View Full Version : WIP underwater (first post)
Az.
June 1st, 2003, 02:20 PM
1st post :)
just wondering if anyone has any crits, suggestions for this wip:
http://az.theforceisstrong.co.uk/gfx/wip3.jpg
ta very much :)
Dementist
June 1st, 2003, 08:00 PM
Very nice! I fear underwater effects, myself. Only three little things.
First, the branch arm... what the hell's up with it? I don't really understand the symbolism you were going for,b ut if you're going to leave it as a stick, perhaps make it a bit more complex?
Secondly, the thighs seem to be vanishing into nowhere. Maybe make them blend into the coral more?
Finally, I think it could bear to have a few more fish in it, unless you want the water to look very barren.
Very nice work so far, though!
Forge
June 2nd, 2003, 06:20 AM
good work, but don't u think that the left arm is a little long? I don't really like the roughness of her body's texture... keep on workin' this will be great...:D
dustbomb
June 2nd, 2003, 09:55 AM
I think it looks good so far, I kinda get what your going for but as for here arm i would make the transformation more gradual (sp) and reference some coral so it looks more feminin and less like a twig.
Frosty fu
June 3rd, 2003, 09:48 AM
I suggest making her left arm do the same thing as her right arms so that it doesn't seem so strangely enlongated.
but nice work man, I like the lighting and the colors.
tyboogie
June 4th, 2003, 03:32 PM
very nice
maybe an antique pocket watch hanging by a chain from the branch hand?
her legs dissapear into the coral --its a littel ambiguous whats happening there
good stuuff--ty
Az.
June 12th, 2003, 06:51 PM
thanks for the crits :) they're a big help.
here's a little update:
http://az.tfis.org/gfx/wip4.jpg
still working on the arm, gonna see what it looks like with some pieces of seaweed clinging to it. the coral on the sea floor is proving quite difficult - trying not to make it look too cluttered.
Carnifex
June 13th, 2003, 01:37 PM
much better.but the thing between her legs is still dubious;)
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