View Full Version : RIGI Concept Art
El_Khan
July 21st, 2006, 03:26 AM
Hello here !!
my first time here, so i show u some of my Characters Desing works.
RIGI`s
The Rigi are a humanoid race of shapeshifters that live much like our own Ancient Aztecs.
Character desing for a Online Game Project (AUGREAL).
Painter IX + Photoshop CS2
hope u like it.
http://img111.imageshack.us/img111/4113/rigimaledesingcfx4ad.jpg
http://img240.imageshack.us/img240/7037/rigiconcept8hf.jpg
N D Hill
July 21st, 2006, 09:45 AM
Right now, I think the anatomical issues are holding these back. Especially the female character. She seems to have more of an arrangement of bulbous parts than an working skeleton and musculature system. I think it would do more good for you to study from references for a bit and work by building your characters from the skeleton up. Right now, the hips are glaringly huge and the waste and knees are glaringly thin. It seems like you focused more on contour than form here.
The male character is a little more passible but suffers from the same bulb-affliction. Muscles don't so much suggest that they work together and function correctly rather than just bulge. An understanding of how the arm muscles arrange themselves and work together at the joints and twist as the limb twists would be beneficial here. These charts illustrate my point a little better I think.
http://www.youronlinefitness.com/Images/Anatomy_2.jpg
http://www.maxillaandmandible.com/charts/lgmuscfront.jpg
I hope that helps. Good start and keep pushing it.
sickelsick
July 21st, 2006, 10:03 AM
ill replyy, since no1 did... i hate when that happens. happens to me all the time.. anyway....
first of all, i like these drawings. u use PS? and a wacom?
the first picture, his arm thats sticking out doesnt look like the anatomy on the arm is right. try to look up some pictures on muscles in the arm online or sumthin. im currently workin on anatomy too right now from "Figure Drawing for all it's Worth" by Andrew Loomis. http://acid.noobgrinder.com/Loomis/
his head is a little small. maybe u wanted it like that, i dunno.
this picture would look much better if u had a better light source and some harder shadows.
the swords i think is bent back too much. looks like its broken back and it doesnt match wit the handle very good. what i mean by that is that the blade has soft (blurry) edges and the handle has hard edges.
the background i think shouldnt be a 3 tone gradient. i tihnk it should be bright all the way to the top right. then that could be a light sourse or sumthin.
the bottom foot on the left is too small. i think the one on the right is nice though. u did good paintin that. nice job.
ok, for the second pic. her waist is kinda small for them hips.
her arm is fat at the top and gets too skinny. the other arm is good tho.
i like the warpaint idea. but the eye showin thru the mask looks too far away from the other eye. looks like u tried to just squeeze it in there for show. i think it would be better if she only showed one eye. try that. black out that eye under the mask.
again u need to work on the shadows and shit. lightsource.. blahblahblah
both hands are too small. in that link there is a book in PDF for hands i tihnk.
if thats blood on the knife, i dont think it would be shining.
those 2 light reflections arent working.
thats it man. dont take all those crits in a bad way, im just tryin to help. i need a lot of help myself... im learnin how to paint on this computer shit and its a pain in the ass sometimes. we just gotta keep tryin and we will get better. lemme know if i helped u at all wit this post. good luck man and ill look for the game out there.
N D Hill
July 21st, 2006, 10:44 AM
ill replyy, since no1 did... i hate when that happens. happens to me all the time.. anyway....
first of all, i like these drawings. u use PS? and a wacom?
the first picture, his arm thats sticking out doesnt look like the anatomy on the arm is right. try to look up some pictures on muscles in the arm online or sumthin. im currently workin on anatomy too right now from "Figure Drawing for all it's Worth" by Andrew Loomis. http://acid.noobgrinder.com/Loomis/
his head is a little small. maybe u wanted it like that, i dunno.
this picture would look much better if u had a better light source and some harder shadows.
the swords i think is bent back too much. looks like its broken back and it doesnt match wit the handle very good. what i mean by that is that the blade has soft (blurry) edges and the handle has hard edges.
the background i think shouldnt be a 3 tone gradient. i tihnk it should be bright all the way to the top right. then that could be a light sourse or sumthin.
the bottom foot on the left is too small. i think the one on the right is nice though. u did good paintin that. nice job.
ok, for the second pic. her waist is kinda small for them hips.
her arm is fat at the top and gets too skinny. the other arm is good tho.
i like the warpaint idea. but the eye showin thru the mask looks too far away from the other eye. looks like u tried to just squeeze it in there for show. i think it would be better if she only showed one eye. try that. black out that eye under the mask.
again u need to work on the shadows and shit. lightsource.. blahblahblah
both hands are too small. in that link there is a book in PDF for hands i tihnk.
if thats blood on the knife, i dont think it would be shining.
those 2 light reflections arent working.
thats it man. dont take all those crits in a bad way, im just tryin to help. i need a lot of help myself... im learnin how to paint on this computer shit and its a pain in the ass sometimes. we just gotta keep tryin and we will get better. lemme know if i helped u at all wit this post. good luck man and ill look for the game out there.
I DARE you to make less sense.
Lake
July 21st, 2006, 10:50 AM
I dare him to use paragraphs.
...but he's right nonetheless.
El_Khan
July 21st, 2006, 06:40 PM
Thank for all the Help here !!!
I naver take critiqs in a bad way ...
i still have problems whit anatomy, and this is the way to get better !!
tnks for the charts Exo !! ... i take the point.
n Sickelsick, u sure help me a lot here ... tnks for the detailed critiqs n the links :D
robrov21
July 22nd, 2006, 06:58 AM
exo: lol..
Halis_Aetrous
July 22nd, 2006, 10:57 AM
Quite a few issues with this picture. Forgive the slightly messy lines - Was using a mouse (still working on buying a tablet). I tried my best to illustrate the anatomical errors (though my own anatomy still needs a bit of work). Your arm muscles and mass needs lots of editing, as well as waist size versus shoulder size, and knee versus leg size.
You have essentially created the male version of a barbie doll. Anatomy is not functional. Pay special attention to the spearation between chest and shoulder muscle. The way you have it drawn they are the same. Also the guy's arm holding the sword needs the most work.
These are a good start. Without further delay, here is the picture:
http://i86.photobucket.com/albums/k113/chinds85/rigimaledesingcfx4ad.jpg
El_Khan
July 24th, 2006, 01:54 PM
Tnks to all the comments !!!!
im studing anatomy text`s rigth now !!!
"Figure Drawing for all it's Worth" by Andrew Loomis ... is really good.
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