View Full Version : A day in the life of Yoshitaka Amano:
Sammy
July 21st, 2006, 01:36 PM
http://www.1up.com/do/feature?cId=3152237
1up has a great article up on the artist (7 pages!) ---- worth checking out, donno' if it's already been posted.
Snuggles
July 23rd, 2006, 05:48 PM
100% Kick-Ass. Sankyu.
Prometheus|ANJ
July 25th, 2006, 03:40 PM
5% Kickass. I've always considered him more of an illustrator than a concept artist/character designer. His stuff doesn't really 'pop' to me, it's a bit too faint and undefined. Still, there's some gems of his that I like.
asoir
July 25th, 2006, 08:28 PM
http://www.1up.com/media?id=2957642
What an artist! ;)
I dunno, i'm gonna agree with Prom here...rare gems indeed.
Tyler_Lockett
July 26th, 2006, 10:50 AM
FANFRIGGINTASTIC
i think amano may be my favorite artist ..of all time..
hes so damn prolific
thx for the heads up sammy
Snuggles
July 26th, 2006, 10:27 PM
5% Kickass. I've always considered him more of an illustrator than a concept artist/character designer.
Damn your argument!
As far as actual game design, I never found Amano's to be much more palpable than just inspiration. Which I think they do a pretty good job of, as I think he keeps this air of whimsy in his style which can do that, and I find a lot of his stuff real purty to look at. But when it comes to readable -designs-, I do think I liked the illustrated ones in FF much better when Tetsuya Nomura stepped in as a mediator. Always dug his Vampire Hunter D stuff, wasn't aware he started with Gatchaman, of all things.
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