View Full Version : Macar
September 7th, 2006, 02:25 AM
I've been in love with CA for a long time and I finaly got up the courage to register. I'm a very average artist, but art brings me joy. I especialy like concept art because it's part of a larger project- I like to play with others :)
So, here's some of my stuff. I draw and dabble in photoshop. I dont have any training or anything, so if you can teach me things, please do.
http://img48.imageshack.us/img48/9444/fanaticcolor9cz.jpg http://img48.imageshack.us/img48/6546/scan1qg.jpg http://img219.imageshack.us/img219/731/monk4hh.jpg http://img73.imageshack.us/img73/6238/scancopy0nd.jpg http://img59.imageshack.us/img59/6972/shamanbt9.jpg http://img.photobucket.com/albums/v683/Macar/crush.jpg
PS> I host on imageshack, what do cool art people use?
September 7th, 2006, 10:04 AM
Bump. This websit moves fast! I posted this at 2 am yesterday, and today it's flying of the first page. I dont want to fade into obscurity :(
September 7th, 2006, 10:22 AM
If you want to bump your sketchbook, then post more art in it.
What are your goals with your art? It's easier to give feedback when I know what you want to get out of it.
September 7th, 2006, 04:00 PM
Ah, thanks for the advice, seedling. I read the rules now... oops.
As for what I want, I just want to continue improving- since I have no career aspirations it's not essential- just fun. Two main areas I generaly focus on are anatomy (quite challenging for me) and texture- making something that looks touchable.
here's some more sketches (I have a back log of these)
and something I worked on today:
September 14th, 2006, 09:22 PM
Here's some more
sry for the bad scan job
September 14th, 2006, 10:51 PM
Sounds like you’ve got some good goals.
Have you ever taken a life-drawing course or open studio? Even if you have no professional ambitions, since you are so interested in anatomy you would probably enjoy the experience.
September 15th, 2006, 11:57 AM
Thanks for the comment, seedling. No, I havent taken classes of any discription- especialy one where I'd get to work from life. I'd like to, but I dont really have the time or money to do so. I'm revisiting a book on anatomy though, (that's where those drawings came from).
Anyway, here's today's product- I got some new tortillions and an kneaded eraser- couldnt wait to try them
September 20th, 2006, 11:44 PM
So, update: I got to work with a model! I take advice :) so give some more!
These were about 10 mins each
September 21st, 2006, 11:20 PM
Did this for a friend. It's a Dwarven woman.
September 25th, 2006, 05:37 PM
Hye Macar, nice to see stuff othr than TR or Ancient Relams :)
Nice work man, you are a masterful colourer and that dwarven woman is just excellent. Nice job man ;)
September 25th, 2006, 10:11 PM
My work outside of those sites amounts to 2 or 3 peices :D
We should make a group on here and support eachother's sketchbooks.
September 29th, 2006, 07:17 PM
The TR Sketch team.... seriosuly Macar we gotta do this :)
October 31st, 2006, 04:07 PM
Bump- I've been looking at a lot of DaVinci lateley (he's ma' fave). I feel like that helped the anaotomy in this one:
Some other stuff I've done lately:
October 31st, 2006, 06:19 PM
Wow, you certainly are improving each time, just looking at previous pictures of yours, and now these, the anatomy is doing you so much good. I can't wait to see more of it. Maybe start looking at thigns from reference, and then trying to draw them, withoit the reference, could extend your anatomical skills.
November 2nd, 2006, 03:24 AM
The drawing I did for SP day. I think it looked better before I colored it. I messed up the outlines somehow- it looks really hard and cartooney.
I have a question- if anyone wants to answer. Is this normal: I have a problem with drawing on a flat desk- everytime I do it, I forget to look at the picture direcly form above. Then I get a skewed perspective and my drawings end up looking all stretched out :(
November 3rd, 2006, 08:12 PM
I don't get that, get a firm piece of metal or soemthing... and sit it upright on your lap and draw, it makes it way more comfortable.
November 5th, 2006, 06:46 PM
I have tried that, Pound, but a stiff neck when I work on something in that position for a long time. I guess I probably need to just relax my body and not draw with so much tension. tension dosent help in anything!
Little update- Minotaur.
And a colored version of an older sketch.
November 5th, 2006, 08:06 PM
Hey Macar, you've got some good stuff here!! Like your portrait pieces! You should take a photo and turn it upside down and draw it like that. That should really help you see and draw better. Your eyes don't seem to be aligned properly. Hope this helps you. Keep postin buddy!!! :)
November 10th, 2006, 02:05 PM
The Minotaur has a few anatomy issues. But his ahnd is very nice and a great colouring (even thoghu i'ev alerady sween it) of the dwarven woman.
May 9th, 2007, 07:42 PM
Wow, it's been long. Here's some stuff from the past 6 months. These are mostly concept art for The Ancient Realms: Nirune.
And some models made with Blender
May 9th, 2007, 08:15 PM
Macar, it seems to me that your main problem is with proportion. In your hanging man the head fits into the body five and a half times. Since the head is foreshortened and the toes are pointed, it should fit in at least eight.
In your woman with the axe, the head fits in 5 times; it should be at least 7....
Life drawing or reference studies should help a lot.
May 10th, 2007, 02:15 PM
Hey, thanks for the comment. Yeah, I draw from life whenever I can but I cant seem to transfer what I learn to when I draw from my head- it seems like a totaly different process.
The woman with the axe is supposed to be a dwarf- so the proportional odity there was intended.
Here's something I drew the other day using my computer mouse. I feel like I failed to create unity- the carapace seems realy disjuct from the furry hindquarters.
May 17th, 2007, 12:18 PM
A DSG and a COW I did. I know the proportions suck on the DSG- it was done in haste.
I'm trying to connect 2 ideas. When I draw from my head- I map the figure out starting with the skeiton, trying to understand what I'm drawing. But- when I draw from life: I find that trying to understand will only frusterate me- I have to just draw shapes- without thinking about what those shapes mean in 3 dimensional space.
How do I connect the 2? Or is there any connection?
May 17th, 2007, 01:01 PM
I like your studies most! And yes aint da vinci awesome... keep studying the old masters, im sure it'll do you nothing but good. Not very fond of your ps-stuff, perhaps try dong them b/w first then apply the colors? you are getting better though!
May 23rd, 2007, 11:06 AM
Failed ChoW attempt
May 23rd, 2007, 12:13 PM
Hi!! It's really cool to see you working hard with the drawings and colouring! Keep it up! I'll say, work on those proportions, but don't overwhelm yourself! Each try is another step. :) I see that when you draw, you just go at the pose and character. Sometimes, it might be good to sketch some looser sketches and doodles. Relax your hand, as someone has suggested to me. Then you can really take your time in drawing, and eventually do it a little faster in confidence.
Your colouring is pretty good! Finding the most appropriate light source is a challenge, but that'll also help with colouring and shading! Maybe try blocking in colours from different references, to get an idea of how and where the light falls onto certain textures and colours! :D
Oh yes, and have you been able to use the Image Management tool, when you post a reply? (Not Quick Reply, "Post Reply") It's the black paperclip button! It'll be much easier for you and us to get a good look over your images!
May 23rd, 2007, 06:33 PM
Sorry about those- imageshack wasnt cooperating I'll repost them. Thanks for the tips- I'll take to heart the one about losening the hand- I think it hold way more tension than I should. What do you mean by blocking out color, though? Do you mean simplifying the colors to a few zones?
Anyway, here's that Chow- Post apocolypitic scavenger. I hate his right arm.
These were from a recital I went to.
Armor- drawn about 3 inches high
Redo of the armor above.
May 24th, 2007, 02:39 PM
Hey! :) Glad my advice is helpful some! With blocking in colour, I'll probably confuse us more, so here's an example from bumskee's awesome PS thread. Scroll to post #6! It's probably what you mean, too:
That's an interesting concept for the scavenger!! Heh! Great efforts! :D I certainly haven't seen an idea like it in the thread!
With the different characters, I think you have nice clothes for them! It's a matter of continuing to work on the anatomy and lines, cleaning them up more. If you can get your hands on a blue (or other colour) pencil, perhaps you could try drawing your subject with that first, then use a regular pencil over it to refine your picture! I tend to do that for some of the more complex drawings, ones that may not end up as only sketches.
May 25th, 2007, 08:11 AM
thanks again- that thread looks very helpful/
May 31st, 2007, 02:55 PM
I tried the blue pencil thing- and I think it was helpful. Thanks for that tip Jazz.
I have bad/good news! I will be getting a hand-me-down wacom tablet. Bad news is that I forgot to take it with me- so it's still at my Parent's house. Here's a doodle I did with it there:
June 1st, 2007, 11:43 AM
Hey, Macar! :D I'm glad to help you out!! ^_^ And I see the blue pencil does indeed help! Keep working with the anatomy, there's improvement there! :D
And nice work with the tablet! I really like the tree trunk! How great that you got a used Wacom!
June 1st, 2007, 05:02 PM
Hi Macar - thanks for stopping by my sketchbook. I agree with you that minimal is better with my style. Weird how that takes more work, however. :rolleyes:
If I could offer a couple of suggestions for your stuff, I'd say to take a look at head anatomy in particular. Sometimes the eyes appear too far up on the head or, conversely, the dome of the skull is too small. Another thing that has helped me a lot is doing gestures. I've noticed that I'm able to get more lifelike poses in the stuff from my imagination if I start with a gesture first and make sure that's good before I proceed. :wip:
Keep up the good work!
June 1st, 2007, 09:22 PM
Hey Macar!! It's good that you're still postin more studies!! Keep goin bro and don't pull that trigger! ;p
June 2nd, 2007, 07:52 AM
Hey Macar, nice pieces. Can't wait to see what you'll do with the tablet. I like your recent improvements a lot, keep it up.
June 2nd, 2007, 02:18 PM
Scummy?! I didnt know you were on CAorg! Do you have a sb? If so- you can join the "TR sketchgroup".
June 2nd, 2007, 02:19 PM
Hey Macar and Scumbago... at work here Macar, love seeing your figures develop... I bet you're proud of them, they're great. Seriosuly improving there.
August 3rd, 2007, 03:29 PM
So, tablet in hand. I also got a coppy of Corel Painter 8. I've been experamenting with it. Mostly quick paintings- to try to improve my sense of color.
August 4th, 2007, 11:49 AM
He's not standing up straight... should have fixed that.
August 4th, 2007, 12:30 PM
Nice job on those corel quickies, especially on the sky. Keep those anatomy studies going and keep in mind the underlying structure (skeleton, muscles). I usually start off with a stick figure or basic shapes and take it from there. Here's a good tut link I have found helpful in making poses more dynamic--
Its manga/comic based, but helps refine your development process, things to keep in mind as you draw.
August 4th, 2007, 05:37 PM
hey, thanks- I'm always interested in seeing another tutorial- some good stuff there.
September 21st, 2007, 01:15 PM
latest works- nothing fancy
costume design for evil priest
Dwarven stock room- the platform in the middle is an elivator.
and a blender model- an Astaric building.
September 21st, 2007, 01:56 PM
:) Very nice, I love the kind of collage thing.
September 22nd, 2007, 10:22 AM
I can only access the emblem thing! o_o But it's rather interesting! :o The tab-like shape in the middle is off-balance, but if this is more of a rough draft, then I'm thinking that's okay just for the concept of it. :)
September 22nd, 2007, 10:37 AM
I suggest doing some head and face studies. Get the science of the head down pat a little better. Also, don't be afraid to let your characters ears stick out a little more. I noticed that in a lot of them thier ears are kinda flattened alongside thier head? Get some more definition to the shape of the head a face structure I guess is what i'm saying. Otherwise, very cool work man keep it up. :D
May 30th, 2008, 01:34 PM
aaaaand it's been more than a year- I'd say it's time for an update :P
June 1st, 2008, 10:36 AM
Going to try to update regularly over the summer: If not daily, amost daily. These are images coppied from magazines.
June 1st, 2008, 06:50 PM
Got some good stuff here :), i love the skin colors in this one "(http://img530.imageshack.us/img530/1498/32269512sf8.jpg)". But watch out for proportions and general head anatomy. Maybe some skull and muscle studies of the head ? :).
And one other thing, it think youre often drawing the eyes pretty huge, and without eyelids, try adding more shape to the eye and the form around it, remember the eye is siting in an socket, and the muscle from the eye kinda falls into this socket, so there are some "folds" in this area.
I hope you get what i mean :), anyways, keep Drawing, and keep updating :).
June 1st, 2008, 11:00 PM
Thanks a lot mr pencil. I appreciate your comments- I see what you mean about eyes. I do tend to draw them big- perhaps because I have rather large eyes myself- but I'm not trying to make excuses. :P
Yeah, I think skulling sounds like a good idea- will keep that in mind for my next update. Thanks!
June 4th, 2008, 07:20 PM
I doodled a guy out of a clothing mag and then I tried a few skulls. I need to find some more complex angles.
I drew this on the bus- but I like the way it came out- it's a concept I'm going to try to use for my game project (Realms of Renth- ask me about it)
June 4th, 2008, 08:06 PM
Great job doing the skull and facial muscle studies! That's really awesome you took pencil1's advice.
I like the Thuntog sketch ya did. It would be cool to see more studies of this creature.
Thanks for posting Macar!
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