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Azza
May 25th, 2006, 04:27 PM
I was being bored about the usual more complex images i have to do, so I made this one just to break a little the routine and have fun...
It's fairly simple so i was able to make a walk-through for an italian community i frequent (well, actually i still have to do the walk through, but at least i have the images saved:bashful: ).

any critique welcome. ;)

http://img372.imageshack.us/img372/4047/prayerfinal5vp.jpg

http://img372.imageshack.us/img372/3439/viso1vu.jpg



P.S.
About time to start scribbling something for the Last Man Standing :ninja++:

Zergaloth
May 26th, 2006, 05:56 AM
I love the expression on the face! There's nothing wrong with clichés btw, as long as they are done on a high level. The divine light could've been done a lot better, and I'd like to push you to give it another go.
Nice reflection too. Mace comes straight from Morrowind. :)

Charlie_2.0
May 26th, 2006, 06:06 AM
the light is coming a few degrees lower on the character than it is painted, otherwise awesome work, and like Zergaloth said, thare's no problem with clichés as long as you don't take steps backward.

Azza
May 26th, 2006, 07:03 AM
thanks guys. :)
I didn't pay much attention on the background I admit, I was in a rush to finish it before it came to be boring...:er:

Mace comes straight from Morrowind. :)

uh? never played Morrowind, but this is the proof of it being heavily clichè:bashful:

Gilead
May 26th, 2006, 09:40 AM
Nice. She looks like Drew Barrymore.

Zergaloth
May 26th, 2006, 04:11 PM
http://elderscrolls.cdprojekt.com/bron/morrowind/steel_mace.jpg

couldn't find a better image without wasting time :)
it's a little different, though I'm playing the game right now, and I really have your battle priestess' mace. :)

nonie
May 26th, 2006, 04:16 PM
Pretty polished picture overall. The shape of the bust is really off though - I think they stick out of the chest at too straight an angle and are placed rather high. I realize they're supposed to be in armor, but that armor would make for a very, very uncomfortable fit. Very nice job on your color harmony!

Usagmaro
May 27th, 2006, 02:38 AM
Oh it's not cliche. The fact that the armor looks like it would actually protect her in battle is a rare concept ;) (Yes I am hating on scantly clad warrior women.)

Nokill
May 27th, 2006, 03:02 AM
wonderfull work like the style and all
only to bad aboud the bust... you could knock yourself unconscious with them

VashTheStampede
May 27th, 2006, 04:55 AM
as stated before man, cliche is not bad, as long as its done well. i like the piece quite a bit.

i think you chose "cliche" because its not a real powerful peace. its missing the umph to move it from "thats pretty good" to "OMFG thats awsome"... now if someone else can step in and tell both me and Azza what that might be...

Azza
May 27th, 2006, 09:24 AM
Pretty polished picture overall. The shape of the bust is really off though - I think they stick out of the chest at too straight an angle and are placed rather high. I realize they're supposed to be in armor, but that armor would make for a very, very uncomfortable fit.

mmmmh, you confirm what I thought earlier: it was better to make those breasts blend more gently with the armour in the lower part:S

Usagmaro:
I too dislike those fantasy women dressed mainly in thin air, even if it's joy for the eyes:^^:
in my point of view an armour have to be reliable at least, this means joints and rivets where they need to be, with strings to anchor parts to the body...
the only concession I did is the fact there is still too much flesh exposed:teeth:

I wonder how better a piece like this would come out with a real model and studio lighting to work with, I miss life drawing :(

DavePalumbo
May 27th, 2006, 09:40 AM
I was just going to comment on the breasts. They don't look like they're armored to me, the metal on them looks soft or something. I think loosing the definition of the individual breasts and making it more of a one piece chest plate probably would do the trick. She's got a pretty face and nice legs, you can afford to lose the breast shapes without making her look too male.

magicgoo
May 27th, 2006, 11:45 AM
Did anybody mention her left wrist yet? I think it would be very uncomfortable to turn your wrist toward the viewer with your arm in that position. I would aim the wrist to the right of the screen because the arm doesn't quite look foreshortened enough to handle that angle.

Otherwise, I like the colors and everything else. But, oh yeah, those boobies have got to be altered, too. But everyone covered that already.

noiion
May 27th, 2006, 11:46 AM
Ooh La La! She's very nice looking. Agreed on the breast. Thanks for making me more nervous for the LMSTD, Azza.:^^;:

Zergaloth
May 27th, 2006, 03:33 PM
its missing the umph to move it from "thats pretty good" to "OMFG thats awsome"... now if someone else can step in and tell both me and Azza what that might be...

Light.
Work on that divine light.
It'll improve the picture a lot, you'll see.

Azza
May 28th, 2006, 03:58 PM
oh well, actually happened what never happened before: I opened the image and worked more on it trying to follow some suggestion:^^:
I'm only sorry for the left hand, I could not modify it very much without redrawing it all:S

I don't know if I like the light so bright, I think somewhat in the previous version the figure popped out more and I didn't want rays of light going in front of the figure...:frustrated:

what do you think, better?

http://img515.imageshack.us/img515/1916/prayerfinal29rd.jpg

zao75231
May 28th, 2006, 03:59 PM
awesome, I love it.

Frank Wade
May 28th, 2006, 04:23 PM
I agree. Beautiful!

DavePalumbo
May 28th, 2006, 08:05 PM
MUCH better. The chestpiece looks sooo much better. I see the wrist thing now, though it didn't really jump out at me. Slightly smallish hand and slightly longish forearm, but it's not really glaring. The light retouches look cool too, though what would give it bucket-loads of POW would be... how to explain this... if the light were narrow at the top and got wider and dimmer toward the bottom. Like it's an intense beam that expands as it disapates towards the figure, as oppose to now being of consistent width. Like... you know? Like light breaking through a hole in a dark and dusty room

Azza
May 29th, 2006, 06:20 AM
I understand what you mean: it would be called a cone of volume light in 3D, with a quadratic inverse decay...
unfortunately, I can't work on it more right now, jobs to finish and there is still the last man standing image to start:rolleyes:
but I will give it another try before taking it to print:)

Usagmaro
May 29th, 2006, 08:04 AM
The chestpiece is a thousand times better. Showing breasts or the breast shape is not always necessary to convey a female form. Sometimes trying to "prove" she's female by showing the breast shape in all its curve can oftentimes take away from the rest of the art. There's more to femininity than the chest! ;)

Gavin Hargest
May 29th, 2006, 08:06 AM
The refined chest armour fits in perfectly, lovely piece. Nice colours and shading technique, great stuff.

Paul "Otaking"
May 31st, 2006, 10:14 PM
Absoultely nothing wrong with cliches, I agree...especially this which isn't really a cliche at all, just a very nicely done work on the whole.
What would have been excellent would be if the image continued to the right, and there was a massive knight dude in armor fixing a lightbulb into the ceiling.