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MOCUS
September 2nd, 2006, 05:00 PM
Hi everybody! This is my first tread in conceptart!

I have a little problem with this picture... I have to convert it in a semi-professional illustration with acrilic in a few days. Need good critiques please. It is a redesign for the coverbook "The Day of The Triffids".


http://webs.ono.com/usr043/XISCOCABRER/pictures/base.jpg



I will start changing all the concept. The triffid (the monster-plant) will remain in its position (centered) and the man will be more expressive, in the floor fighting for his live.

Then I will draw some people and monsters running and screaming on the background and second plane.

The size of the picture is 42 x 58 cm. All ideas and opinions can be useful. Thanks.

MOCUS
September 3rd, 2006, 12:51 PM
Now I'm redefining the character. This is the first sketch. That thing on his backside is a "firethrower" and he is over some stairs.

http://webs.ono.com/usr043/XISCOCABRER/pictures/heroe_boceto.jpg

MOCUS
September 3rd, 2006, 02:08 PM
This is the remake of the creature. I am simplifying it.
http://webs.ono.com/usr043/XISCOCABRER/pictures/trifido.jpg

And this is the next sketch for the main character.
http://webs.ono.com/usr043/XISCOCABRER/pictures/heroe_boceto2.jpg

MOCUS
September 3rd, 2006, 04:13 PM
This is my final composition. I have finally decided to do it with painter.

http://webs.ono.com/usr043/XISCOCABRER/pictures/composicionbase.jpg

MOCUS
September 4th, 2006, 03:51 PM
http://webs.ono.com/usr043/XISCOCABRER/pictures/fondo_thumb.jpg

Well this background is over a photo (buildings). I haven't more time to paint all of my own.

MOCUS
September 4th, 2006, 04:03 PM
Ah, here is a more detailed picture of the background.

http://webs.ono.com/usr043/XISCOCABRER/pictures/fondo.jpg

MOCUS
September 4th, 2006, 08:14 PM
http://webs.ono.com/usr043/XISCOCABRER/pictures/personaje.jpg

MOCUS
September 5th, 2006, 05:48 PM
http://webs.ono.com/usr043/XISCOCABRER/pictures/trifido_finito.jpg

My time is finishing... miracles exists?

dogfood
September 5th, 2006, 06:27 PM
I'm not sure why no one has piped in...

Well, the man is very stiff. Go into the garage and grab onto the bike rack and act like you're trying to pull it down. Notice how your limbs are relating the rest of your body. Put some weight into it. Right now, I'm just not feeling the tension between these two. It's like he's brushing its teeth. And the people in the background? They need to act like there's a 18' rhodendron grapping with the local flame thrower guy.

In your finished triffid, there's nothing that says it's being lit by a near-by flame.

Your original triffid is pretty cool.

MOCUS
September 5th, 2006, 08:38 PM
Thanks for the crit! Yes, I see that this is a mess, and I'm agree with you, the bad news are that the first version is better than this (at the moment).

Well I'm trying to fix the character, this is what happens when I try to draw from mind... I hope that now it is a little better.

I am asking the same. Why nobody is giving a crit? This is horrible, why nobody is trying to stop me?

MOCUS
September 5th, 2006, 08:49 PM
http://webs.ono.com/usr043/XISCOCABRER/pictures/trifidos_refinitiva.jpg

Well this is the next step
:dead:

Sidistyk
September 5th, 2006, 10:57 PM
First thing I notice are the legs, they don't match the design style of the creature...Try octopus like vines or thick leafy appendages.

The creature texture is very painterly unlike the rest of your scene, check out the vine I posted here, I feel like it is more fitting to the character...this post may have been more helpful yesterday...

The building on the left looks as if it is floating throught the concrete, it needs contact to the ground. I understand that is smoke or fog there, but the architexture requires something more solid, its not so far away to be lost in the fog, an desaturated indication of the ground would really help that pop.

Last for now, his shadow will be behind him...don't forget the stairs shadow...

MOCUS
September 6th, 2006, 01:49 AM
Argh! The shadows, I didn't noticed! Thanks!!
Thankyou for the other advices, I haven't time to correct them.

Well this thread is paused for now, maybe I return to it in some days.

JPW
September 6th, 2006, 05:05 PM
I like what you've done with this, but I'd personally work through a few more versions, perhaps on a light box. Take what you've got and refine it perhaps. Looks like you're diving in too early. I like the what you've got so far though.

MOCUS
September 8th, 2006, 12:44 PM
It's a good idea to restart the work. I will try to make a good design of the characters before redefining the environment.