. Id much rather throw 600 bucks in the lake for a ps3. Buuut I dont have time to play games anyway.. gotta paint and I have a DS already wich I dont really have time to play since Final fantasy IX is taking my spare time again.
But im moving to tokyo in january and propably Il have some time to try both consoles there.
c_.
CaptainInsano
November 21st, 2006, 11:11 AM
xbox's bundle pack is cheaper. (just to make things clear I wouldnt even accept a 360 if I so got it for free :P)
I didn't have high hopes about the 360 either. I just got one 2 weeks ago and it's a blast! Xbox Live makes everything x10 the fun, too. Dead Rising, Oblivion, Viva Pinata, Gears of War, Prey, COD... c'mon man! <3
blakboks
November 21st, 2006, 11:15 AM
I waited about 8 hours outside of a Target for my Wii--picked up Zelda and my roommate bought Red Steel (I keep wanting to call it 'Rusty Sword' :nohope: ) Zelda's nice--but it seems just like a cross between OoT and Metroid Prime 2. I'm also a little disappointed by the graphics. I knew that they weren't going to be much better than the GC, and I didn't think it would bother me....but it does :( . I played 'rusty sword' for the first time last night--I don't think I'll be touching that one too much...
In general, it kind of bothers me that all of the interaction is based on tilt sensitivity rather than 'aiming' particularly for menus and everything--it just isn't intuitive and it's difficult to control with accuracy. But, who knows, maybe it's like using a Wacom, it's something that you just have to get used to...
-Chris
rogfa
November 21st, 2006, 11:25 AM
I just got my bestbuy.ca newsletter. It said they are going to have a minimum of 20 units per store this Friday, the 24th and some available online to purchase at 10am. Note, this is for the Canadian stores only.
|NTeRN
November 21st, 2006, 11:43 AM
redsteele didnt even have that good of graphics, and the controls were sooo bad. i couldnt aim at all. i had such high hopes for fps on the wii, finnally breaking down that slow movement down, but redsteele appears to have made a console style fps what the wii controller bolted on, so nothing with the controller is natural.
i played on a 61 inch DLP tv. its the highest quality of the HD tvs out there. and all of the games looked great, depiste not having the compents to enhance the graphics for HD. they wont do a whole lot, but still, looks great already.
Snuggles
November 21st, 2006, 01:18 PM
Wooh, going to be securing mine soon enough. I played WiiSports at a friends. We camped out a few hours so he'd be first in line to pick up his pre-order, and g'damn was it worth it. WiiSports is a freaking BLAST. Bowling actually picks up on the rotation of your hand as you release the ball, so you can veritably pull off a great hook. It kicks real ass. Not...you know...fake ass...
Didn't get to play anything else, but I look forward to trying my hand at whatever I can manage. I'd love to pick up Super Monkey Ball.
cartoonfox
November 21st, 2006, 02:17 PM
Intern - seriously, try CoD3. It looks like ass (even the 360 version looks dirty and rubbish) but the controls are the tightest FPS for Wii launch.
Get your friend to rent it or something.
robogabo
November 21st, 2006, 02:34 PM
mmm i wonder if there is already some guides or walktroughs for
wii sports around the net, cant pass certain level of tennis players
and i noticed they do an extremnely fast serve that leaves a trail
or ghosts of the ball and is really hard to counter :-(
the Wii sports instyructions guide talks about the way you can hit
the ball depending on the angle of the controller but also is about
the speed you put on it . . .
... sometimes i manage to do a good backhand to send the ball the opposite
way the AI is so wont be able to reach it but i feel is more good luck
on my side than technique or being able to make it happen . . . :^^;:
i feel i wouldnt have as much fun playing this by myself , playing with
other people is so much fun im looking forward for collaboration games
more than competitive vs mode games \w/
also once the Wii online thing is done we should find a way
to play some fun games between
CA users that would be AWESOME <3 <3 <3
CaptainInsano
November 21st, 2006, 02:54 PM
I was excited about the Wii, but now I'm a bit dissapointed. I probably won't pick it up until next year.
Wii Sports is okay, but only for the bowling and tennis. Red Steel totally blows, and I can get COD3 on the Xbox360.
The PS3... forget that. Its too expensive and none of the games justify the high price. A lot of the hit titles for PS3 is already out on the Xbox360, including future releases (like RE5).
I guess I'm all about the Xbox360 now. I was always anti-Xbox, but got it when I saw Gears of War, Lost Planet, Dead Rising, Oblivion, and Xbox Live Arcade. Now that I have it, it's totally awesome.
Weird how that managed to turn out. :sadcheerleader:
I'll still pick up a Wii, but after Metroid, Mario, Smash Brothers, and the Wii Resident Evil are on the shelves.
Justin.
November 21st, 2006, 03:04 PM
If I was that into games, I would see myself getting a Wii. Even if some of the games suck, I'd just buy it for some of the classic ones =P Chrono Trigger, FF6, Goldeneye, SSB64, :D
I can't believe some are shelling out 600 for the PS3... that just seems so insane.
blakboks
November 21st, 2006, 03:09 PM
mmm i wonder if there is already some guides or walktroughs for
wii sports around the net, cant pass certain level of tennis players
and i noticed they do an extremnely fast serve that leaves a trail
or ghosts of the ball and is really hard to counter :-(
To do the awesome serve, you have to time your swing just right so you hit the ball right at the top of the toss.
the Wii sports instyructions guide talks about the way you can hit the ball depending on the angle of the controller but also is about
the speed you put on it . . .
... sometimes i manage to do a good backhand to send the ball the opposite
way the AI is so wont be able to reach it but i feel is more good luck
on my side than technique or being able to make it happen . . . :^^;:
The instruction booklet is a little confusing in the wording. To hit the ball left or right depends on how deep in your player's stance you swing. If you hit early on the ball (when it's out in front of you) you can pull it through (hit it to the left on a righty's forehand), if you swing late on it, you can push the ball to the other side (to the right on a righty's forehand). You can do lobs somehow, and there seems to be some way to do spins, but I haven't totally figured it out yet. I know that by doing a backhand swing (on my left) when the ball was on my character's right I somehow did a lob shot. I think that sort of stuff is dependent on whether you swing high or low--don't know, I'll have to try some more tonight.
i feel i wouldnt have as much fun playing this by myself , playing with other people is so much fun im looking forward for collaboration games more than competitive vs mode games \w/
also once the Wii online thing is done we should find a way
to play some fun games between
CA users that would be AWESOME <3 <3 <3
Yeah, dude, can't wait for that stuff to come online. I wonder how long it'll be, because if you check the wii website, we won't even be seeing the News Channel 'till the end of January.
Has anyone else experienced shakiness and jumping with the cursor (particularly on the main Wii menu)? Any idea what this is attributed to? I also noticed some extreme jumping of the cursor which seems to be caused by some sort of interference from something, but I haven't been able to identify what that might be yet, either (so, actually, I'm not entirely sure it is interference, I just get the impression that it is)
-Chris
Presence
November 22nd, 2006, 12:27 AM
The Wii is just so counter intuitive for me, if I wanted simulated tennis I would want it sitting down doing as little as possible so that I can eat my order in chinese food and drink my expensive import belgium beers.
Otherwise, I would go and play real tennis!!!:nintendo:
I got to see a full demo of 4 Wii's in action tonight at a local mall on some very nice sony tv's and I have to say kids, absolutely brutal graphics, even on the new Zelda. We are talking early play station level textures and lighting, if you want me to swallow that pill with the Wii sugar coating you are out of your damn mind Nintendo.
I think right now in the midst of release hype all nintendo fans are going to be going off about the Wii, how 'revolutionary' it is, how it is going to 'change the face of gaming as we know it', how 'interaction is key'...blah blah blah when in the end their little Wii Wii's are going to wear out, their palms are going to have enough hair on them to upolster their civics and they are going to be left with a console that will be absolutely left behind in terms of game franchises (I know the mario and metroid rants will start with this) and expandability. :sony:
In the end I really do have pitty now for Wii purchasers who are over the age of ten because when nostalgia and hype fall aside reality is going to hit damn hard.
0kelvin
November 22nd, 2006, 02:03 AM
I got to see a full demo of 4 Wii's in action tonight at a local mall on some very nice sony tv's and I have to say kids, absolutely brutal graphics, even on the new Zelda. We are talking early play station level textures and lighting, if you want me to swallow that pill with the Wii sugar coating you are out of your damn mind Nintendo.
Don't take Zelda as an example of what the Wii is capable of graphically, since it's a Gamecube game. The game is a straight port. 90% of the criticism I've seen levelled at the Wii has been because they launched with Zelda as their flagship title. A lot of people were expecting a Wii game, but they got a Gamecube game (from most reports a great one, but a Gamecube game nonetheless) with Wii controls shoehorned in. And to be fair, Zelda doesn't even look that great for a Gamecube game. It doesn't hold a candle to Resident Evil 4 or Metroid Prime or some of the other later GC games. The Wii is capable of pumping out some fantastic graphics, and it will. Launch titles never look good, especially when they're just ports.
I wouldn't be so sure about the Wii losing game franchises, since they've already got at least 4x the install base as the PS3, and it costs a fraction of the price to develop games for it. That's some pretty easy math. Besides, all those developers running for their lives from the burning Sony ship have to go somewhere.
0kelvin
Snuggles
November 22nd, 2006, 04:19 AM
The Wii is just so counter intuitive for me, if I wanted simulated tennis I would want it sitting down doing as little as possible so that I can eat my order in chinese food and drink my expensive import belgium beers.
Otherwise, I would go and play real tennis!!!:nintendo:
I got to see a full demo of 4 Wii's in action tonight at a local mall on some very nice sony tv's and I have to say kids, absolutely brutal graphics, even on the new Zelda. We are talking early play station level textures and lighting, if you want me to swallow that pill with the Wii sugar coating you are out of your damn mind Nintendo.
I think right now in the midst of release hype all nintendo fans are going to be going off about the Wii, how 'revolutionary' it is, how it is going to 'change the face of gaming as we know it', how 'interaction is key'...blah blah blah when in the end their little Wii Wii's are going to wear out, their palms are going to have enough hair on them to upolster their civics and they are going to be left with a console that will be absolutely left behind in terms of game franchises (I know the mario and metroid rants will start with this) and expandability. :sony:
In the end I really do have pitty now for Wii purchasers who are over the age of ten because when nostalgia and hype fall aside reality is going to hit damn hard.
Hey, hey, just because Sony fans are getting bashed pretty hard elsewhere is no excuse to come here and try (and fail,) to be inflammatory. And trying to be all insulting while trying your hardest to make yourself look cool...it's really just kinda sad, man.
As an artist you should be well aware that how great a game looks is 99% the artists behind it and 1% the hardware it's on. Following that logic, there can and will be fantastic looking games on the Wii.
Third party developers are loving the Wii thus far, which means we will likely be seeing a lot of great franchises on it. And I honestly think you're confusing 'nostalgia' with brand loyalty. Meaning, Nintendo makes consoles and fantastic games. Sony and Microsoft just...make consoles. Third parties will flock to whichever system is successful, it's just a matter of who we chip in our vote for and what we want for the future.
Prometheus|ANJ
November 22nd, 2006, 07:54 AM
1.00 USD = 0.78 EUR atm, I think the Wii will be 250 of each, so that's... 322 USD for a Wii in Europe.
In Sweden, 250 USD should be
1764 SEK
and 250 EUR would be
2272 SEK
but according to kelkoo (price comparison site), the Wii will be about
2700 to 3000 SEK (3000 SEK = 426 USD)
And that is to be taken from the money we have left after 65% tax ._. (right now I pay some 200% tax cuz I pay tax in advance based on last year's figures, but I'll get some of it back later I think. I've been lazy and haven't earned as much as I should, so all my money goes to tax now. Having your own company is messy and I'm not cut for it.)
At any rate, I'll wait a few months and see what people say about the system then. I don't trust any reviews based on first encounters, hehe -> knowing that I quite disliked Q1 and TA the first couple of times I played them, and were delirious about other games that turned out to be shit. The FSM only knows how many hours I've spent on Q1/TA etc now... it's considerably more than 70 *cough*
I think the quality of a game can be measured in
(game_fun - IRL_normal_fun) * time_spent
otherwise mmorpg's would be good games just because people spend time on them. Now with my formula if the game is less fun than doing mundane daily tasks (such as the dishes) it'd get a negative score. A game (or movie) with low replay value might be fun the first few hours, then after that the game_fun goes down below IRL_normal_fun and it's pointless to spend more time on it. For us poor chaps, it's important to maximize the fun from the few games we can afford to buy. Buying X_hours_of_fun_then_put_on_shelf games isn't economical for me atleast (plus I don't think they're fun to begin with as I don't enjoy games designed around being fun for a certain period of time).
blakboks
November 22nd, 2006, 09:32 AM
PS3 & 360 = me (and maybe my virtual friends)
Wii = me and my real friends (and eventually my virtual friends)
Presence
November 22nd, 2006, 02:34 PM
As an artist you should be well aware that how great a game looks is 99% the artists behind it and 1% the hardware it's on.
Ughhhhh, not sure if you have been in a game development atmosphere there snuggles but no art department is going to rock out designs that the platform simply can't translate to the screen, nice reverse logic there.
I'm not getting my hate on for the Wii, I just think that the console is going to be very short lived in terms of long term alure. The simple capability of what the 360 and PS3 is going to offer will go so far beyond what the Wii has, nintendo is of course brilliant for their design but I just see it as such a short term product.
In terms of it's cost of course they are going to be rocking a large demographic of homes but the same thing can be said for Honda Civics, great on gas, low repair history but in the end is bland, boring and seriously lacking power. Ninendo follows a strong japanese brand mentality and again there is nothing wrong with it but in time power and looks will win over the third party developers no matter the costs.
|NTeRN
November 22nd, 2006, 02:53 PM
well the way i look at it, when we hooked up the wii, it worked perfectly. no glitches, very clean looking, and extremely fun to play.
all ive heard about ps3 is how bad it is and how hard it is to set up. also i hear that the online aspect is extremely hard to use and set up and annoying. they are relying on pure visuals to pull in consummers.
the wii on the other hand is relying on gameplay. you dont need good graphics for a game to be fun. werent nintendo and SNES and n64, ps1 games fun? they have crap for graphics, but theres still a lot of really fun games on them.
when the 360 came out everyone thought it would die off too, cause the games that came out for it were just slightly better then the original. now games like gears of war and such that are so gameplay and visually stunning people are now buy the system just for that
you cant count out a system out just cause the visuals are not what the 360 and ps3 are pumping out. hell i played wii sports for hrs the other day, and the characters are super simple, and pretty much just a collection of spheres and cylinders. that alone shows how visuals are not what make good games.
Prometheus|ANJ
November 22nd, 2006, 03:16 PM
While processing and memory constraints generally means worse gfx (because of the focus on gfx these days), it could also mean less fun with physics and world simulation/persistance. Dwarf Fortress doesn't have any gfx to speak of, but would it run on the Wii?
Fozzybar
November 22nd, 2006, 03:50 PM
omg guys...Wii will be a milestone...gfx good or bad...it's a completely NEW way of gaming experience...don't you understand??? It has nothing to do with comparing PS3, XBOX, yaddayaddayadda in gfx, sound or whatever...
This console is the most innovative piece of gaming hardware since a looooong time...even if some hardcore gamers which think FPS with high-end graphics are the only ultimate gaming experience may not realize it, but at the end the Wii will be unbelievably successful, not only in gamer circles...it will establish video gaming in society and families - no matter which age...
And don't think this will ONLY satisfy the non-gamers...i am a hardcore gamer since ever and now it's the time to get NEW things going in the industry.
CaptainInsano
November 22nd, 2006, 04:59 PM
power and looks will win over the third party developers no matter the costs.
huh...
I work at a large video game studio and everyone ordered their Wii's and PS3's through the company. We got it all last Friday and have a big company party. In one room was the PS3. In the other was the Wii.
Almost everyone was crowded in the Wii room.
cartoonfox
November 22nd, 2006, 05:40 PM
In the mid 80's the video game industry was on the brink of extinction. Do you know why? Because people were sick of the same thing over and over again.
Nintendo came along and saved the day, brought new life into the industry and made people love video games again.
Now it's mid 00's and I see the same thing happening again, 20 years later. The same thing is being produced again and again. Less and less people care about video games, again.
Nintendo are again trying to do something different. Bring new life into the industry, bring new people into video games. From a company who relies purely on video games for success, this is an extremely brave thing to do. But it has paid off, and despite what you think, the Wii has been extremely popular, and will continue to do so. Don't give me that nostalgia crap, people are buying the Wii for a new gaming experience. The Virtual Console is a nice extra. Icing the the huge cake.
The fact that (from what I gather) you work in the games industry yourself and yet can't see the Wii as a good thing for this industry is frankly shocking.
Stop being such a graphic , stop crying over your broke PS3 and stop trying to troll around in my thread.
Calle_, Prom, both of these are not yet convinced about Wii, which is fair enough, but they are not acting like 12 years olds about it.
If you truly think that the PS3 or 360 is the future for this industry, I fell very very sorry for you. The logic of graphics over gameplay is ludicrous. Games are meant to be played. Who gives a shit if it looks amazing, if the game is truly fun you won't notice. And if the game sucks, a gazillion polys won't help it.
People were just as sceptical about the DS. But it manages to sell more than the PSP every week, in every region, despite it's weaker graphics.
Fozzy is right, the Wii is a milestone. It's a breath of fresh air and just what this industry needs.
Graphics are all good and well, but they should never ever be seen as more important than gameplay. Ocarina Of Time may look awful by today's standards, but I still play it and the design is almost flawless. It didn't need the power of the PS3 or 360, it used what it had and used it brilliantly. Gamecube had some brilliant games, as did PS2 and Xbox.
The Wii has more than enough power to allow for great games, and to think that you need PS3's power simply because it's available to create the best games is crazy.
Please, stop kidding yourself.
(Oh and btw, after Christmas I'm buying a 360, because there are some fun games on there, not because the graphics are ohsoawesome.)
Fozzybar
November 22nd, 2006, 05:46 PM
Yeah...that's it....and i want to add that there will be amazing games for this console in the future, because game developers will have time to create awesome games supporting all the Wii features...how awesome can you make a game if your only "new" platform is better graphics?
Prometheus|ANJ
November 22nd, 2006, 07:08 PM
I'm just hoping that they'll push game concepts aswell. You don't need fancy graphic cards or fancy input devices to come up with good game concepts. Sure, the Wiimote may enable new types of game concepts, but you can still do a lot with the regular joypad. The lack of a Wiimote until now isn't what have been holding developers back. There's a lot of unexplored space as it is already. The problem as I see it is not with the hardware, it's with the mentality of the developers (and publishers). Will the big developers dare to cater anything else than the mainstream gamers who wants instant low complexity gameplay?
I don't think the Wiimote is the second coming of Christ, but I have some hope it'll loosen up the developers a bit, maybe try some new things, or old forgotten things. However, I fear that I will forever be in the wrong demographic, thusly I put my faith in the indie devs which mostly do PC games.
I'm guessing (maybe knowing) that in the beginning there'll be a lot of "We were working on a GC game but now it's for the Wii" -ports, and these won't really be an accurate measurement of the capabilities of the Wii. Therefore I reserve my judgement until later and stay sceptic for now.
0kelvin
November 22nd, 2006, 07:40 PM
I wrote a bit of an essay on my blog today about the evolution of spatial controls in games, and how we've gone from the 1 dimensional control of Pong to the potentially 16 (!) dimensional control of the Wii.
Thought it was relevant to the thread and maybe of interest to you guys.
You can read it here (http://ericpoulton.blogspot.com/2006/11/gimmick.html), if you like.
0kelvin
Shinryu
November 22nd, 2006, 07:53 PM
I'm just hoping that they'll push game concepts aswell. You don't need fancy graphic cards or fancy input devices to come up with good game concepts. Sure, the Wiimote may enable new types of game concepts, but you can still do a lot with the regular joypad. The lack of a Wiimote until now isn't what have been holding developers back. There's a lot of unexplored space as it is already. The problem as I see it is not with the hardware, it's with the mentality of the developers (and publishers). Will the big developers dare to cater anything else than the mainstream gamers who wants instant low complexity gameplay?
Well said.
robogabo
November 22nd, 2006, 08:15 PM
To do the awesome serve, you have to time your swing just right so you hit the ball right at the top of the toss.
The instruction booklet is a little confusing in the wording. To hit the ball left or right depends on how deep in your player's stance you swing. If you hit early on the ball (when it's out in front of you) you can pull it through (hit it to the left on a righty's forehand), if you swing late on it, you can push the ball to the other side (to the right on a righty's forehand). You can do lobs somehow, and there seems to be some way to do spins, but I haven't totally figured it out yet. I know that by doing a backhand swing (on my left) when the ball was on my character's right I somehow did a lob shot. I think that sort of stuff is dependent on whether you swing high or low--don't know, I'll have to try some more tonight.
Hey Chris thanks a lot dude awesome post
my wife and i already improved our scores hehehe
it was really helpful and we passed those tennis AI
we couldnt , another thing i noticed "hint hint"
is when you put the ball in the air to serve
the highest point is when the ball touches
the bottom part of the net from your point
of view and it works most of the times
I agree with Prom ANJ on the concept of the game
and hope they just not do WII ports just making
the wiimote be the cursor instead of the analog stick
Havent played any tennis alla Electronic Arts realistic
graphics but i bet they are not as fun as this simple
graphics wii sports not even close, gameplay fun factor
is number one on top of anything even graphics.
Here is Artkitty and mine Wii online number, put
it on your address book and/ share your Wii number
so we can play or visit your Mii s hehehe :tihi:
2962 0096 1305 3637
everybodys comments are cool i read them all
is interesting points of view . . man i hope
the ps3 goes down in price . . .like in 4 years . .maybe
Prometheus|ANJ
November 22nd, 2006, 10:20 PM
0kelvin, there's actually games you can do with just one digital button (which is less than a Pong 1D pad). Maybe something for disabled people? I just coded a game with a Tarzan (well, he's just a rectangle now) that gravity/grapple hooks the nearest grapple node (out of many) when the button is pushed, and this way (with careful timing and planning of routes) he can be made to navigate a multidimensional playfield, collect stuff and dodge enemies. I can post it if there's any intrest.
obscure
November 22nd, 2006, 11:22 PM
I'm looking forward to the Wii but I'm still a bit skeptical. The success of the console will not be on the controller as many believe but it will be how the controller is 'implemented'. I've already heard alot of people say Red Steel is horrible due to the (poor) controls. I'm not saying this obviously as I haven't played the game :S
0Kelvin: No mention of gesture recognition? Though I'm sure it could be catergorised into another section there somewhere. :D
Presence
November 22nd, 2006, 11:33 PM
In the mid 80's the video game industry was on the brink of extinction. Do you know why? Because people were sick of the same thing over and over again.
Nintendo came along and saved the day, brought new life into the industry and made people love video games again.
Now it's mid 00's and I see the same thing happening again, 20 years later. The same thing is being produced again and again. Less and less people care about video games, again.
Nintendo are again trying to do something different. Bring new life into the industry, bring new people into video games. From a company who relies purely on video games for success, this is an extremely brave thing to do. But it has paid off, and despite what you think, the Wii has been extremely popular, and will continue to do so. Don't give me that nostalgia crap, people are buying the Wii for a new gaming experience. The Virtual Console is a nice extra. Icing the the huge cake.
The fact that (from what I gather) you work in the games industry yourself and yet can't see the Wii as a good thing for this industry is frankly shocking.
Stop being such a graphic , stop crying over your broke PS3 and stop trying to troll around in my thread.
Calle_, Prom, both of these are not yet convinced about Wii, which is fair enough, but they are not acting like 12 years olds about it.
If you truly think that the PS3 or 360 is the future for this industry, I fell very very sorry for you. The logic of graphics over gameplay is ludicrous. Games are meant to be played. Who gives a shit if it looks amazing, if the game is truly fun you won't notice. And if the game sucks, a gazillion polys won't help it.
People were just as sceptical about the DS. But it manages to sell more than the PSP every week, in every region, despite it's weaker graphics.
Fozzy is right, the Wii is a milestone. It's a breath of fresh air and just what this industry needs.
Graphics are all good and well, but they should never ever be seen as more important than gameplay. Ocarina Of Time may look awful by today's standards, but I still play it and the design is almost flawless. It didn't need the power of the PS3 or 360, it used what it had and used it brilliantly. Gamecube had some brilliant games, as did PS2 and Xbox.
The Wii has more than enough power to allow for great games, and to think that you need PS3's power simply because it's available to create the best games is crazy.
Please, stop kidding yourself.
(Oh and btw, after Christmas I'm buying a 360, because there are some fun games on there, not because the graphics are ohsoawesome.)
Cart I agree with you on so many levels about what you have said, I really do but to be honest there is nothing about the Wii that is going to innovate new gameplay, really.
I'm not talking about graphics over gameplay here I just don't think the Wii is really doing anything for real term gameplay: Look at (and I know they are release titles) the titles available now, Tennis, Bowling, Zelda, First person shooters, the same games we see everyday!!!
Just because you stick a :nintendo: in my hand instead of a :xbox: means a temporary fix on a content solution and no interface gimmick is going to increase game quality, it might for little ten year olds but not for the main purchasing demographic. You are right though, it is a breath of fresh air but just that a quick breath that is going to deflate just as quickly.
This is the problem I really see for Nintendo, Microsoft and Sony have slowly learned their conent and development lessons by some monumental failures in terms of third party titles, too many to list in one posting. In actuality I think they have learned from Nintendo on many levels as to what they should be doing with their titles but the gap now is just too huge in terms of performance, graphics and expandability which translates to the same bottome line that Nintendo has to deal with and try to hold onto for any market edge: Game design.
Cost for Xbox and PS2 development has dropped to a tenth of what it cost in the first year of development from console release and the same will happen with 360 and PS3.
The problem I have is the label "innovation" and "revolutionary" with the Wii and how accepting Nintendo fans are about this thing and I honestly ask myself how a group of consumers are willing to swallow this. But I think you are also right about nostalgia, maybe it is just brand loyalty, so much so that they are willing to accept almost anything.
|NTeRN
November 23rd, 2006, 01:13 AM
Cart I agree with you on so many levels about what you have said, I really do but to be honest there is nothing about the Wii that is going to innovate new gameplay, really.
I'm not talking about graphics over gameplay here I just don't think the Wii is really doing anything for real term gameplay: Look at (and I know they are release titles) the titles available now, Tennis, Bowling, Zelda, First person shooters, the same games we see everyday!!!
Just because you stick a :nintendo: in my hand instead of a :xbox: means a temporary fix on a content solution and no interface gimmick is going to increase game quality, it might for little ten year olds but not for the main purchasing demographic. You are right though, it is a breath of fresh air but just that a quick breath that is going to deflate just as quickly.
This is the problem I really see for Nintendo, Microsoft and Sony have slowly learned their conent and development lessons by some monumental failures in terms of third party titles, too many to list in one posting. In actuality I think they have learned from Nintendo on many levels as to what they should be doing with their titles but the gap now is just too huge in terms of performance, graphics and expandability which translates to the same bottome line that Nintendo has to deal with and try to hold onto for any market edge: Game design.
Cost for Xbox and PS2 development has dropped to a tenth of what it cost in the first year of development from console release and the same will happen with 360 and PS3.
The problem I have is the label "innovation" and "revolutionary" with the Wii and how accepting Nintendo fans are about this thing and I honestly ask myself how a group of consumers are willing to swallow this. But I think you are also right about nostalgia, maybe it is just brand loyalty, so much so that they are willing to accept almost anything.
i think you may have missed the point on a few issues. on launch you cant launt totally new ideas. you would be hard pressed to get anyone to buy them. they have to be slowly added in. for now you will only see "typical" games with some movement involved. but even that adds a whole new depth to the game play.
wii sports has a few flaws, and a few awesome achievements. 1 the controls could be better, but then again, what can you expect from a free games thats more of a intro into the controller then anything else. what i love about it is the mii aspect of the game. i had a blast making avatars of my friends and then boxing each other. i dont think it would have been as fun just button mashing.
look at some of the odder games out there. take katamari. you roll around and pick up objects that makes you grow big enough to get more objects. who would have thought that game to be as popular as it it. it has super simple graphics and has an odd concept.
new types of games will be released as time goes on, and new spins on classics.
sony and microsoft dont care about gameplay. all they want to do is creata games that will sell. Gears of war is a strong fact of that. the game is visually stunning, but the concepts arent anything new, and for a game that was talked up soo much, the actual game was only 5 hrs. 5 damn hrs! what the hell is that. besides that, you cant even have more then 2 people playing multiplayer on 1 console.
id much rather have a game i can always pick up and have fun playing, then a game that the fun is so short lived that the developers call it off at 5 hrs of gameplay.
its funny how the biggest arguments agaisnt the wii are that its not as strong as the ps3 and 360. well... ps3 and 360 are just newer versions of xbox and ps2. wii is totally new in design and concept, and hopefully it will help consoles to be as good as they can be
right now for the wii your going to see a lot of hit or misses for the wii. its going to be hard to see what wiimote controlls will work better in what types of games. the best idea nintendo could do would be to take a bunch of hardcore gamers and listen to them to what physical actions would most improve different types of games and be as intuitive as possible
0kelvin
November 23rd, 2006, 02:04 AM
0kelvin, there's actually games you can do with just one digital button (which is less than a Pong 1D pad). Maybe something for disabled people? I just coded a game with a Tarzan (well, he's just a rectangle now) that gravity/grapple hooks the nearest grapple node (out of many) when the button is pushed, and this way (with careful timing and planning of routes) he can be made to navigate a multidimensional playfield, collect stuff and dodge enemies. I can post it if there's any intrest.
Sounds like a pretty cool game. I'm aware of one-button games (I'm actually working on one at work), and now that I think of it I guess a single digital button would count as a 0 dimensional control scheme. Thanks for pointing that out!
0Kelvin: No mention of gesture recognition? Though I'm sure it could be catergorised into another section there somewhere.
Gesture recognition falls under the category of whatever it is you're inputting the gesture with. If you're doing the gesture with a mouse or analog stick, it's a 2-Dimensional control scheme. If it's the Wii remote, then it's 3-Dimensional (or 6 if the gesture includes both movement and rotation). I'm not a big fan of gesture recognition for the most part, unless you can make doing the gesture easier than doing the same action by pressing a button.
Cost for Xbox and PS2 development has dropped to a tenth of what it cost in the first year of development from console release and the same will happen with 360 and PS3.
Do you have a source for that info? It contradicts a lot of what I've heard. Maybe the cost of developing games of equivalent scope and quality has dropped, but the scope and quality of games has risen dramatically. I'm pretty sure the average budget for a PS2 game in the last year is much higher than the average budget for a PS2 game in 2001.
I really think you'll be proven wrong in the long run, Presence. The technology itself will not bring the innovation, but it will give developers (in most cases a very smart group of people who genuinely want to innovate) freedom to do things they've never been able to do when making a game before. Best of all, it gives them an excuse to innovate. People buy the Wii wanting to try new things, and even the most stubborn, conservative publishers (yes, I'm looking at you EA) understand this, and are going to encourage the hell out of it. Yes, this will lead to some bad design decisions, forcing innovation where it's not needed and whatnot, but those bad design choices will be weeded out through Darwinian process, and the good choices will be reproduced and refined in new games.
0kelvin
Presence
November 23rd, 2006, 02:24 AM
But here is the thing guys, something I need to be very clear about, the Wii is not able to produce innovation, it is a simple interface for memesis!! You want to fish? Mimic casting a rod. You want to bowl? Mimic bowling.
This is a simple case of effective marketing, no different than the light gun or the running pad. It is the Powerglove made to look like it came from Apple. There is no innovation, no revolution here, simply an old controller made new again.
I think it is just that we are so desperate for anything new hardware wise in the industry that we are taking anything and making it into something. And once this comes clear where does that leave Nintendo? Making gimmics for little kids again. The end.
|NTeRN
November 23rd, 2006, 02:35 AM
eh i guess your just gonn ahve to play it. all i can say its nice to put spin on a ball by the way you swing and how you hold the controller. if you dont believe that innovation at work then i guess you wont see it no matter what
Fozzybar
November 23rd, 2006, 04:22 AM
Presence
I am not sure, but i guess you didn't play on the Wii and have no clue what it's all about...Light gun blabla...
What do you guys think this controller is?
The controller will give you feedback about what happens in the game...it has speakers, which tell you when you hit an opponent or swing your weapon or whatever.
You will feel when you hit a ball with your racket...forget the force feedback in gamepads or joystick, it didn't work with them, because you have an unnatural way of holding this controllers compared to what happens in the game. With the Wii Controller it's the opposite, therefore the force feedback will be much better working.
You can save your Mii Character and take it with you to your friends and play there with your lil Avatar (sounds childish and primitive, but is a BIG fun factor actually).
I don't know about the capability of eventually saving your stats in the controller, but this would make sense.
The controller is not only pointing device or what you might think, it reacts on speed, tilt, angle, direction etc....the pointing feature makes it just more awesome btw :)
I don't know how many games use all this complexe features, i guess not 1 at all. As some of you already said, the games which will be release in the next years will make the Wii getting its place on the top of video game entertainment. Of course the line-up games won't take advantage of all the features, which line-up game did it yet?
But playing Wii Sports already showed how much potential there is...if anyone thinks this is just another ordinary console has no clue about gaming and the industry at all.
HugeHarHar
November 23rd, 2006, 08:49 AM
Hasn't the wet dream of video gaming been a virtual world where you interact directly with your own movements?
It seems to me that this is definitly the next step towards that. Obviously what's been released so far isn't the most convincing few games to prove that, but when the 360 came out I wanted to vomit the games sucked so hard. Perfect Dark? Kameo? Gut me please. But with some recent releases and some coming out next year (Bioshock, Mass Effect) the system is looking very promising.
Have your crits on the system but please stop being an ass about it, you're trying to convince a group of people that they aren't having fun with what they hae.
Mr.Blonde
November 23rd, 2006, 12:38 PM
prom... i see where you are coming from. I played the wii this weekend with my buddy, and was extremely dissapointed with the implementation of the wiimote in zelda.. and in all of the launch games i played (monkey ball, and the surgery game. *edit* monkey ball is truly awful for use of the controller, it just interferes with playability most of the time. when it does work, it is extremely limited. i would never pay money for that game*/edit*) If you were able to have the broadside smacks, hilt smashes, slices, stabs, parries, etc. in a swordfighting game... if it had that sort of depth i would play it so much and i might just buy a wii myself.
the best swordfighting game i've ever played was jedi outcast for PC.. with the correct dueling mods and skilled fighters it is by far the best swordfighting game out there. there are 3 swinging stance, blue(fast), yellow(medium), and red(strong). and there are amazing pluses and minuses to each stance. certain combinations of swings if aimed correctly did massive damage.. a single horizontal swing could be aimed to hit 3 times if you moved the mouse to the side while swinging.. and moved your feet correctly, and the opponent didn't defend well. combine this with the ability to change stance at any time, jumping, force jumping, crouching, somersaulting, rolling, kicking and everything inbetween, counter damage, etc... just an amazing swordfighting game. Plus you could mod the characters and make your own skins..
so much depth in that game. but if you could swordfight with the wiimote.. it would be even better
I don't think that a game with complete control of the sword/saber/spear/lance/etc. would be plausible, but I think you should be able to affect the animation in mid swing. Every movement should count. crouching should effect the damage, where you hit your opponent should change damage, etc. there should be different stances, different advantages to different weapons. Characters might be better or worse for a certain playstyle, but all characters should be able to be effective, no one hit kill moves that are easier to pull of with some characters than others.. plays of counter moves etc. the player not the game should matter, and it could be so damn fun if they had that kind of depth in a wii game.
god, the word depth keeps popping up in my head. I can't help but think that the next generation of gaming, when sony and microsoft steal the good ideas from the wii is when this kind of depth and fun will happen. Nintendo is great for pushing the boundaries, but I am not sure if they have proven themselves in taking a genre/feature to the next level. think about the golden eye->halo first person shooter progression! the analog on the 64 was a big step! It's crap now. I like first person shooters because they inherently reward skill, practice, and ability. (super smash bros. is one nintendo game that has this quality) I like learning games, the learning curve and getting better at games is the most fun part, as soon as you get to be the best/as good as you can get, the game becomes boring for me. Nintendo's games tend to top off more quickly than others... games where you can never quite reach that peak are my favorite: jedi outcast, RTCW, RTCW: Enemy Territory (free game!!), tribes 2, halo, diablo 2, starcraft, warcraft, etc. Teamwork is also a big part.. cooperation makes any game more fun. A coop swordfighting game with a good dueling/open ended multiplayer mode would be sooooooo cool.
wii sports is probably the best implementation of the controller.. bowling is fun. BOWLING. putting spin on the ball, and trying to get good speed on the ball is just great. plus you don't have to wait for the pins to set up and you don't need to go to a freakin bowling alley to play. boxing is great too. There really is a lot of potential with this kind of controller/system, but I don't think nintendo will bring out all of it in one generation.
ok, i've rambled enough, I really enjoyed reading through this thread. I would love to play some games with you prom, you seem to look for all the right things in a game! : )
Calle_
November 23rd, 2006, 02:31 PM
intern - "sony and microsoft dont care about gameplay. all they want to do is creata games that will sell. Gears of war is a strong fact of that. the game is visually stunning, but the concepts arent anything new, and for a game that was talked up soo much, the actual game was only 5 hrs. 5 damn hrs! what the hell is that. besides that, you cant even have more then 2 people playing multiplayer on 1 console."
Well, I dunno. Does sony develop games nowdays? (i have no clue). Anyway, Everybody wants to sell games. Nintendo propably didnt make the Wii just to please the grey world of gaming, But to make(more) money... Just take the whole Zelda thing as an example.
I cant say im a "graphics ", Most of my favorite games are either
2d games or pre-rendered locked camera games. However I cant say that I dont care about graphics at all, and I would like to see more objects on screen at the same time and better physics etc. And better hardware I guess would open up for (possibly)more interesting exploration. But it all comes down to finesse I guess.
Perhaps I dont play games just for the purpose of playing, And I almost never chose games that are "hysterical and funny". Atmosphere, story, character and strategy is usually what I look for.
I dont really know If any of the 3 have anything apparent that im looking for.
(I hate to bring other consoles into this thread as its a wii thread, but since its a war I reserve the right to do a fair comparison) However Sony and PS has earned my trust and so has their lineup. I also like the fact that the PS3 is an entire entertainment station, and not just meant for games so I can save my crap, watch my movies and listen to my music and therefor more power for painting on my slow comp. And Il be able to play my mountain of PS1 and PS2 games wich is a big plus .. tho the price ='(.
Nintendo has been very disappointing with their last consoles. However they managed to do something right with the DS and perhaps that spirit has gone into the Wii aswell. Their lineup so far is not even to talk about. I dont like "funny" and I cant picture myself sitting in my sofa swinging for my life. However the tables are turned when you play among friends. (wich I usually never do tho, But pehaps this is why I should and never have been?)
But you never know what happens, Dno if any games that appeal to me will be release on the wii - After the DS they might have opened up some new connections and with that a few neat titles. something Id like to see is what prom and mr.blonde was talking about.
I also fear that perhaps this whole wiimote thing opens up the crap drawer as well, with developers making it a swosh game just because they can, and alot of whats been learned from past games gets lost. Personally I would propably prefer Zelda TP without the jerking (I dont know if thats optional or not but like the review's said "its just a fancy button with worse repsone".)
But perhaps its the opposite too. This little wii might be a revolution as far as making the games goes.
But I dont think it will actually revolutionize MY view on things.
Tho I belive it has the capability to suprise so I shouldnt give up all hope just yet. But I would like some more features for stuff besides games (movies, storage, DS linkup, music, and so on)
Everyone else seems to really love the wii and all that has to do with it so perhaps even I will. However, some people might live a richer life not being so partial and agressive towards other opinions.
(I dno, If anything is really silly, repeted several times, and just plain wrong, Im to lazy to recheck it =))
Tobin
November 23rd, 2006, 03:23 PM
nintendo = fun
sony = time wasting ( same as watching tv )
xbox = fustration...
thats how ive always seen it... its killing me hearing all you saying you've played it....
Fozzybar
November 23rd, 2006, 04:08 PM
well, Sony and Xbox are definitely not nonsense or useless...the (will) have high quality games for sure...no doubt about that...i mean the PC and handhelds have great games as well....but tell me 1 of them which will open gates for the gameworld...no one can ignore this fact...
cartoonfox
November 23rd, 2006, 04:25 PM
Fozzy me and you should get married and produce loads of Nintendo loving mini fozzy foxes.
Snuggles
November 23rd, 2006, 06:45 PM
Ughhhhh, not sure if you have been in a game development atmosphere there snuggles but no art department is going to rock out designs that the platform simply can't translate to the screen, nice reverse logic there.
Yeah, and the reason Okami and Resident Evil 4 looked freaking awesome is because Capcom has a magical machine that makes systems use twice the polycount available to them. Dude, I have friends who are major artists at dev studios and I model myself, and anybody can tell you that artists are considered good not because they can use a million polys to make something photo-realistic over the course of a month, but because they can make something that looks -GOOD- efficiently, and using the tools at their disposal to their full potential. The best looking, recent PS2 games haven't tapped into some newly discovered, mystical wellspring of processing power. They've learned over time how to use all the trappings of game art to their advantage.
I ain't gonna tell you having extra processing power, extra polys, is a bad thing, or even something superfluous. It matters, of course. But I gotta be honest when I say that as of what pretty much no one's using this new technology for what they could be. To make games more FUN. To expand upon game design. We aren't seeing games that employ more characters, more background, and less loading, all of it better looking. Instead we're seeing the same damn PS2 games: 4 characters on screen, limited backdrops at 30FPS with everything just the same as before except with ten times the polys and particles and four times the cost of development.
But no. What you're talking about, what you want, is that same old damn game. And I'm saying with skilled artists you can easily get that same old damn game to look great on the Wii. There are things that more power, more polys, can do that the Wii can't. But those things aren't what people who are clamoring for 'next gen' graphics want. They want things the Wii -can- do, but might not be pushed to do, and they want things that are completely ridiculous and unrelated to any actual game machine.
Like the venerable Cartoon Fox said: Stop being a freaking troll, and all will be cool. Just about everything you've said so far seems about as uninformed, blurted out from under a rock, as you can get. Besides that, you're repeatedly going out of your way to be offensive.
Prom, however, has his doubts, but is still up to his ears in civility and proper logic. Quality of game design is paramount, and I agree that new forms of control aren't the end-all be-all solution. There are many things that could be done with existing control schemes to explore new venues. There're also many things that need to be explored that have nothing to do with control or graphics. But the Wii is definitely a catalyst for change. It worked, you could say, on the DS. We saw fun, successful games about surgeons, lawyers, and...well, raising puppies, with gameplay concepts that no one had particularly cared to try before in a retail setting. We also saw new ways to play the same games we have been for a while now.
Ninendo follows a strong japanese brand mentality and again there is nothing wrong with it but in time power and looks will win over the third party developers no matter the costs.
Good point! I'm really glad the Jaguar, the 3D0, the CDi, the Dreamcast (god bless her soul, just pointing out it was the strongest machine at the time,) and the Sega CD/32X came out on top and survived to chisel out the future of the gaming industry. :)
Also, good point about developers choosing power and looks despite cash. I'm glad we live in a world where developers still can afford to make games even after they've gone bankrupt, and hamburgers eat people.
s.ketch
November 23rd, 2006, 08:41 PM
I ain't gonna tell you having extra processing power, extra polys, is a bad thing, or even something superfluous. It matters, of course. But I gotta be honest when I say that as of what pretty much no one's using this new technology for what they could be. To make games more FUN. To expand upon game design. We aren't seeing games that employ more characters, more background, and less loading, all of it better looking. Instead we're seeing the same damn PS2 games: 4 characters on screen, limited backdrops at 30FPS with everything just the same as before except with ten times the polys and particles and four times the cost of development.
But no. What you're talking about, what you want, is that same old damn game. And I'm saying with skilled artists you can easily get that same old damn game to look great on the Wii. There are things that more power, more polys, can do that the Wii can't. But those things aren't what people who are clamoring for 'next gen' graphics want. They want things the Wii -can- do, but might not be pushed to do, and they want things that are completely ridiculous and unrelated to any actual game machine.
Yep. I dont know why peopled dont think this way. Instead of having a highly detaled 200k poly level with a good amout of 2-3k poly characters on screen, people want one 10000k character on a 500k level. There is absoloutly no need to go above 5000k for a character. With new Normal Mapping technology you can create photorealistic characters and objects with minimal polygon use. Id rather see higher res textures and more advanced lighting get the most processing power rather than polies. Real HDRI would be nice too.
And snuggles, you hit the nail on the head again. Never judge a console by its shipping titles. The greatest Wii games we will see will be the ones made 1-3 years from now when developers have gotten used to the format and the limits.
Prometheus|ANJ
November 23rd, 2006, 10:42 PM
I remember reading an interview with some Metal Gear Solid guy who said that they could actually have more enemies on screen on the GameBoy Color than on the Playstation 2.
Apparently Zelda 1 is out for the Wii VC. Some 'tard reviewer at GameSpot thought it hadn't aged well because it had no nanny to hold your hand and show you the way like in the newer and thus clearly more evolved games. This meant that you might just have to explore the game world on your own! To correct this grave error in game design, he suggested that you should go online and find a map that shows the location of everything. I somewhat agree with the score though, 7.2 (good). Most games would get 3.0 from me, maybe 5.0 if it's tolerable.
(IMO, The biggest flaw in Zelda 1 is not the lack of direction as the aforementioned reviewer thought, but the control. They've aligned Link to multiples of half tiles (8px I think), so he zig zags around and is quite unmaneuverable, and this also makes it difficult to quickly attack in a new direction (while you're sliding to a new multiple). It also suffers from the usual NES screen recycling sickness, but only the dungeons, not the overworld. The way they saved the Dungeons in memory is really clever, they all fit together in a 16*16 screen jigsaw puzzle.)
Anyways, a link
Wii news @ Google (http://news.google.com/news?hl=en&ned=us&q=Wii&btnG=Search+News)
0kelvin
November 24th, 2006, 01:32 AM
So some stores are going to be selling more Wiis tomorrow, and I thought I might have a better chance getting one this time around. That was until I drove past Future Shop earlier and there were already at least a dozen people camped outside. And Future Shop hasn't even confirmed they're going to have any (although Best Buy has, and they're the same company as Future Shop, so it's likely they will).
I'll be getting up early and looking around, but so far things aren't looking good.
0kelvin
Presence
November 24th, 2006, 02:24 AM
Yeah, and the reason Okami and Resident Evil 4 looked freaking awesome is because Capcom has a magical machine that makes systems use twice the polycount available to them. Dude, I have friends who are major artists at dev studios and I model myself, and anybody can tell you that artists are considered good not because they can use a million polys to make something photo-realistic over the course of a month, but because they can make something that looks -GOOD- efficiently, and using the tools at their disposal to their full potential. The best looking, recent PS2 games haven't tapped into some newly discovered, mystical wellspring of processing power. They've learned over time how to use all the trappings of game art to their advantage.
Snuggles do me a favour and actually take a breath, relax and READ my posting, I'm not talking about ARTISTS here I am talking about a MATCH in gameplay between the PS3, 360 and Wii! That combined with a massive performance disadvantage on the Wii's part spells alot of trouble for it in the long run. For the love of God I can not believe how offended you guys are about a plastic box!!!! And I know I am going to get hell for this but this is something I see in more and more Nintendo fans.
I am going to break it down very simply here for you (snuggles I want you to pay extra attention, maybe call your "dev" friends and have them read the board) The game design has nothing to do with the hardware interface! If you are designing around a hard product to introduce specific software innovations you are point blank up the creek. Why? Because in the end you are still dealing with an interface solution for an actual content problem!!
Would you like me to be a little more touchy feely about all of this so that you don't get offended? The fact you guys find someone posting on a public messageboard about a product that has nothing to do with you in any real world application offensive seriously worries me. This isn't your art I am crit'n it is a plastic box!
This is the problem I have with Nintendo, not you snuggles, not CFox, with NINTENDO! This is the Wii thread, the Wii is Nintendo's product not your own personal invention that has your mom's inheritance invested into it.
Nintendo does come up with some amazing products, I own a DS, love it, I have had every Nintendo model since NES and the NES is still working!! Nintendo had the incredible opportunity to really innovate a new console that will allow for a software foundation that will move this industry forward. And I say Nintendo because I think that if anyone is going to do it could be them.
And what do we get? A couple of owners standing infront of a crowd holding up a glorified powerglove! ARE YOU KIDDING ME? So once again we are left standing there while the marketing machine gears up and tries to sell us shit while calling it candy. Then pitching against it's lie by saying "no wait, look, if I swing the Wii the character will do this or the translation to screen will be that."
So when Microsoft and Sony keep the same relative interfaces what does that tell you? (If you're going to give the "because they can't innovate" you can save it.)
Nintendo has a very very specific pricepoint and target market, that is fine and I think that their direction is what seperates them from the other two beasts they are up against because the older demogrpahic isn't about to fall for this thing. But it honestly, honestly, worries me that any type of development mentality is revolving around a piece of hardware like this. one especially from Nintendo who knows better!!!
If anything I think the Wii is a complete setback rather than an innovation. But I don't doubt that it is still going to sell, wonderful praise will still fly across the keyboard of reviewers, fans screaming in delight that they can swing at the ball and all for the sake of redundancy. Which Nintendo knows if you can repackage, rename, remarket and replace the old with the old but calling it new, you can sell games, t-shirts, subscriptions and rights at a fraction of the cost.
Well played Nintendo, well played.
yAdam
November 24th, 2006, 04:12 AM
How can someone who likes to play games deny a new and possibly revolutionary device like the wii remote could be fun and good for the industry? I'm not sure why people support one console over the other. To a certain extent it's brand loyalty, some people have that attitude towards ipods or other music players, or whatever you can think of, like makes of TV. In those cases though the end content is always the same, same music, same dvd, same tv show. But for each console the content is different.
You have people who support Nintendo, because they're Nintendo... But you get people who hate Nintendo, simply because they're Nintendo, and don't fit in with their image. I'm not sure why you say the older demographic aren't gonna like the wii. Why wouldn't someone who likes to play games be open to new ideas whether its for the wii, 360 or ps3?
No one's saying you can't be skeptical about the wii, but calling it redundant after a week is pretty rubbish.
cartoonfox
November 24th, 2006, 06:11 AM
I'm about to go home for the weekend (it's my birthday) but I just want to quickly say that Presence, your effort and determination to try and convince us that our views on the Wii are wrong is admirable.
I almost cancelled my pre-order. Almost.
Prometheus|ANJ
November 24th, 2006, 10:06 AM
To be fair, the 360/PS3 developers have the same opportunity to push the hardware as the GC RE4 devs had for example. However, the more processing power you have, the more likely you are to waste it. You don't see many people handoptimising ASM code for some trivial PC app these days (Although compilers have gotten pretty good at optimizing I've heard).
Anyways, it could be argued that there is an acceptable level for graphics, and crossing it is overkill and a waste of resources. Given that the same amount of effort is put into optimization of gfx routines on a Wii and 360 game, it is reasonable to conclude that the 360 will have more resources left afterwards for physics/persistance/ai/world size and various gameplay oriented stuff.
Of course this would only matter for games that require a lot of resources, there are still Tetris'es waiting to be discovered.
0kelvin
November 24th, 2006, 03:46 PM
Presence, nobody's getting offended at what you're saying (we're having a perfectly civil discussion with all the other skeptics in the thread), they're offended at your attitude. You're acting like a jerk, and implying we're all idiots for letting Nintendo pull the wool over our eyes.
You say third party developers are going to be attracted to the machine with more power, but that has never happened in the past. The X-Box and Gamecube were both far more powerful than the PS2, but they couldn't overcome Sony's enormous install base. It always comes down to install base. Install base attracts developers, and developers make the games that attract more players. This time around Nintendo is starting with a huge number advantage, the demand is just as great, if not moreso, and they can produce units far faster than Sony. It's going to take Sony years to catch up (if they ever can), and by then Nintendo is going to have lured a lot of developers away. From a economic point of view, it makes no sense to not to develop for the Wii. The games are cheaper to make (in a time when developers everywhere are in crisis mode over how expensive games are getting to develop) and you have a far larger audience to sell it to.
The game design has nothing to do with the hardware interface!
Can you clarify this? It makes no sense whatsoever to me. The interface is one of the most important considerations of game design.
I went out to try and get a Wii from Best Buy today, but apparently people had been lining up since the night before and the line was full by 6AM (the store opened at 10). Needless to say I still don't have one.
0kelvin
CaptainInsano
November 24th, 2006, 03:55 PM
i think Presence's father was killed by a Nintendo Wii when he was a child and is out on a quest for revenge.
Presence
November 24th, 2006, 06:09 PM
Presence, nobody's getting offended at what you're saying (we're having a perfectly civil discussion with all the other skeptics in the thread), they're offended at your attitude. You're acting like a jerk, and implying we're all idiots for letting Nintendo pull the wool over our eyes.
Kelv, I am not implying a thing in terms of your personal views actually nor call you an idiot. I am talking about Nintendo's tactics here, my view on them, thanks for the Jerk comment though.
You say third party developers are going to be attracted to the machine with more power, but that has never happened in the past. Ughhhh, you sure you don't want to take that back?
The X-Box and Gamecube were both far more powerful than the PS2, but they couldn't overcome Sony's enormous install base. It always comes down to install base. Install base attracts developers, and developers make the games that attract more players. This time around Nintendo is starting with a huge number advantage, the demand is just as great, if not moreso, and they can produce units far faster than Sony. It's going to take Sony years to catch up (if they ever can), and by then Nintendo is going to have lured a lot of developers away. From a economic point of view, it makes no sense to not to develop for the Wii. The games are cheaper to make (in a time when developers everywhere are in crisis mode over how expensive games are getting to develop) and you have a far larger audience to sell it to.
Total GC units sold since release are at about 22 million last I looked, XBOX was around 24 million and PS2 had 112 million!!...so if you are trying to tell me that any developer is going to design for a larger audience the stats speak for themselves. I had the 2002-06 rental stats for NorthAmerica, I'll post them for ya, Sony is over 10x in the game rental department.
The same ramp-up cost factors were there when these consoles were released and it will be the same again, the market shares will change on the get go an you are right it is because of Nintendo's intitial release push which has been fantastic for them. But, once all of the Wii purchasers have them at home then what? Sony keeps pumping out to their established base which is 5x the size and the numbers will probably shift into a final stat that looks the same as above. This is market trend, not my own personal opinion
Even if! Even if some dev's shifted over to a Wii directed title launch you still have 5x the consumer base for Sony and that won't change because that market wants more power, high def graphics and a much broader experience based on spectacle which the Wii can't offer them and that is the problem for Nintendo, they are hoping that this hardware gimmic and lower dev cost will pull them a larger part of the market but it won't. The relase numbers like I said will contradict this.
Hollywood goes through this exact cycle every year and the more costly, more risky, louder, brighter more spectacular films come out on top every summer with the same redundant characters and plot lines, because WB, Sony, Rev, Dis and NL knows what works and what sells more tickets. There are films on the ends of the spectrum that break the rules in a couple of ways and I think it is great for all of us but the other 95% is pure formula and market trend that brings in the largest figures, period.
i think Presence's father was killed by a Nintendo Wii when he was a child and is out on a quest for revenge. I know you don't realize it Captain, but this couldn't be a worse time to say something like that.
Astonishing.
0kelvin
November 24th, 2006, 06:50 PM
Total GC units sold since release are at about 22 million last I looked, XBOX was around 24 million and PS2 had 112 million!!...so if you are trying to tell me that any developer is going to design for a larger audience the stats speak for themselves. I had the 2002-06 rental stats for NorthAmerica, I'll post them for ya, Sony is over 10x in the game rental department.
This was exactly my point. The Playstation2 dominated last generation because they had such an enormous install base. That's the reason developers flocked to the console, despite the fact that it was the weakest of the three graphically. You said that developers would go to the Playstation3 and 360 because they were more powerful, but the last two generations have shown that isn't the case at all, they go to the console where there's the most money to be made. All signs right now are pointing to that being the Wii.
But of course, it's all speculation right now.
I know you aren't a jerk, Presence, but it seemed to me like you were acting like one. I'll just chalk it up to the usual misunderstandings that come with trying to communicate online.
0kelvin
Spacemanchuck
November 24th, 2006, 07:56 PM
The Wii like the others needs time to mature, give it time and let developers fall in love with the new freedom they have to work in. No matter what some people want to say, this is a positive step forward in the young creative medium that is games. It is exciting, imagine the brilliant people out there right now trying to figure out what will be fun to do with this controler!!! It won't be boring, and there will be nothing else like it.
People with negitive coments out there, chill out and go start a new thread to hype what you are excited about, or what you're not, go for it. I think this thread was created anticipating a positve tone in regards to the Wii. That dosn't mean blindly Kissing the Wii's sexy little ass, but rather in a positive tone anylizing what we have experienced with the machine thus far.
I my self can't wait to see the inovation from all three big dogs pay out in a very satisfying way. I'm amped to see the industry open their minds in regards to game play with the Wii. Im super excited about the Xbox, they have such a killer line up, army of two will be bad ass. The PS3 will be bad ass, I can't wait to play it.
staylor
November 24th, 2006, 09:00 PM
I'm not really the type to play video games, but some friends got the Wii and we all tried it out...
And it was incredible!
I've never seen an easier to understand controller, you just pick it up and play. It's so intuitive. It's the only system I'd actually consider getting. Just make sure you don't hit the people you're playing with. :x
Also, Redsteel is horrible, that needs to be pointed out again.
|NTeRN
November 24th, 2006, 09:44 PM
well i know of many people whove had to buy 2 or even 3 ps2s due to it breaking. ive read reports saying the same. so im going to safely speculate that a lot of the 112 mil are resales to the same customers.
also do you think sony or microsoft really care about games? dont you think its a bit stange they are going to the high def route when the majority of homes do not own a HD tv? the reason is this. sony is out to make money. you cant blame them for that. they are a company out to make money. but who sales a lot of tvs or other entertainment equipment (and makes more of a profit of them then the console themselves). isnt it safe to say that the sony is only going super HD (when the technology is in very few homes) to get consumers to say "hey this is cool, but itd look better on a big screen high def tv" to make more cash (look at them making 2 version of the ps3, you know most parents are going to see the cheaper price range and buy then, and once their kid complains enough they'll buy the better one. why not just make 1 version?. i know microsoft has a lot entertainment stuff that comes along with the 360 that is either still to be released or hasnt picked up yet (i ahevnt heard too much about it) but i do know that MS was making a mp3 player and entertainment system taht would all be ran and connected with the 360, and unsuprisingly you can only use microsoft equipment (no ipods and such)
you can say that the wii is just a glorified power glove all you want, but at least they are stepping up the the plate to create a new way of gaming. i say a new way because only 2 games were ever releashed for the power glove, and had far less capabilities the the wiimote does. the power glove came out way ahead of its time (its was never able to be used to its full potential due to technology restraints, and was more used as a alternative controller, not a directly human game interface device)
id say give the wii a few months for the designers to get the kinks out of the new interface type then make a decision on it.
Prometheus|ANJ
November 24th, 2006, 10:17 PM
Considering how popular making Mii's is, I can Imagine that Spore would be nice to play on the Wii (rumors says they're working on it, but I'm not sure if it'll be crippled, I think the DS version will be a Spore cardgame thing or just some aspect of Spore). The Spore editor is leap and bounds more advanced than the Mii editor. Apparently the procedural thing is scalable so the files (your creatures and stuff) work cross platform.
Will Wright: We've been messing around with the Wii dev kit and we're really interested in the possibilities there. It's possible the editors might be more manageable on that system. The DS is also very interesting to us, as its control scheme could be very manageable for the game.
Aha, More info (http://www.videogamesblogger.com/2006/08/02/spore-coming-to-xbox-360-wii-and-ps3-says-game-creator-will-wright.htm)
It will probably take very different forms depending on the platforms. We might even pull out parts of the game – so you might be playing part of the game on a handheld platform, you might be playing the entire game but maybe more avatar-based on a console.
Something like Magical PenGel would be nice too.
s.ketch
November 24th, 2006, 11:07 PM
Lesson for the day: Never go try to find a Wii on Black Friday. I was told by Walmart that they would have some today, I went and stood in line at 4 am. I was the first one to the Wii station and there were none there, I asked the key holder and they didnt even get any in. So I decided to just go to Best Buy. I figured by then people would have already gone in and if they had a good supply there would be atleast one or two left. An hour after the store opened there were still 200 people in line, they were only lettng 3 or 4 people go in at a time. I left and went to a differnent walmart, still nothing. So I dont have a Wii.
Shamagim
November 24th, 2006, 11:09 PM
I skimmed most of the posts, so please forgive me is this was already mentioned.
-Nintendo, Sony and Microsoft are interested in money...no exceptions.
- The 3 platforms are focusing in different target audiences, making a clear definition to which games developers will seek and why.
I don´t understand why there´s so much flag bearing in the place I less expected to find it...I´m sure the 3 systems are fun...I´m sure the WII is fun. Despite I have an xbox 360.
And most of all I´m sure you will prefer the system that was aimed to be of your preference, but please, don´t fall into the purpose of such competitive advertising campaigns. You´ll have more fun playing than looking for a reasons to feel like you made the smart choice ( and that everyone else was wrong).:)
|NTeRN
November 24th, 2006, 11:12 PM
the Mii editor is very simple. its much more of a profile avatar then anything. you actually save game settings to your Mii avatar (like if your a left or righty, which depics how you hold your wiimote, and things like inverted ect.)
the actualy creation is very simple. its mainly just about 12 head types, lots of differnt types of hair type/color, eyes type and color, mouth, eyebrows, skin tone, and a few acessories. i was very surprised at how accurate you can make it appear as someone, or better yet charicture them.
ive never heard of spore, but im guessing its a type of sim game? any info prom?
Shamagim
November 24th, 2006, 11:21 PM
ive never heard of spore, but im guessing its a type of sim game? any info prom?
http://www.spore.com/
http://video.google.com/videosearch?q=spore
(http://Some%20other%20gameplay%20videos)
Fozzybar
November 25th, 2006, 05:31 AM
ive never heard of spore, but im guessing its a type of sim game? any info prom?
You just lost all your credits for being someone who knows about games ;)
Snuggles
November 25th, 2006, 01:44 PM
I am going to break it down very simply here for you (snuggles I want you to pay extra attention, maybe call your "dev" friends and have them read the board) The game design has nothing to do with the hardware interface! If you are designing around a hard product to introduce specific software innovations you are point blank up the creek. Why? Because in the end you are still dealing with an interface solution for an actual content problem!!
We talk about graphics for like four posts, and then you completely ignore whatever post was last made and start talking about this? I think you're trying to say that the Wii doesn't have the processing power to innovate in the software realm. For the most part, I'd disagree with that statement, as developers will tend to find a way to do things properly whichever console they're developing for. There are cases of game design concepts the Wii might not be able to do, however, because of hardware limitations. But I kind of went over this already.
I don't mean any offense by this, as there's nothing inherently wrong with it, but is English not your first language? I'm wondering if that might be a source of some confusion. Because whether you're aware of it or not, or whether or not it was on purpose, you've been pretty insulting so far. You've basically called Wii owners and fans idiots. And most of the people in this thread are potential owners and fans, so it stands to reason that we would be offended when you try to attack -us- and not the -Wii-. I don't know how purposeful you were in those statements. Maybe not at all, and you know, that happens.
The reason PS3 and 360 are keeping with the same old same old isn't because they CAN'T innovate. It's because they don't want to risk losing money when Johnny casual gamer is going to keep buying Call of Duty/Medal of Honor 9001 (it's over 9000,) and GTA-clone 3. They're just placing their chips thinking things won't change. Nintendo's betting otherwise, and people are buying. And do you know why people are buying? Not because it's new and flashy, but because it's fun. Parents, even grandparents, won't be getting this because it's a 'gaming revolution.' They're getting a Wii because it's the first time gaming has been intuitive and fun for them in years.
-Nintendo, Sony and Microsoft are interested in money...no exceptions.
True, true! Though in my mind, (at least,) there is a small difference. There's a difference between an artist who wants to make a living by being skilled, and being proud of himself, and an artist who just wants to make money, regardless of the means. Microsoft seems to embody one end, and Nintendo seems to embody the other. I have this fantasy that Miyamoto still takes regular trips to some of Nintendo's first party dev studios, that he's still very involved, and that's the kind of company I like. That's why, on the personal front, I have a bit of preference. I don't think that's a 'smart' choice or a 'better' one, just a personal one. I won't be the one to tell you Sony and Microsoft make 'bad' consoles.
But I'm very weak willed, admittedly, and I really hope I can get a 360 by the time Blue Dragon comes out. Oh, and I still wanna play Dead Rising. And Test Drive Unlimited. And... Did you know you're gonna be able to get Symphony of the Night on Live!?
(It also can't be denied that the PS3 looks like a good system, and everyone really does -want- one. But it's $600. So...maybe later.)
Zebz
November 26th, 2006, 06:02 PM
My friend bought it and after playin' Wii Sports, Rayman and Zelda in one day... my arm still freakin' hurts. lol And that's after two days of rest! Ha! It was fun tho. I just think I'd rather play games the easy way. Yea, I'm a retarded fat lard.
But yes, innovative and a good time with friends. That Tennis thing was awesome. Zelda was amazing too. I'm just going to dish out the old Gamecube and play it that way tho. I know, I know... slashing the air with the remote was pretty freakin' amazing. But not when I'm looking at a new HD system to go with a new Plasma HD TV. We'll see. Maybe in the future I'll be won over.
Nero's Master
November 27th, 2006, 12:08 PM
Lesson for the day: Never go try to find a Wii on Black Friday. I was told by Walmart that they would have some today, I went and stood in line at 4 am. I was the first one to the Wii station and there were none there, I asked the key holder and they didnt even get any in. So I decided to just go to Best Buy. I figured by then people would have already gone in and if they had a good supply there would be atleast one or two left. An hour after the store opened there were still 200 people in line, they were only lettng 3 or 4 people go in at a time. I left and went to a differnent walmart, still nothing. So I dont have a Wii.
Ahaha! Same here. My family didn't hold Thanksgiving until saturday, so I just had it in my mind that friday was like any other day. Oooo boy, big mistake. I got to gamestop at around 12.30 that day, and the man at the desk said they'd had six units that had sold out when they opened at 5am! Yeesh. So yeah, no Wii for me either.
Hehe, and Fox, I want a 360 too, someday. Assassin's Creed makes me feel all warm and fuzzy inside. :D OOooo and a third Banjo and Kazooie title. I'm a sucker for that franchise. :teeth:
robogabo
November 30th, 2006, 02:08 PM
Spore is going to be one of those really good games
looking forward for that one , the artwork looks great <3
side note: zelda twilight princess . . . is pretty long
been playing it and not even at 1/4 of finishing it
and the wolf mode is a lot of fun i like it more than
being link :wink:
cartoonfox
November 30th, 2006, 02:19 PM
I'd like to take this opportunity to ask for NO SPOILERS, especially when talking about Zelda.
Thank you : ]
unknown_epiphany
November 30th, 2006, 04:14 PM
cartoonfox, I will just say this about the new Zelda. FREAKIN' AWESOME. I just cannot wait until the lan connect peripheral due in January. I unfortunately do not have WiFi.
I0N
December 1st, 2006, 03:34 PM
I gotta say I wasw a little disappointed when I started using the sword with link on the wii but it is pretty awesome
ah.heng
December 5th, 2006, 03:47 PM
:tihi: :confident
http://img176.imageshack.us/img176/1395/rumiwiifv3.jpg
Fozzybar
December 5th, 2006, 05:46 PM
ARGH....torture :)
Calle_
December 5th, 2006, 08:44 PM
http://www.wiihaveaproblem.com/ o,O
^^;
Fozzybar
December 6th, 2006, 06:38 AM
when i see all this dumb vids with even more dumb people throwing remote controles through the air, i wonder what they do when playing real golf or table tennis...are they throwing away the golfclub? or the rackets? And then claiming that it's the golf club or racket maufacturers fault??
As if they have a tool in their hand the first time...i mean i understand when this happens to primates, but homo sapiens should be able to handle that...HOLD IT YOU RETARDS!!!
cartoonfox
December 6th, 2006, 09:16 AM
Lol Fozzy, you crack me up!!
Only 2 more days! We gota exchange Wii codes. I would make a Fozzy Mii but you can't choose red skin... or fur, or your fozzy ears...
Nero's Master
December 6th, 2006, 10:00 AM
Is holiday shopping as hellish over there for you guys as it for us here in the states? I can't get my hands on a Wii. The fact that I have to get it from Gamestop doesn't help. T_T Maybe I'll have one after Christmas. *crosses fingers*
2b BOY
December 6th, 2006, 01:40 PM
How do the germans pronounce Wii?:}
Spacemanchuck
December 6th, 2006, 03:24 PM
This sucks so bad, I figured I'd be able to get a Wii by now damn it... People are selling them on Craigslist for four and five hundred bucks... Im gonna wait till the end of this quarter at school, and then the hunt is on hardcore!!! I'm gonna stake out a fucking Eb Games, or Gamespot, WITH VENGANCE!!! Then the people who are buying to sell on Craigslist, I will punch so friggin hard their brains spurt out their ASS!!!
cartoonfox
December 6th, 2006, 04:13 PM
That sucks dude : [
On the IGN forums there are always threads about US stores getting new shipments of Wii's, but maybe they just sell out really fast?
I'm sure you'll be able to get one before Christmas. Could you go to a store that's gonna get more Wii's soon and ask to pre-order one? Or at least let you know when they'll get more in stock?
Also, try some smaller shops. The biggest stores will always sell out the quickest.
Good luck dude, I want your Mii in my plaza!
Nero's Master
December 6th, 2006, 06:31 PM
Well, I have to go to Gamestop because I have a giftcard from there that will buy my Wii system. :[ All the stores usually get about 6-8 units in stock. And yeah, they usually sell out when the store opens. Sucks. Haha I wish someone would think of me for once. >:3 I'll see about pre-ordering or something to that effect. Or just flash my boobs, maybe that'll work. :er:
cartoonfox
December 6th, 2006, 07:20 PM
Works for me ; ]
Spacemanchuck
December 7th, 2006, 12:15 AM
Fox you can have my Mii in your plaza any day... Or is it my plaza in your Mii... Im cold and frightnend...
Yeah Nero, use those boobs, if I had boobs I would use them... Maybe if there is a chick working I can flash my pea sized scrotum. Emm, somehow I don't think that would work... Perhaps a cheerful song and dance, it will be mine somehow, I offered bribes that didnt work either.
Maybe a complex network of tubes and pipes I can travel through quickly taking me to the deepest regions of the mushroom kingdom to sumon the help of the ultimate warrior... MARIO... Yes, and princess can come, and yoshi, and the goombas, you too Bowser...
I'm done.
Prometheus|ANJ
December 7th, 2006, 03:50 AM
Updated this to show the speaker and stuff. Interestingly, I had a round power button on my original mockup (it was square on the wiimote-revealed source image). It seems they stole my powarbutan!!!
Fozzybar
December 7th, 2006, 05:25 AM
Lol Fozzy, you crack me up!!
Only 2 more days! We gota exchange Wii codes. I would make a Fozzy Mii but you can't choose red skin... or fur, or your fozzy ears...
I already made a Mii form with this flash tool...it looks 99% like me...like my real face i mean...you know that one...with red fur and a big nose...:perv:
Hey, cartoonfox, did you see that advent calendar from Nintendo btw?
cartoonfox
December 7th, 2006, 09:02 AM
What advent calendar from Nintendo? Where do I get one from. I must have it!!
Yeah I made a Flash Mii too. I'll post it here once I get home. It looks a bit like me : ]
cartoonfox
December 7th, 2006, 09:54 AM
Ok here's my Mii. I also made one of Steph too!!
http://img.photobucket.com/albums/v19/cartoonfox/photos/Mii.jpg http://img.photobucket.com/albums/v19/cartoonfox/photos/steph_Mii.jpg
: ]
Man only 24 hours exactly till I'm home from my shitty school and I'm playing Wii, and making Mii's!! Can't wait!!
Spacemanchuck
December 7th, 2006, 01:44 PM
FFFFFFOOOOOOXXXXXXXXX!!!!!!!!!!
You were not suposed to get one before I!!! You live England, you were not supposed to be making Miis be for Mii.. What an ass hole.
Man, I can't wait for the quarter to end so I can begin my Epic hunt for this tasty treat. I did however have a delightful timy playing on my friends Wii, Sports is ever so delightful, and Zelda is the creamy icing on top of my Wii cake. I also am anticipating with excitement Rayman, and my GF really wants to play Exite Truck.
Even if I have to fly to England, steal Fox's custom Orange Wii, and fly back, I will.
I just soiled my self.
Fozzybar
December 7th, 2006, 02:22 PM
keep cool....i think he made it with the flash tool i spoke of ;)
0kelvin
December 7th, 2006, 04:27 PM
Awesome Miis, Fox!
I'm lining up real early tomorrow morning to try and get my hands on a Wii. I really thought it would be easier than this to get my hands on one by now.
0kelvin
Nero's Master
December 8th, 2006, 11:03 AM
Awesome Miis, Fox!
I'm lining up real early tomorrow morning to try and get my hands on a Wii. I really thought it would be easier than this to get my hands on one by now.
0kelvin
Oh my god. Same here. :S Gah! K, I'll live. Christmas is only two weeks away, and I am patient.
I played Excite Truck and it was decent. I think it would have been better if when you hit a tree, you didn't automatically "crash." The controls were really easy to pick up. My friend had a really hard time with them, neither of us had played one, but common, it's like driving a car. Hehe. I want Mario Kart now! Double Dash style. :heart:
Oh and we need a sobbing smily. Oxymoron anyone? :teeth:
0kelvin
December 8th, 2006, 03:38 PM
Well crap. I got up at 5 AM and by the time I got to Best Buy there was already a line of forty people. For 12 units. Went to a few other stores and nobody has any idea when the next shipment will come. They can show up at any time, and pretty much as soon as they're put on the shelves they're sold.
Man, what do I have to do to get my hands on this system?
0kelvin
cartoonfox
December 8th, 2006, 03:43 PM
That sucks : [
But then again, sucks for me too. I had my Wii pre-ordered for a month, paid it all off weeks ago, and I'm still Wii-less this evening!
I went to collect it this morning and my store hadn't received there shipment. They had no idea why, saying they hadn't heard anything from whatever warehouse sends them.
Although I'm pissed off, I hope that it's just a mere postal error and not Nintendo not shipping as many units as it promised to the UK.
I was number 7 on the list.
unknown_epiphany
December 8th, 2006, 03:58 PM
everyone should come to Delaware I was shopping for X-mas gifts today and i counted 67 Wii's at the Best Buy, Game Stop, Target and Circuit City. I even saw 11 freakin' PS3'S!!!
JustinBeckett
December 8th, 2006, 04:06 PM
People were camping out near where i live for atleast 36 hrs ahead of store opening. Now thats just outta control. But, i mean, im sure if you have no job and nothing to do you can do it. Or just grab your sketchbook and some goodies and you will be good to go!!
36 hrs of straight drawing, fuk yeah!
There was also people paying homeless people here in vancouver, up to 500 dollars to stand in line early, man those suckers must have gotten rich that day.
Oh and i heard a couple people got shot and injured from pushing there way in line etc...Absolutely ridiculous aint it. Its almost like when Jason Manley, released info about opening up a art school. :D
For me, i think i will get a Wii, at first i was gonna get a ps3, but i won't be able to even get my hands on one for a few months yet, and i wanna catch me some fish in Zelda!
~JB
invinciblewombat
December 8th, 2006, 04:13 PM
somebody beat you to the skinning prom: http://www.decalgirl.com/browse.cfm/4,5221.htm
i think they'll be a lot easier to come by after xmas, im waiting till then, besides all my videogame money went to workshop tuition
Nero's Master
December 8th, 2006, 05:35 PM
Had to make sure fox didn't have all the fun. :teeth:
nacho
December 9th, 2006, 04:56 AM
Got the chance to play with a friends wii yesterday..
My expectations were kind of low, but as soon as I picked up the controller, I had a blast!
Played Sports, Rayman, that little minigame pack (forgot the name) and Red Steel.
Awesome.
Dallas
December 9th, 2006, 05:58 AM
...Bought mine Friday while at work. Didn't bring it home, have to draw for the thunderdome....wouldn't happen if the Wii was sitting on my floor waiting ;)
cartoonfox
December 9th, 2006, 11:20 AM
Fucking Currys. They ended up getting 0 Wii's!! WTF!
I'm told I'll be getting mine next Saturday. Trouble is I'm going home for the holidays on Saturday. Lost of Wii play time then...
Fozzybar
December 10th, 2006, 08:38 AM
What advent calendar from Nintendo? Where do I get one from. I must have it!!
There ya go:
http://www.conceptart.org/forums/showthread.php?t=84209
RocketEXE
December 11th, 2006, 01:27 PM
Fucking Currys. They ended up getting 0 Wii's!! WTF!
I'm told I'll be getting mine next Saturday. Trouble is I'm going home for the holidays on Saturday. Lost of Wii play time then...
I hope you get it. I pre ordered from Gameplay and was told it would be posted on the 6th or 7th but they have put it on Backorder. Well disappointed :/
Nero's Master
December 18th, 2006, 10:28 AM
Fox, I officially hate you now. :P Stupid Gamestop won't even let me flat out buy one. I'd have to wait outside all night. :'( After Christmas, I hope it dies down.
Spacemanchuck
December 20th, 2006, 05:17 PM
I FINALY got a Wii you silly biatches!!! I've been on a high like a small child for days since I got it. I would be playing Zelda right now if I wasn't in AUstin over Xmas...
I got the Wii in Seattle for a decent price off of craigs list from this young highschool dude, who seemed scared shitless I was going to kill him for it!!! It was funny, he held my money up to the sky to look and see if it was fake, and his hands were trembeling... I think his fear is actually why I got it for a an alright scalpers price, I payed 350 for the thing, and then I payed another houndred for two remotes. I also managed to find another chuck, so Im very happy.
What sucks is that If I would have had the money to pre-order before launch I wouldn't have been at the mercy of the SYSTEM SNATCHERS, as I like to call them... THere were plenty of units going on craigslist for 800 bucks. I'm sure there will be an influx now that I have one and I'll feel like a douche bag, so Im not even gonna look on craigslist... Damn it yes I am...
Happy holidays, and I hope every one gets a Wii, cause it is the greates system of all time!!!
[void]
December 22nd, 2006, 10:36 AM
Thankyou cartoonfox for accidentally ordering two wii's! I now have a wii too. For FREE.... thats right cai, no money for you!
Undertow
December 23rd, 2006, 07:19 PM
PS3 vs Wii (http://video.google.com/videoplay?docid=2964751562925463883&q=wii+vs+ps3) Macintosh style.
j a k e
December 25th, 2006, 03:14 AM
Just got my Wii today...playing sport and zelda so far. Also got madden 2k7, looks snazzy.
Carnifex
December 26th, 2006, 10:03 AM
got wii on xmas eve.
w00t what a riot. have to get myself some more games,only got sports so far,and zelda for gamecube,so it doesn't work with the wii as intended :P
but sports haha what a riot. my sisters and me have been playin it each day since we got it. (gotta get us some more remotes)
rustikof
December 26th, 2006, 03:14 PM
Updated this to show the speaker and stuff. Interestingly, I had a round power button on my original mockup (it was square on the wiimote-revealed source image). It seems they stole my powarbutan!!!
Thats so rad. Why don't you make a billion dollars?
Nero's Master
January 2nd, 2007, 03:43 PM
Holy crap, I played one finally! My best friend's bro stayed out all day and night to get one, and it's sooooo great. I couldn't put Zelda down. And Wii sports hurt my arm! :teeth: Can't wait till I can get one, woo.
Spacemanchuck
January 2nd, 2007, 05:23 PM
To all the non believers or advertising entranced people out there wanting so badly for the little Wii to fail, all I have to say is, step off. You can say it's a Gimick, and you can slam its graphics all you want. But my friends, you are missing out on a truly magical experience. If the word gimick is the word people have used to describe new and fun, then so be it. The Wii is brilliant I hope every kid who wanted one for Xmas got one. Even if they had to pay an extra 100 dollars on Craigslist(like I did) it's more than worth it.
I have alot to share about my experience with the Wii, but over the holidays I've seen more than one Die hard PS and Xbox graphic fans literally go giddy over the Wii, my good friend went home and sold his 360 the next day to buy one.
I played the Wii with more than one eldrly human, Aunts and Unlces, girlfriends parents, old coots who should care less. IT WAS SOO FUN PLAYING WITH THESE PEOPLE.
THe Wii is more than a game system to me, it really made my Xmas come to life, it may sound lame but it made for the best Xmas ever.
I'm gonna start a new thread about the games I've had the privilage of playing over the holiday that are in my opinion the most enjoyable gaming experiences of my life. One of which being Red Steel, which people are DEAD wrong about. Sports is great, Rayman is wonderful, Truama Center is so fun.
Cya
Good day.
0kelvin
January 15th, 2007, 08:05 PM
77852
I finally got my Wii!
After weeks of stock shortages and bad timing, I finally managed to get a Wii this morning. It's been sitting in my car trunk all day while I'm at work, and I can't wait until I get home!
WIIIIIIII!!!!!
0kelvin
Fozzybar
January 16th, 2007, 05:36 AM
ok tell us how it rocked your video games illusion :)
cartoonfox
January 16th, 2007, 11:39 AM
Hahah awesome!
Just make sure your car is securely locked. One guy had his Wii in his car while he was at work and it got stolen. The Wii not his car.
Post your Wii number as soon as you get it.
0kelvin
January 17th, 2007, 08:18 PM
78924
Dammit...
My Wii was defective. I got to play it for a few hours on Monday and Tuesday, but when I connected it to the internet last night and it downloaded an update, it froze. I rebooted it and it worked fine for a few hours, but then it froze again and now it won't start up anymore. This sucks!
Nintendo is sending me a new one. It should be here by Monday or Tuesday.
0kelvin
cartoonfox
January 17th, 2007, 08:36 PM
Aww damn dude, that sucks : [
Dunno what it is about that first update that fucks up the Wii for some people.
Glad Nintendo is sending you a new one soon.
ruzkin
January 18th, 2007, 04:59 PM
Yeah, I was scared shitless by all the talk of the first Wii update bricking some consoles, but mine worked just fine. Hope you're back up and running soon!
0kelvin
January 30th, 2007, 03:38 AM
I finally got my replacement Wii today! I even updated it and it didn't break this time. I'm actually posting this from my Wii browser, which is totally awesome even if it is a big pointless hassle!
The internet is in my TV!
0kelvin
PS. Wii #: 7643 7864 9560 6817
Spacemanchuck
February 1st, 2007, 11:16 AM
Damn I need to get that working...
Spacemanchuck
February 1st, 2007, 11:17 AM
Actually does anyone have any tips on getting the Wii to connect to the internet, cause I tried and it finds the access point but then it doesnt connect when I go to say the Wii shop??? Helpers...
*Edit* ehh, sorry about the double post, I didn't think about editing my last one... sorry.
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