View Full Version : Fathom?
Landmate
May 13th, 2003, 01:59 AM
hello ^^
bit of fan art just for a friend.
http://www.porktaco.com/aspen_wip5.jpg
blackhand
May 13th, 2003, 03:43 AM
I don't like Michael Turner's stuff at all, but I like this interpretation of Fathom.
The ripple reflections are handled well, as are the water 'blobs' coming from her hands.
The thing I like most about this piece is that your proportions are much more classical and less Barbie doll than the normal comic stuff.
The designs almost have this art nouveau feel to it.
tyboogie
May 13th, 2003, 03:46 AM
well done mate
the thighs and torso are yummy and perfect
the right hand could use a little work and her neck seems a bit thick
i also think you could use highlights and movement on the hair to further suggest the wheightlessness of being underwater
mtomczek
May 13th, 2003, 03:53 AM
I said it at the other place, but again, very nice work ben. alot better from when it started, now she feels like she is underwater. you rule!
lowpolymatt
May 13th, 2003, 05:14 AM
Like it! Shows you're not only a mate of the land ;)
Prometheus|ANJ
May 13th, 2003, 07:10 AM
It seems you draw anatomy a bit tube-ish and stiff. Doing anatomy sketches from life or photos (or even comics) may help you develop more dynamic lines (and poses). Dynamic lines might mean less realism though, it's a personal preference, but's it's still good to know how to exaggerate shapes etc...
afklamer
May 13th, 2003, 07:44 AM
love your style =)
prefer it to bengals
Irate Customer
May 13th, 2003, 08:22 AM
Great piece. I love how the light shapes are present on the arms and chest. Great colors as well. I have been waiting for a new piece from you, and I am glad to see this one. I also like how the transparent clothing turned out.
Irate
sjoerd
May 13th, 2003, 08:36 AM
I agree with [tyboogie], also the clothing could use a more dynamic twist to it, keep up the good work!!!
Landmate
May 13th, 2003, 01:39 PM
Originally posted by Prometheus|ANJ
It seems you draw anatomy a bit tube-ish and stiff. Doing anatomy sketches from life or photos (or even comics) may help you develop more dynamic lines (and poses). Dynamic lines might mean less realism though, it's a personal preference, but's it's still good to know how to exaggerate shapes etc...
Im not good at anatomy or poses, I think this comes up in every post of mine, and I realize it, I'm not really story telling here, Im not with most of my things, I just want to show the details of the character, I will try to learn dynamic posing better. I like realistic anatomy, not the weird stuff they pull off in comics.
nickzucc
May 13th, 2003, 02:27 PM
I like this illustration! Very cool! I like your style as well! Keep up the good work!!
Peace,
Nick Z. :P
danielh68
May 13th, 2003, 02:52 PM
Outstanding work Landmate. There's so much talent on this board, but your work has a special signature to it. Your stlye is immediately recognizable and awe-inspiring.
metaphysiks
May 13th, 2003, 04:05 PM
the eyes and rest of the face are nagging at me but the pic has a real cool feel to it
chris
sumtinsumtin
May 13th, 2003, 04:50 PM
its really fun to look at,
thanks for postin
krayz
May 13th, 2003, 04:52 PM
I'm not really familiar with fathom, but this I like!
The thighs seem a little too fat to me.. but maybe that's just me..
Other than that.. great work.
Loga4
May 13th, 2003, 05:07 PM
WoW,great piece,Landmate!
I like your Fathom much over Turner`s.
painiac
May 13th, 2003, 08:33 PM
Not good at anatomy? What on earth are you talking about. It's a tad stylized, but it's dead on proportion-wise. You know i'm a biased fan though hehe. I would absolutely love a character/style sheet of your female proportions to model in 3d. I would offer some freelance work to you with some compensation for it, but I just lost my job at the MDA. I'll definately be catching up to you when I start something new.
Great work, beautiful. :D
WerxOne
May 13th, 2003, 08:44 PM
id have to agree with painiac, you have a great style, beautiful line work, very clean. the only crit i have about it is the volumetric lighting, the light just stops a little too abruptly, again great work
ChaosEidolon
May 14th, 2003, 01:26 AM
hmmmm, beefy
z3r0
May 14th, 2003, 04:43 AM
Very nice, perhaps some of the colors are a little flat on some parts.
On the other hand, why shouldnt they be:), I like the pic the way it is now ;)
Landmate
May 14th, 2003, 06:36 AM
thnx guys. i never do fan art, but its just a gift ^^
most of your crits have merit, I will keep them in mind for future work. :chug:
Tanika
May 14th, 2003, 12:30 PM
Originally posted by Landmate
Im not good at anatomy or poses, I think this comes up in every post of mine, and I realize it, I'm not really story telling here, Im not with most of my things, I just want to show the details of the character, I will try to learn dynamic posing better. I like realistic anatomy, not the weird stuff they pull off in comics.
I felt the need to highlight this.....
It's very funny, I truly look up to Landmate as an artist, I see the style as truly amazing and do not notice the poses at all. I've done dynamic poses before *sits on her sketchbook so no one looks at it* But I still view them as 'total crap' as one 'artist' put it. When I look at Landmate's stuff I see something good, even though it isn't always dynamic.
Give me a reference and I can draw most anything if you give me time, but if you give me a reference, it won't have as much imagination. I envy Landmate's use of imagination and fantasy, but also the ability to keep it 'real'. The picture is great, at least it isn't a barbie doll. I personally would have spent endless hours searching for a reference, [waste of time], I think that you did a good job though. :) Your style rocks, keep it up.
*goes back into the hole she dug* ;.;
darkcult
May 14th, 2003, 12:42 PM
To TANIKA(no hard feelings):
Life is a journey of discovery and self-improvement. Why be good, when you can be excellent. Beautiful piece this one but if one can reach perfection and become ONE OF THE MASTERS, I mean why not..
A bit heavy, but hey ..:rolleyes:
Hey Ma look at me, I’m a philosopher ARGHHH ..anyway what was I talking about..
Landmate
May 14th, 2003, 02:03 PM
certainly posting in a forum like this may help offers endless observations of faults. Weather they have validity, or its just the writers personal opinion is something that must be decided by the author. So, I don't know about becoming a master(hah right) but it certainly helps on improving the piece (provided you know which crits to listen to, and which to ignore).
thanks for the kind words, although i didnt use reference, as I should have!
:cool:
Zaphod
May 14th, 2003, 02:23 PM
I can get lost into this for hours. It's something with her face that just draws me in! She has this sensual look that I can't shake off.
I really like this in a picture, I don't really care if it is 100% anatomy-wise (I can't see any real problems when I force myself to look neither), because the mood and the mustique is so good!
Great work man! :chug:
darkcult
May 14th, 2003, 02:35 PM
To become a master one should follow his hearth and in the silence of the night, when the whole world falls asleep, one follows the footsteps of a …. AGHHH …pain... no more ..ARGHH
I agree with you, but self-improvement and “work on your work”- I think is a good way.
I really like your picture but at the same time I agree with some of the critiques, so why close your eyes and try not to SEE and become even BIGER and BETTER (like MASTERs he he- MOEBIUS, CHAREST, GIGGER, etc.)
But then what do I know.
:thumbsup:
Prometheus|ANJ
May 14th, 2003, 03:42 PM
Rant somewhat unrelated to Landmate's image:
I think I do the same thing, trying to show details rather than dynamic poses. I'm trying to find a balance between pose and detail presentation, best of both worlds if possible. Perhaps a character can't be explained with just one image. Doing several images will probably help to deliver the mental image you had in mind more efficiently than one. Then the viewer will remember a combination of several images rather than individual flaws on one image.
There is a danger in thinking that you don't need to know this and that, cuz you're not doing 'that type of art'. It's always good to know a bit extra stuff. You might think that it's more efficient to only practice 'style A' and not waste time on 'style B' but sometimes you can not develop 'style A' further without knowing other styles.
Practicing a style (like Spawn, Marvel, Manga) without knowing the foundation of art will only lead to disaster. To fully learn a style you need to see the steps (or thoughts) the artist used to make the picture, and those steps are not visible on the final image.
Then you need to let the foundation become an instinct. You need to be able to describe the volume and shape of a hip and leg with one swift line. If you have to draw skeletons and muscle layers before drawing the skin you will probably end up with a very stiff (but perhaps correct) looking uh... anatomical part.
Ack, I didn't mean to type all this...
mushuhaha
May 14th, 2003, 06:01 PM
Hehe, beautiful piece landmate! Reference or not, once it's a finished piece, that's all people see. They will never know the process, so what you do to get there is entirely up to yo.
deviousg
May 14th, 2003, 06:49 PM
Nice take on the character. It has nice emotional appeal.
Tanika
May 15th, 2003, 12:08 PM
Why be good when you can be great, or perfect? But there is no such thing as perfection in the art world, you could paint a painting that looks just like it is a photograph, but there will always be one mistake no matter how big or small. It's ok to strive for perfection, but do not be discouraged when it cannot be found. Perfection in art does not exist.
[I left some of that post in due to some good points I liked XD]
LandMate: It's ok not to use a reference, you obviously didn't need one, it looks very good. Kudos for not doing out of proportion breasts. :3 That's what I like about it, it's in proportion. If you were doing a majorly dynamic pose then -maybe- a reference would be a good idea. Even the 'masters' use some sort of reference.
The only problem I have ever found with not using one is that my imagination is constantly moving, so what I am drawing might change as I draw, due to changing ideas. Now, I'm not sure, but it really doesn't look like that happens often. ^^ I'm just weird! W00t! Good piece of art, I really need to get back into drawing more realistic things.
mushuhaha: rock on, it is the finished piece, but it's also fun getting there ;) Besides, It's sometimes fun to get hints about the process. The picture rules. :3
Adam
May 15th, 2003, 04:45 PM
no freckles?
S13Drifter
May 16th, 2003, 12:41 AM
Nice piece Landmate, luv the linework, nice and clean. And in regards to all the comments about the stiffness of your poses, and such. I find myself in the same boat as you are, I also prefer to show detail rather than dynamic poses; and tend to stay towards the realistic side of anatomy.
painiac
May 16th, 2003, 10:31 PM
*cough* i found another job ;)
mattcrawford@comcast.net
we spoke before about a game project. I just wanted to ask you about a style/character sheet for your proportions as a commisioned peice. Contact me if your interested. I would just like to use some excellent concept work for modeling practice, and i'm willing to pay since I have little or no 2d art skills. I'm not rich, and this is'nt commercial, just keep that in mind. And i don't need anything horribly difficult. Hope to hear from you soon.
Edit: and i promise to put freckles on anythign i finish hehe.
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