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allenatl
May 16th, 2006, 10:31 AM
Some character concepts for future 3d models.

http://www.allen3d.com/concept_syphons5_06a.jpg
http://www.allen3d.com/concept_sy5_06b.jpg
http://www.allen3d.com/concept_sy5_06c.jpg

Fl3wk
May 16th, 2006, 10:35 AM
Very nice, the last one seems like he's going to fall over though...

I will add some crits if you like, I will wait for others to post first.

Kan Muftić
May 16th, 2006, 10:50 AM
Allienatl: It's cool, but a little bit stiff in the faces. My suggestion is to practice caricatures. It helped ME a lot.
Fl3wk: hehe, cool. I'll remember that one.

Infinit
May 16th, 2006, 10:56 AM
maybe the heads are a little too small...
my two cents

allenatl
June 12th, 2006, 11:01 AM
Thanks for responses and critiques.
Updates, some color on female and modelsheets for male characters.

http://www.allen3d.com/concept_raze2.jpg

http://www.allen3d.com/maleback6_2006.jpg

http://www.allen3d.com/malefront6_2006.jpg

Alexandr Pascenko
June 12th, 2006, 11:31 AM
hmmm. your anatomy studies looks very good, u definitly practise in the right way. i think the problem i see here first is your figures looks kinda too stiff, they remind me on 89´s marvel characters wich is kinda off the time. i am sure u focus too much on anatomy ( i know wich is very important) , but because of this ur designs gettin more into the background..can it be u practise with hogarth? sorry dude i just want u to say the things i heard also from my buddies. but it helped me a lot. also like chupacabra said: do some caricature or quck sketches. u only can master the anatomy complete if u first : learn it and then: forget about it and focus on form and design.
think about it. ps: do u have a sketchbook?

allenatl
June 12th, 2006, 12:04 PM
Thanks for the input, GOBLINSHARK.
I'll try to loosen up a bit. Maybe I'll spend some time doing some guesture drawings. I'm also guilty of overexaggerating some areas similar to what Hogarth does. But that helps when I'm using the drawings as backdrops for 3d models. Not so good for the concept art stuff though. I'll work on getting rid of the stiffness. Once again, thanks for the critiques, guys.

Don't have a sketchbook. Got a website though:

www.allen3d.com (http://www.allen3d.com)

allenatl
February 14th, 2007, 11:00 AM
Been working on the 3d versions.
Here's a screenshot of one of the 3d models and an updated concept sketch.

http://www.allen3d.com/raze_smooth12307.jpg

http://www.allen3d.com/razeconcept207d.jpg

allenatl
February 21st, 2007, 08:15 AM
3d update

http://www.allen3d.com/brigade_207b.jpg

AndyStone
February 21st, 2007, 08:24 AM
nice 3d models... i work with 3ds max at college and never really have attempted 3d char models... gonna start a unit with a games company called blitz tho in-which we are going to design/create 3d char model... the pics are awesome... as ive said in another post i got taught by steve roberts who works with 2000 AD comics and his quick sketches where like thos i really like them very good tonal and muscular detail, keep up the great work and good 3d models

Lycan
February 21st, 2007, 10:06 AM
Wow! The 3D is looking really good. The big guy, 5th character, needs more of a muscular leg.

kingkostas
February 21st, 2007, 10:30 AM
hi. may i ask you how many polygons these models have?

see ya :D (thats really a very good work keep it up)

allenatl
February 21st, 2007, 07:38 PM
Thanks for the comments!

Polycount on the male is 26900.
Polycount on the female is 8182.