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Erik
July 6th, 2006, 08:31 AM
Hi,

I havent been over at ca.org for a while... So here is a small dump - hope you guys have some comments on it! They are all character concepts.

The priestess of Propaganda
http://www.conceptart.nl/artists/erik/artworks/gallery_concepts/walker_1200.jpg

Goliath Statue coming to life
http://www.conceptart.nl/artists/erik/artworks/gallery_concepts/goliath_1000.jpg

Beetle Courier
http://www.conceptart.nl/artists/erik/artworks/gallery_concepts/beetle_1000.jpg

vigostar
July 6th, 2006, 09:02 AM
cool works.. the first one is very interesting... Although the figure bugs me.. the head looks great... but the legs.. they look very weird to me... other then that.. its looks great.. the goliath looks very good as well kinda prince of persia-ish.. Welcome back

Doomgriever
July 6th, 2006, 09:16 AM
the skintone in the first one bugs me >_< (btw the concept looks like a CD cover by Dimmu Borgir, Puritanical Euphoric Misanthro is the albums name i think) anyways the rest are pretty neat. but my fav is the last one :) cute bug

MatthewGraves
July 6th, 2006, 09:56 AM
Something bugs me about the anatomy of the girl in the first one, but I love the concept, and the execution is really admirable.

The middle one -- the statue -- is by far my favorite.

All in all, you have some really awesome skills at painting :D

Erik
July 6th, 2006, 03:08 PM
Thanx guys! I really appreciate it.

The skintone was a bit bluish on purpose. As for the anatomy, she is supposed to be in a kneeling position, but also supported by the saddle. Probably need to find some more ref next time :D

I have never heard of Dimmu Borgir... O_o

Jens
July 6th, 2006, 03:43 PM
hey good to see you again eric!

in the first one i feel like a little more mechanics or engine parts should be involved to make it more believable. The helmet dots are all evenly white, makes them kinda flat. The breast area of the woman feels a bit weird, there's a sudden value shift from the chest to the breasts, mayby if you make that transition more gradual the breast will feel more natural.. if that is at all your intention :) but overall it's a pretty cool piece, you can see you thought about it and that it is not just a colored sketch.

second one is absolutely nice, love what you did with the sword textures, overall i think the design is pretty balanced

of the third i like the beatle, the back part is executed really well, i don't really like the logo on his head, doesn't feel like paint or texture, it doesn't really wrap around that form.

hope i'm not too harsh with my crits, it's all in good love, feel free to tare my sketchbook apart as well :)

Egets
July 6th, 2006, 04:21 PM
are they not using the word dump as going to toilet to make a dump ?

Im totally loving the girl riding the bee, the surface of the bee looks like beetles own really looks nice, you really captured the metallic effect in the Goliath too, I always have it hard time to get the metallic surfaces, well its just about using reference but Im not sure weather you used reference or you have mastered the rendering of metal so well

The first one looks somehow scary but yet inventive, are those speakers surrounding the circle ?

Lord Dubu
July 6th, 2006, 04:23 PM
Goliath is great. I agree with others on the Priestess' skin and anatomy. It needs work.

Erik
July 6th, 2006, 05:22 PM
Hey Jens, thanx. Thats ok, i can handle the crits. The logo is an afterthought, maybe i should remove it.

The metallic parts were not detailed further on purpose as i usually over render/detail stuff and it gets boring. I tried to keep something for the viewer to guess.

Egets, thanks! I did use some ref for the beetle carapace, not on the metal for the goliath... I wasnt that happy about that metal i tried to do a textured surface that looks interesting without getting crazy with detail.

Well, after everyone is united on the skin of the priestess painting being not good, i'll just have to re-open that case :/ or redo the piece with better execution.

In all cases my goal is to get a clear message across without having to detail a lot and leaving something for the viewer to fill in. Also i want to learn how to use textures better and how to better captivate the viewer. Perhaps i need more emotion or story in the pieces...

Back to my secret lab for more experiments!

nonie
July 6th, 2006, 11:17 PM
I think the skin of the priestess is more yellow than blue. Makes her look jaundiced. And the shape of her breasts is a little unnatural, like they're sticking stright out at the viewer instead of hangin down like a breast should. The ribcage is also really wide and the shoulders and hips need work. If you're going to do a nude with the face covered, the body is going to become the focal point, so it's pretty important to nail it. Find a good ref and work it out :)

capt underoo
July 7th, 2006, 07:22 PM
good stuff, the anatomy on the first one, the space between her legs at the waist area is too wide, the inner thighs should meet more towards the middle of the body...and the thigh area of the legs look like they are caving in...

evildragonfire
July 7th, 2006, 08:00 PM
WOW. Cool stuff :)