View Full Version : Help with Perspective, Color Theory
Grifter730
May 27th, 2003, 07:01 PM
Okay, since my last post asking for help with lighting turned into a perspective topic, I'm hoping that this time, I can get help with lighting, because I'm positive my perspective is much better (though not perfect), this time around. Please give me help on how to color this room. What I need help on is the lighting. I don't really understand how light source affects a room. If you want to see my previous drawing that I was talking about to see the kind of pallette I usually use, the link is here:
http://www.skycastlestudios.com/mirror_small.jpg
The new drawing, which is uncolored, is here:
http://www.skycastlestudios.com/gallery.jpg
http://www.skycastlestudios.com/gallery_small.jpg
Riki
Laconic
May 28th, 2003, 06:02 AM
Both those are the same link.
I cant give you any more helpful advice than last time around, but you ignored it then so...
Laconic
Grifter730
May 28th, 2003, 08:25 AM
Ah, I didn't ignore your post, I responded to it ^^;;
Just that if the changes are major, I can't afford to make them. My deadline is set firmly in stone. The point in posting here is really for my own personal benefit. Because of my two previous posts, I've learned a bit more, and I'm hoping that the improvements can be seen in this one.
Grifter730
May 28th, 2003, 08:37 AM
Ahhhhhhh... great comment on the door, THANKS! I can fix that easily, yippee!
empty
May 28th, 2003, 06:18 PM
comments for the "mirror_small.jpg"
the biggest problem with this is the mirroring... it's pretty obvious that you just copied it and flipped it. look at the shaddows and the texture on the carpet and floor. it's exactly the same on both sides. this creates major problems with lighting automatically. especially with long shadow patterns you are showing with the armor and the columns up top. also comparing the the columns and armor you have the shadows going different directions..
another thing with the columns, is that supposed to be a hallway behind it? because the way the floor cuts off right in the middle of them it looks like a wall. if it's a hallway the line of the floor would be further back(visually up on the columns). IMO, this changes drastically what the shadows would do.
the way your shadows are cast towards us, it visually states that there is a light source from behind those columns, and thus a space behind the columns. if there is a light behinde the columns it should be lighter back there, especially with the hard shadow you have. i personally think it would be much lighter in the hall you have drawn, and cast the shadow the other direction from those columns.
with the candles you have another hard shadow coming into the room, which indicates a light source behind the candle. i would imagine that with these insets, the candle would be the light, so the shadow would be below the candle stick. since it is a blue flame, you should add some blue around the inset and below the candlestick. you've started to put it on the candlestick but put some more to make it really look like the blue flame is lighting the area.
on last thing... the shadows from the suits of armor also show lighting coming from 3/4 behind them, but again, the main lighting should be coming from the hall. put the shadows behind them. darken the insets, they,re too middle tone. are those insets? i just realized that they are flat accross the botton and don't curve inward. i read them as insets because of the candles?
again, if you mirror go back and adjust it it so it doesn't look like a complete duplicate on each side.
sorry this was long winded, but you asked for it.
RONIN
May 31st, 2003, 12:02 AM
I am no "Master of Perspective" but there are a few things that glaringly jump out at me in the uncolored picture.
FIRST is the steps. They are unequal in the depth of each step. The height and depth of each step looks to be about 2" unless these are for VERY little people no human would be able to walk up them. An instructor once told me that perspective is important but if it has no scale then there is NO chance for realism/believeability.
SECOND is the ?hallway? At the top of the steps, again scale more than perspective is the issue. Only a stick figure would be able to walk on that catwalk and still suffer from claustropobia.
THIRD (and last, I promise) are the columns under the hallway. These should be further out if they are to support the hallway. Right now they look out a little from the wall but seem to lean into the wall at the top.
It is a VERY good start, with a few minor adjustments this could be a very nice piece. Hope this helps a little.
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