View Full Version : YO Yo Yo Itz ONI SketchBook Check It OUT!! (update on last page)
Oni Rem
October 7th, 2006, 03:03 AM
:ninja++: Alright here it iz some old and new artwork tell me wat u think of it alright; there will be more coming slowly :)
Oni Rem
October 10th, 2006, 05:06 PM
This piece here...is my pain...
This drawing i made shows part of my pain, i can't color the way i want to color it, but its the best i can do right now.
For many days i though about this and i finnally understand why this had to happen...here is the poem for it.
I walk blindly in darkness,
Yet I succumb to my enemy...love.
Freed from the chains of my coldheart i praised thy lord,
Feeling of life i felted.
The sound of an angel i unfolded.
The words were...FaLSe,DeSpIcABLe....rAGeful!!!!
Those three simple words i couldn't say;
Tongue tied by her LIES!
To run in madness i couldn't.
Giving up i couldn't.
Facing Reality...i did.
Days in bed i mangle in terrible pain,
My soul sheath underneath the rain that fell from my eyes.
At night i pray to thy lord...
...but the devil answered instead.
My soul is mine to keep,
So stay out of my head!
Morning came i felt not the same...
Hollowness i felt once again.
Evil in me rose once again.
TO HELL WITH THIS BITCH!!
Love in me is DEAD!!...
...but why do my heart still crave for it...
Oni Rem
October 10th, 2006, 05:11 PM
Heres is some more drawings....
Alexandr Pascenko
October 10th, 2006, 06:54 PM
ahhhhhh uhhhh yeahhhh bebe, now your sketchbook isn´t virgin anymoe.
very nice ideas up in here. kepp on smoking that pot and potin that shit.
yoyoyo some anatomy lessons would do you good and maybe some gestures. but keep at it nice start tough.
welcome to ca
Satine
October 10th, 2006, 10:03 PM
Hey man! I like that poem...and the art
Oni Rem
October 11th, 2006, 12:21 PM
Here are some of the beau-ti-full-est drawing i ever done...
spacemunky1117
October 11th, 2006, 12:48 PM
There's definitely some cool designs in here, and a whole lot of potential... suggestions - maybe try to vary lineweights a bit, especially on the mechs, because they're so detail heavy, alot gets lost in the complexity. Also just on things that are more in the foreground, a heavy outline would help to pop them against the rest ... oh and watch your proportion consistency, foreshortening can be a bitch.. keep up the drawing man!
Oni Rem
October 11th, 2006, 05:44 PM
gots some more here...
Sanest
October 11th, 2006, 05:50 PM
wow, great line work and level of detail. Lovin it
Post more!
Cookiedough
October 11th, 2006, 07:43 PM
Watch your linewidths and your anatomy. Your characters seem a bit stiff. While i applaud your patience to add that many details, i think you could do with less of it. It's overpowering so much, it's hard to distinguish where the creature/character ends. Check out how Wes Burt renders. You don't need to draw every detail to suggest it's there. Might save you some time and it will look flashier in the end too.
Satine
October 12th, 2006, 07:26 PM
I think it is AWESOME and WICKED!!!!!! i like all the detail..you never see that much nowadays.
Pirux
October 14th, 2006, 09:33 PM
jesus! they are so cool! i loved the detallisic stile it simple completes the hole image with out need of paint it. I noted the diference between the first and the last, they mark your agility to improve your self. keep it up!
Rabid
October 14th, 2006, 10:04 PM
Straight to it: vary the line quality, ever think of possibly getting some shaded markers to bring some out more? Some are hard to read (hint, in the mech piece, if you need to label the head, than it needs more contrast or depth) Good potential though excelent detail, try to save the detail for last though!!Love some of the charcaters though, especially the weed piece its pretty hilarious!:confident :confident :confident
Satine
October 15th, 2006, 08:55 PM
hahaha...label the head
MrBobMarley
October 15th, 2006, 09:08 PM
Off to a good start here. You gotta study some basic anatomy to make these kick 1000% more ass. Don't sweat all the little armor spikes and all that right now. Good structure first, bells and whistles later. Want to see more, don't get discouraged when people talk bout anatomy. Keep posting.
Oni Rem
October 16th, 2006, 12:19 PM
thanx for the comments guys i really appreciate it
and also here is some more drawings
this crazy pic right here is whenit wuzzent colored...
Oni Rem
October 16th, 2006, 12:21 PM
i gots some more here....
asoir
October 16th, 2006, 12:31 PM
You might wanna study.
silvestri99
October 16th, 2006, 12:38 PM
Just echoing some of the other posts, but i would suggest you vary your line weight more and try to push out the larger shapes so that your figures read better. Right now everything in getting lost in the details and it's hard to see what is going on. Great ideas and a lot of stuff to work with. Do some reference drawing and keep up the work!!!
Miles_
October 16th, 2006, 12:49 PM
EDIT: asspattery removed
designboot
October 16th, 2006, 02:37 PM
You presenting really nice stuffe here ... :)
El Diablangel2883
December 7th, 2006, 03:33 PM
you have a talent. I mean a big talent. And i'm shure that you will be a very sucsses person in animation. And Draw a lots of good good stuf. You rock !
Blaz
December 7th, 2006, 03:40 PM
Omg,the details...
...i must agree about the line weight...
...still awsome work!
Oni Rem
December 10th, 2006, 02:34 AM
i kno i kno....dang line weight
i remember when i was little i drew so dark that every thing could be seen from a mile away
and my brother kept bothering me with that shit and so as i got older i started to draw lighter and lighter....and now its a problem to me because seeing line that are darker than the other bothers me alot.
BlackBeret
December 10th, 2006, 02:03 PM
Look pretty awesome. Some of the anatomy seems a little off in some of them like a hand is to small or somthing. But overall I think there great.
El Diablangel2883
December 10th, 2006, 07:48 PM
Thats some good stuff you got there.
Oni Rem
December 25th, 2006, 02:17 AM
Some Creatures....
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-001.jpg
this one i just got done today
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-002.jpg
i get some more later on...
Oni Rem
December 26th, 2006, 06:34 PM
These two was back in 2004 when i was into dragonball z
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-005.jpg
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-004.jpg
These one i made up for some sort of reason....
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-008.jpg
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-007.jpg
this one i had trouble scanning. It won't show up right when i scan it. I'll probably go back and and darken the picture or sumting to make it show better
http://i135.photobucket.com/albums/q147/Shadowkhon/Untitled-Scanned-006.jpg
Grim Reaper
March 24th, 2007, 02:26 AM
Nice stuff man. My only suggestion is- make them look more real, less japaneese manga style. These are great designs.. but somehow manga heads look a bit out of place.
designboot
March 24th, 2007, 08:27 AM
I see .. you like Dragon Ball :P
hehe :)
Some of updated stuff is really nice
TheKastOne
June 5th, 2007, 05:47 AM
The amount of detail you put into each drawing is motivating, good job and keep up the good word. I was having trouble navigating this site, but hey I finally found some cool art.
Olorin
June 28th, 2007, 05:41 AM
Totally agree with a majority of the posts that talk about anatomy and line/tone intensity. Absolutely :ab: :al: :ao: :aw: :an: :aa: :aw: :aa: :ay: by the amount of detail in there! :jawdrop: Did you make these all up yourself?
lefran
June 28th, 2007, 07:52 AM
hey, great amount of detail in your sketches, really like your last character design, but yeah agree about the anatomy points raised by others
Fran
DeJakhalz
June 28th, 2007, 02:02 PM
Loving your work and loving the weed too. :D
But do watch out of the proportions. And I hate to say it (Cause I loved DBZ) but that dbz style could slow down your improvements... Try to balance it more I would say...
This one is your best 4real: http://www.conceptart.org/forums/attachment.php?attachmentid=34547&stc=1&d=1160582364
Robz
June 28th, 2007, 02:04 PM
LOL @
ahhhhhh uhhhh yeahhhh bebe, now your sketchbook isnīt virgin anymoe.
very nice ideas up in here. kepp on smoking that pot and potin that shit.
yoyoyo some anatomy lessons would do you good and maybe some gestures. but keep at it nice start tough.
welcome to ca
Nice stuff by the way, i like your style.
devbot
June 28th, 2007, 05:01 PM
very very nice stuff. some of this is c-razzzzzzzzzyyyyyy good. sometimes the amount of detail is abit overfacing, but commendations for the imagination you have. some great stuff. you are one very talented human being, how old are you?
Oni Rem
July 1st, 2007, 12:47 AM
finally got internet not at home though but at a friends house so anyway thanks a lot for commenting on my art work
Designboots: yeah i watch it everyday on cable when it plays
olorin: yep all made up in ma freakin head crazy huh?
DeJakhalz: i like to exaggerate its a bit of a habit and the rest u said i dont really understand
Grim Reaper: i know what u mean i try my best to make it look real as i can
Devbot: I loooooooovve details and am 19 years old been drawin since 3rd grade
Lefran: don't really care for anatomy but when it comes up i try to do my best to fix it
spudstudios
August 5th, 2007, 05:15 AM
Yup.. Cool book. Love the detail and design but Lines need more oomffhh!
Good progress!
StarbonesCoffin
August 5th, 2007, 07:27 AM
Whoa, dude ! omg, super detailed ! Sooooooooooooooo many things to look inside a drawing, awesome ! I wish i got the time to do that imba detail ! Rated if you post more ;D
ACRO
November 9th, 2007, 09:44 AM
i really admire your minute detail
i like your designs and lines ya dig?
only thing i wanted to say was
do you draw most of your characters standing straight up?
no action poses?
oh yeah... keep practicin with the digital coloring only saw one and it wasnt as superb as your drawing...
practice will help of course....
damn man how long you been practicing this style or nitch with detail?
return the favor and peep my sketchbook pz
Diphallia
November 14th, 2007, 05:24 PM
Well, let's face my opinion.
You do have a very good amount of detail.
But it's all very stiff, try to not focus on the details to much, but more on the shapes' flow.
I think.
Oni Rem
November 14th, 2007, 06:56 PM
Thanks for critx
ACRO-yeah most of my character have no poses just standing straight. I'm pretty lazy with drawing poses.
I don't have any cool program to color so thats why it was crappy.
Ive been drawing since third grade :)
When i draw i get carried away so thats why there are always detail in it :)
I have many style. They all flow out of my pencil when it touches imagination
Diphallia- I've been practicing with gesture drawing so the next time i pose a character it will not be stiff looking :)
Oni Rem
November 16th, 2007, 11:31 AM
OK here is some more :)
this is from Nightmare of the Week
http://i135.photobucket.com/albums/q147/Shadowkhon/God_illness.jpg
this is from 3CH
http://i135.photobucket.com/albums/q147/Shadowkhon/monkey.jpg
I did this one out of boredom
http://i135.photobucket.com/albums/q147/Shadowkhon/scardycat.jpg
i was feeling evil for this
http://i135.photobucket.com/albums/q147/Shadowkhon/EVil-resized.jpg
this i have no idea why i did drew it, but i like it
http://i135.photobucket.com/albums/q147/Shadowkhon/HellPrisoner.jpg
this also from 3CH
http://i135.photobucket.com/albums/q147/Shadowkhon/Araptoranerdacellar07.jpg
hop ya likem
more will come soon
Oni Rem
November 16th, 2007, 11:36 AM
here is two more super cool drawing
Experiment gone evil
http://i135.photobucket.com/albums/q147/Shadowkhon/GenovaReborn.jpg
some evil guy who's half demon
http://i135.photobucket.com/albums/q147/Shadowkhon/ImmortalDemon.jpg
hope yall likem
psy33
November 16th, 2007, 11:46 AM
wow. you`ve got really good stuff. keep up practicing. I can`t wait to see more^^
arttorney
November 16th, 2007, 01:35 PM
I didn't think the color you did was bad enough that you should give up on color. Not only have I seen worse, I've done worse.
What I think is missing is that there is not much variation in the color fields. Something that is blue is the same blue all over, etc. in your picture. You could invest some of that attention to detail by putting details into the colors rather than so many detailed lines. Make some shadows be falling across something, for example, which are just a little darker and a little less saturated (duller looking). I know you put some marks of another hot color in the red area, but I think they would look better if they were not marked on with 100% opacity.
Things that are farther away look a little more misty and bluer, and that could be one good excuse to introduce color variation.
I'm glad the internet is easier for you now. Keep drawing.
koeifan
November 27th, 2007, 09:45 AM
wow, so much detail. you must have alot of time on your hands. I know you're probably tired of hearing it, but you should vary line weights a bit more, but it's alot better now than it was at the beginning.
I personally like the one with the zombie and the dude scared out of his freakin mind.
Lhune
November 27th, 2007, 11:37 AM
As many have said before, your line-thickness needs variation and you might want to study anatomy a bit more (I recommend you to read books of Andrew Loomis, for example Figure Drawing) :). I also figured that your characters are all in a very similar position. Try drawing dynamic poses rather than static ones. When drawing something, keep in mind that, unless you are drawing from a photograph, the creatures or people you draw are unlikely to pose for you. Make it look as if something is happening, as if characters are interacting, rather than all looking at the viewer.
Respect for the amount of detail you put in your pictures though o.O
Miles_
December 9th, 2007, 04:55 PM
Haha I just came back and saw my last comment from around half a year ago where I was an asspatting fool. Anyway, I'd like to give a proper crit now. The amount of detail is lovely to look at but you shoudl really consider rendering these more so we can see what level you rendering is at. If you don't render things because you feel it is below the standard of your line art then you should seriously consider doing more studies from life. Same goes for anatomy. I knwo studies seem boring, but if you don't start to work on your weak points, while your art is by no means bad, you don't want it to stay the way it is forever.
While I love the expressions and style in your faces, I would first of all work on varying your poses and creating a good sense of balance in them more. You need to do more dynamic poses but also create the feeling that the figures are planted on the floor, unless of course they are in mid air.
That leads on to my next point that you rarely ever draw a characters feet, which is a bad habit to get yourself into as it deducts from the overall effect of a piece.
Next, If you go up and look at your pieces you will see that most of your characters lean to the right. If you just focus on making sure you characters look balanced for the next few you should be able to kill the habit fairly easily.
While line quality isn't an issue with you, your line art lacks quite a lot in form and you rarely ever use foreshortening. This combined with you lack of rendering gives most of these a fairly flat feel.
You have a ton of potential to be good you just need to work on the things i've mentioned, specifically work more from life, anatomy books as well as keeping doing all the stuff from your head as well.
Enjoy the massive crit :wink:, keep going man.
EDIT: okay I just looked back and you do use foreshortening and your lines and the most recent posts do have more form, but still the rendering needs a lot of work.
Krist
December 20th, 2007, 04:16 AM
how is said before, try to break open your stagmatism in your style, loose the lines and try to work just shades and the build up a image, some are fantastic while others miss the point totally and they are right beside one and other :-) maybe it is a handy tip, to let go of the purpose first and just let your skill lead you on the paper. Afterwards start drawing with a goal again. Somehow I feel like your great characters are falling due to over empowering their presence which drowns them in a cast of lines. compliments mate keep it up :scribble:
funfetus
January 18th, 2008, 07:26 PM
Pretty good work, man. Just keep plugging away on the basics, and you're well on your way. The only major crit I have is that your images tend to be very busy, and difficult to read. What I think you need to do is use a sort of hierarchy of line weights, as well as spotting blacks, to keep everything sorted out and readable. Keep it up, and I'll see you in the P.O.W.!
cout<mecha
February 28th, 2008, 09:23 PM
Hey THERE! Love you stuff your MIND has a MIND of it's own sometimes.
ONE THING. If you plan to do animation you're going to need to start with SIMPLER shapes. I'm NOT saying get rid of any of those AWESOME details HOWEVER traditional animators work from base shapes and then TRACE over the details once the ANIMATION is SOLID.
I've tried different methods like SLIDING used with ANIME, but BEGINNERS should work that way.
Well, keep up the good work and if you need help with your animation hit me up...:rocker:
Oni Rem
March 10th, 2008, 10:52 AM
thnx for the crits everyone
Cout<mecha hey thanx man, i check your website and u got some cool animation studies. Yeah i c wat u mean, keep it simple first and then detail later :) yeah when i get to learn animation, I'll hit u up man :rocker:
katuz
March 20th, 2008, 03:25 PM
i love the 3rd drawing you posted in october 11th, it's great, really sweet:anime:
REGNIRUTH
March 27th, 2008, 08:59 PM
your armor drawings are nuts, but look like they work alright, do you look up some reference of armors or worn any armor before?
I've worn chainmail shirts and hard leather cuirass before, gotta say that stuff is heavy and sometimes very constricting. i never thought a chainmail shirt could be so heavy. and especially with hard leather armor it's quite stiff and sometimes uncomfortable. just a suggestion for when you draw armor, alot of it looks cool. but some don't look very functional. hope that helps!
keep it up, like your work!
JFierce
March 27th, 2008, 09:12 PM
I read through your sketchbook and what people have said so I dont want to restate the same things everyone has to say
(That gets annoying I know haha)
I think I maybe saw someone talking about value
But I'm not sure... so I'll say it just in case
I think you should push the values in your drawings a bit further
Try adding some really dark shades in there
Alexandr Pascenko
March 27th, 2008, 09:34 PM
i remember beeing first who popped this sketchbook.. it was like 2 years ago?
coming back here totally disappointed dude , but seeing you posting everywhere here around like everything is fine with that . maybe it is for you, never reaching your goal , beeing lazy as someone who smokes pot every day. just look how much support you get, how much replies with more than 500 letters in it almost everytime , with usefull crits. you make fun of everyone trying to support you in here if you donīt start to do somehting.
anyways get some fuckin lifedrawings in here , DAILY . or i will think from now on , look at that looser in the POST YOUR PIC THREAD, posting more pics of his mug than art. poor!
Alex
Lotet
April 1st, 2008, 12:34 PM
dude u need to update more, and start designing ur char for battle royalle II, cause im gonna need help reboting the woly thing, i just posted my char some minutes ago, anyway, about ur SB, u have a nice sence of detail, just dont loose the bigger picture.
Oni Rem
April 16th, 2008, 01:26 PM
Regnurith naw i have never wore any armor or really look at reference. I remember armors that i have seen before and all, but i don't like copying it.
GoblinShark sup man, i don't mean to disappoint you, i don't smoke at all, i am against smoking anything. And sorry to disappoint you for the drawing and stuff...i know and see the problem in my artwork. I have no motivation and not much solid support(except for u guys, thanx for caring about my talent) from family and i am going through some feeling in me thats not gonna go away until i sort it all out and all...sorry for being a disappointment...
In Time when i get my head together, i will try to get things in to show how much i have grown...In time...
Dan!
April 23rd, 2008, 10:13 AM
nice pencils. I like the amount of details on the chars- pretty cool mash up of style too. I did notice some issues with some of the poses lookig very static and weightless taking some of the impact away from the cool drama you created with those lines. keep up the good work
Oni Rem
May 2nd, 2008, 03:00 PM
Alright here is some project iv'e done from Computer Art class
using Illustrator.
http://i135.photobucket.com/albums/q147/Shadowkhon/FinalPoster1a.jpg
http://i135.photobucket.com/albums/q147/Shadowkhon/FinalPoster2b.jpg
http://i135.photobucket.com/albums/q147/Shadowkhon/1.jpg http://i135.photobucket.com/albums/q147/Shadowkhon/2.jpg
http://i135.photobucket.com/albums/q147/Shadowkhon/3.jpg http://i135.photobucket.com/albums/q147/Shadowkhon/4.jpg
the other project i can't seem to uploaded....
AwesomCherryBlossom
May 2nd, 2008, 08:40 PM
OMG Oni these are so awesome (.)__(.) wow.... I am speechless... I love it!
Christian223
May 2nd, 2008, 09:24 PM
Hi, your drawings are good, but you really should study a little bit of perspective, its really easy i dont think you will have problems with it with your skills, lacking perspective knowledge can ruin your illustrations, i recommend the perspective section of Andrew Loomis books, this one http://fineart.sk/index.php?s=16&cat=15 good luck.
Mr.28
May 20th, 2008, 04:52 PM
Nice. I think the suggestions about perspective and line weight are on the money but in terms of positive comments I've gotta say that 3rd picture from the 11th of October is amongst the best pieces i've seen on this forum. Badass.
Oni Rem
May 20th, 2008, 04:59 PM
by 3rd picture you mean the guy with the tattoos and sword? if so he is the character I'm making a story for :D i am been drawing him in different ways with what i learned from CA :yayca: so i am mad-happy about that character :)
Mr.28
May 20th, 2008, 05:04 PM
That's the one. His legs aren't quite right but the but the rest of him is wicked. The proportions of his arms and the shape of his chest are interesting but they work perfectly on this character. Loved it.
Miles_
July 24th, 2008, 05:21 AM
Dude wtf? update man, I see you all over the lounge, as many others have said, you aren't gonna improve with like 2 sketches a year:/
Oni Rem
September 20th, 2008, 06:22 PM
Miles when i finally tooka look at my SB and saw your reply, i felt ashame that i havent been updating like i should so thanx for making me feel that way.
i have been drawing and doing a little study, but thats because of the size of my scanner wont fit the size of my sketchbook paper.
I manage to get my self to draw on smaller paper so i will be able to scan it
This one i decided to practice rendering on. Tell me what you see is right and wrong so i can work on it.
http://i135.photobucket.com/albums/q147/Shadowkhon/KingSaidon-Resized.jpg
i said to myself i like drawin skeletal faces so why not study an actual skull so i have a clear visual image of what an actual skull looks like
http://i135.photobucket.com/albums/q147/Shadowkhon/SkullStudy-resized.jpg
this one i think i made the back part to big...is it?
http://i135.photobucket.com/albums/q147/Shadowkhon/SkullStudy2-Resized.jpg
mimee
September 20th, 2008, 07:01 PM
Wow, I really like the first one in post 68. It's all detailed and clean.
FightingSeraph
September 20th, 2008, 07:47 PM
I'm...Speechless.
Psychotime
September 20th, 2008, 07:54 PM
Woah.
CM.
October 5th, 2008, 05:06 PM
veeeeery nice work. the symetry and detail in your work is almost perfect. the only thing i could say to improve is to add colour to your work, which would simply complete it, but saying that, the pencil sketches on their own are amazing. keep it up!
Oni Rem
October 9th, 2008, 02:02 AM
Thanx guyz...
Well clean sounds good
Well for coloring i sooo wish i am able too, but i cant :(
Still i am going to try even if am goin to go crazy using a mouse D:
Well anybody knows if my rendering still need more work/become better/how? because i still see/think that i need more practice on it.
Oni Rem
October 20th, 2008, 05:29 PM
Alright i tried coloring it and am somewhat at a lost of wat to do next or does it look finish or need more watever u do to make it looks nicer...lol
could be my monitor thats fooling me, but i am happy that i got to color and experience it :D
http://i135.photobucket.com/albums/q147/Shadowkhon/SkullStudy-Colored.jpg
Miles_
October 20th, 2008, 05:40 PM
:) I'm glad to see that you are trying to get back into this. I didn't mean to sound so harsh, I understand that this is your hobby, and you shouldn't really feel serious pressure to update this sketchbook, but I meant what I said when I said to see real improvement you will need to up the drawing rate, to at least an hour a day. Keep it up man.
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