View Full Version : Railgun Girl
Highfive
May 31st, 2003, 02:38 PM
Produced with markers and aquarels, which isn't my usual medium but still fun to play with. Love to hear your thoughts!
http://members.ii.net/~jonb/images/railgirl.jpg
Detail:
http://members.ii.net/~jonb/images/railgirl_detail.jpg
Atomicfate
May 31st, 2003, 04:20 PM
man this is cool. i really like her eagle like claw feet, you did a great job on the leg gear. check her left armpit, i think the pit is too far up or rather her lat muscle (the one on the back side of the arm pit) might be hanging too low making it look webbed. but hell she could just work out ;)
good piece.
al-x
May 31st, 2003, 04:33 PM
Coloring is really good, really crisp and gives it volume.
The way you color the mechanical stuff looks very good.
But perspectivly it's off. The left leg doesn't really work. Her head is a bit to big, but mostly the left arm is to small. The diffrence between the right arm and left arm is enormus. In this perspective the right arm should be smaller than the left.
absinthe
May 31st, 2003, 09:16 PM
hey high5 whats new with you?!?
nice pic man love your crisp marker design!
keep up the kickass work!
and i PROMISE when i graduate (here in like 3 weeks) ill finish up that stuka pic man! we WILL do this :)
michael see
May 31st, 2003, 10:11 PM
hey~this is good ..the overall design is nice especially the claw like legs..pretty clean rendered:)
show us more
Highfive
June 3rd, 2003, 01:24 AM
Thanks for your comments guys:
Atomicfate- Yeah, I'm still learning a lot with female anatomy and there's a LOT of flaws with her left arm, but I didn't pick up on the lack of depth in the armpit. It looks like the right armpit is lower than the left, hehe, and I doubt any work-out session could create that :D Cheers!
al-x- Wow, thanks! I haven't touched markers in ages so I had my doubts over how good the final result would be. Yes, I completely shagged up the perspective on her left arm there - it's supposed to foreshorten as she reaches back to pick out that uranium slug, but I placed that highlight wrongly. There's meant to be foreshortening on the leg as well, but I haven't represented that on the upper leg properly, either. I appreciate you pointing these out, I did miss them while sketching.
absinthe- Hey, absinthe! SO you check on the conceptart.org forums now, too? Groovy. 3 weeks until the stukas, huh? I think I can wait a little longer...;)
michael see- My site's back up again now that the bandwidth cap's been reset, so I'll make sure my link's visible from here. This is my first finish marker sketch since all my previous stuff's been digital. Glad to hear you like the design - I'm intending to build a 3D model from this.
Highfive
June 3rd, 2003, 01:58 AM
Just seeing if this sig works...
sandgrain
June 3rd, 2003, 05:32 PM
it gives me a very retro feeling. like the old ROM comic book.
retro = nice.
enoc
June 3rd, 2003, 06:55 PM
whoa now thats crazy stuff great job especailly with the markers
D [TASKINLUDE] (http://active-x.net/taskinlude/) :D
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